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Skill activation grants {amount} ammo and the skill ends when all ammo are used (Can manually deactivate skill).
—Description of most Operator skills that use the Ammunition mechanic

Ammunition is a skill mechanic in Arknights.

Overview[]

Skills that use the Ammunition mechanic does not end after a period of time. Instead, as soon as the skill is activated, it receives a number of ammo that is expended in each attack; the skill will only end once all ammo is depleted and can also be manually deactivated in order to expedite its reactivation.

From the Near Light update, skills that use the Ammunition mechanic uses a special meter that displays its ammo count more accurately as orange bars; before this, the skill's meter is the same as the others.

Operator Skill Ammo count Effect
Skill-Ash2
Assault Tactics
31 Reduces the attack interval by 80% and increases the damage dealt against Stunned enemies:
  • L1: 150%
  • L2: 160%
  • L3: 170%
  • L4: 180%
  • L5: 190%
  • L6: 200%
  • L7: 210%
  • M1: 220%
  • M2: 230%
  • M3: 250%
Skill-Aurora2
Artificial Snowfall
9 Inflicts Cold for 2.5 seconds and increases the damage dealt against Frozen targets:
  • L1-L3: 200%
  • L4-L6: 250%
  • L7: 300%
  • M1: 310%
  • M2: 320%
  • M3: 330%
Skill-Cantabile2
Specular Reflection
L1-L3: 13
L4-L6: 14
L7: 15
M1: 16
M2: 17
M3: 18
Increases ATK and ASPD, and camouflages Cantabile.
  • L1: +10%/+10
  • L2: +13%/+14
  • L3: +16%/+18
  • L4: +19%/+22
  • L5: +22%/+26
  • L6: +25%/+30
  • L7: +28%/+34
  • M1: +32%/+38
  • M2: +36%/+44
  • M3: +40%/+50
Skill-Holungday1
High-Pressure Splash
4 Increases ATK and applies the trait to all enemies in range instead of those in the frontal row:
  • L1: +40%
  • L2: +45%
  • L3: +50%
  • L4: +55%
  • L5: +60%
  • L6: +65%
  • L7: +70%
  • M1: +80%
  • M2: +90%
  • M3: +100%
Skill-Holungday2
"Night of Violet"
8 (20 when Overcharged) Increases ATK and creates a goo that reduces the DEF and speed of enemies (lasting 5 seconds).
  • L1: +35% ATK, -50 DEF, -10% speed
  • L2: +40% ATK, -50 DEF, -10% speed
  • L3: +45% ATK, -50 DEF, -10% speed
  • L4: +50% ATK, -100 DEF, -20% speed
  • L5: +55% ATK, -100 DEF, -20% speed
  • L6: +60% ATK, -100 DEF, -20% speed
  • L7: +65% ATK, -150 DEF, -30% speed
  • M1: +70% ATK, -150 DEF, -30% speed
  • M2: +75% ATK, -170 DEF, -35% speed
  • M3: +80% ATK, -170 DEF, -35% speed
Skill-Holungday3
"Holiday Storm"
32 (each attack consumes 2 ammo) Attacks twice with extended attack range, increased ATK, applies the trait to all enemies in range instead of those in the frontal row, and creates a goo that reduces the DEF and speed of enemies (lasting 5 seconds).
    
   
  
   
    
  • L1: +40% ATK, -100 DEF, -20% speed
  • L2: +45% ATK, -100 DEF, -20% speed
  • L3: +50% ATK, -100 DEF, -20% speed
  • L4: +55% ATK, -150 DEF, -30% speed
  • L5: +60% ATK, -150 DEF, -30% speed
  • L6: +65% ATK, -150 DEF, -30% speed
  • L7: +70% ATK, -200 DEF, -40% speed
  • M1: +80% ATK, -220 DEF, -45% speed
  • M2: +90% ATK, -220 DEF, -45% speed
  • M3: +100% ATK, -220 DEF, -45% speed
Skill-Horn2
Tempest Command
10 Increases the damage dealt; also deals an additional instance of Arts damage when Overloaded.
  • L1: 130%/30%
  • L2: 140%/30%
  • L3: 150%/30%
  • L4: 160%/35%
  • L5: 170%/35%
  • L6: 180%/35%
  • L7: 190%/40%
  • M1: 200%/50%
  • M2: 220%/50%
  • M3: 240%/60%
Skill-Lumen3
This Lantern Undying
L1-L2: 3
L3-L4: 4
L5-L6: 5
L7-M1: 6
M2: 7
M3: 8
Increases ATK and ASPD, and makes Lumen heal friendlies with Negative Statuses over the others. The ammo is only expended when healing friendlies with Negative Statuses, which increases the amount of HP restored and cures all Negative Statuses on them.
  • L1: +20% ATK, +10 ASPD, 120% healing
  • L2: +23% ATK, +10 ASPD, 125% healing
  • L3: +26% ATK, +10 ASPD, 130% healing
  • L4: +30% ATK, +20 ASPD, 135% healing
  • L5: +33% ATK, +20 ASPD, 140% healing
  • L6: +36% ATK, +20 ASPD, 145% healing
  • L7: +40% ATK, +20 ASPD, 150% healing
  • M1: +45% ATK, +30 ASPD, 170% healing
  • M2: +50% ATK, +30 ASPD, 185% healing
  • M3: +55% ATK, +30 ASPD, 200% healing
Skill-Toddifons2
Portable Fortcracker Arrows
10 Increases the damage dealt but increases attack interval by 0.3 seconds; the arrows explode after a delay of 1.5 seconds to deal splash Physical damage.
  • L1: 150%/60%
  • L2: 160%/60%
  • L3: 170%/60%
  • L4: 180%/65%
  • L5: 190%/65%
  • L6: 200%/65%
  • L7: 210%/70%
  • M1: 220%/70%
  • M2: 230%/70%
  • M3: 240%/80%

Interactions[]

Operator Skill/talent Interaction
Frugality
  • Gives the Holungday a chance to have her attacks not expending the skill's ammo.
    • E1: 15%
    • E2: 20%
    • P5: +2%
  • Other Snipers with skills that use the Ammunition mechanic have a 20% chance to have their attacks not expending the skill's ammo while the Holungday is deployed.
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