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★★★★★
Andreana
Sniper.pngDeadeyeAbyssal Hunters.png
Andreana icon.png

Andreana, Sniper Operator of Rhodes Island, will assist other Operators from a distance.

She's not a fan of hard work, but she'll take it seriously and get it done.

Position
Ranged
Tags
DPS
 
Slow
Trait Prioritizes attacking the enemy with lowest DEF within range first
Availability Headhunting
The names/descriptions of Andreana's Operator Modules are unofficial and will be changed to the official English names/descriptions when they are introduced to the Global/EN server of Arknights.

Range
Base
      
  
  
  
Elite 1
  
 
 
  
Elite 2
  
 
 
  
Attributes
Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 737 958 1198 1498 +300
ATK.png ATK 479 666 877 1070 +40
DEF.png DEF 62 83 104 128
RIST.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 19 19 21 21
BLOCK.png Block 1 1 1 1
ASPD.png ASPD 2.7s 2.7s 2.7s 2.7s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment cooldown -4
Potential 4.png ATK +35
Potential 5.png Improves Abyssal Intuition (+2)
Potential 6.png DP cost -1
Total Cost
Andreana's Token.png
5
OR
Epic Sniper Token.png
20
Promotion
Elite 1.png   Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Interdictive Sniping Tactics.
  • New talent: Abyssal Intuition.
  • Range extended.
Level 50
LMD.png
20K
 
Sniper Chip.png
4
 
Orirock Cube.png
8
 
Sugar.png
2
Elite 2.png   Elite 2
  • Maximum attributes increased.
  • Abyssal Intuition improved.
Elite 1 Level 70
LMD.png
120K
 
Sniper Dualchip.png
3
 
Grindstone Pentahydrate.png
8
 
RMA70-12.png
8

Modules

Original

Original module.png  Original
Module Badge.png
Andreana Badge
干员安哲拉擅长在远距离击溃敌人
根据外勤部门决议
在外勤任务中划分为狙击干员,行使神射手职责
特别颁发此证章
以兹证明

DEA-X

DEA-X module.png  DEA-X
Gunsmithing Toolkit.png
Gunsmithing Toolkit
  • Attribute changes: HP +70, ATK +65
  • Trait change: Prioritizes attacking the enemy with lowest DEF within range first; ATK increases when attacking further targets (max 15%)
Description

定期检查结束后,嘉维尔医生还想拉我去喝酒,被我再次拒绝。这不是因为我不喜欢她,我觉得她人挺好的。我只是怕麻烦。
嘈杂的环境、酒精、扳手腕,必然会冒出来的叫特米米的小姑娘……单独拿出来的话,每一样都还可以,有的甚至挺可爱,但搅和在一起,那就只剩下麻烦了。与其在酒吧里泡上一晚,不如一个人去甲板上喝杯果汁、吹吹风,就像我现在做的这样。

果汁很快见了底。
独处的好处是惬意,坏处则是容易变得无聊。
我打开装有调试套装的工具箱,开始保养我的“铳”,算是某种娱乐活动。
二十秒,完全拆卸。
八十一秒,清理每个零件上附着的脏污。
三十五秒,给金属件更换润滑剂。
十五秒,组装完成。
如果我手里的是真家伙,调试套装里的东西就能有更多派上用场;可惜,这毕竟只是一把形状独特的弩,只发射特制的墨水弹,和源石之类耸人听闻的东西扯不上关系。
有些东西只能用在合适的对象身上,强加于人是没有好下场的。

正当我盘算着要不要去拿第二杯果汁的时候,有几个人登上了甲板,除了脚步声,没发出其他声音。那些人识趣地和我保持了距离,在甲板一侧停住了。
没过多久,轻轻的歌声从那里传来。我回头看了一眼,果然是那群深海猎人。
一看见她们三个,我就心跳加快。我跟博士说这是一见钟情,当然是开玩笑。事实上,我大概猜得到,这种不怎么正常的生理反应,多半和我小时候那件事有关。但我既不去问,也不去细想。问也问不出什么,想也想不到该如何解决问题,无非给自己徒增烦恼而已。
我有预感,那件事比一百个嘉维尔医生拉我去一百个酒吧泡一百个晚上还麻烦一百倍。
所以,只要那事跟我的日常生活保持距离就好。我没兴趣一脑袋扎进麻烦的漩涡里。
可是偶尔——很偶尔。
闭上眼的时候,我会看到一个人。我完全没有印象,但毫无疑问,那个人就是这个麻烦漩涡的中心。
一个披着海水气味的人,一个穿着长袍的伊比利亚人......
我站起身,背着我的铳,拎着我软磨硬泡才据为己有的工具箱,去拿我今天的第二杯果汁。

Module Missions
  • Deal 15000 damage with Andreana (must not be a Support Unit) across all operations.
  • Clear 3-2 with 3 stars after defeating 15 enemies with Andreana (must not be a Support Unit).
Unlock
Conditions
  • Complete all of Andreana's Module Missions first.
  • Raise Andreana to Elite 2 Level 50.
  • Have at least 100% Trust with Andreana.
Materials
Module Data Block.png
2
Optimized Device.png
3
LMD.png
40K

Skills

Skill-A3.png
ATK Up γ
Auto Recovery
Manual Trigger
 
30 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png ATK +30%. 0 40 30s
Rank 2.png ATK +35%. 0 40 30s
Rank 3.png ATK +40%. 0 40 30s
Rank 4.png ATK +45%. 5 37 30s
Rank 5.png ATK +50%. 5 37 30s
Rank 6.png ATK +55%. 5 37 30s
Rank 7.png ATK +60%. 10 35 30s
Rank 8.png ATK +75%. 10 34 30s
Rank 9.png ATK +90%. 10 33 30s
Rank 10.png ATK +100%. 15 30 30s
Skill-Andreana1.png
Interdictive Sniping Tactics
Auto Recovery
Manual Trigger
 
30 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png ATK +130%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 10 40 30s
Rank 2.png ATK +140%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 10 39 30s
Rank 3.png ATK +150%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 10 38 30s
Rank 4.png ATK +160%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 11 37 30s
Rank 5.png ATK +170%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 11 36 30s
Rank 6.png ATK +180%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -20% for 3 seconds. 11 35 30s
Rank 7.png ATK +190%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -30% for 4 seconds. 12 34 30s
Rank 8.png ATK +205%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -35% for 4 seconds. 13 33 30s
Rank 9.png ATK +220%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -35% for 5 seconds. 14 32 30s
Rank 10.png ATK +240%, but normal attacks no longer target enemies below 50% HP; Attacks slow enemies hit by -40% for 6 seconds. 15 30 30s
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Orirock.png
10
Rank 4.png
Skill Summary Volume 2.png
6
Sugar.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyester.png
5
Rank 6.png
Skill Summary Volume 2.png
6
Integrated Device.png
3
Rank 7.png
Skill Summary Volume 3.png
6
Grindstone.png
2
Orirock Cluster.png
4
Rank 8.png
ATK Up γ
Skill Summary Volume 3.png
5
Incandescent Alloy Block.png
3
RMA70-12.png
3
Interdictive Sniping Tactics
Skill Summary Volume 3.png
5
Keton Colloid.png
3
Coagulating Gel.png
2
Rank 9.png
ATK Up γ
Skill Summary Volume 3.png
6
Grindstone Pentahydrate.png
3
White Horse Kohl.png
6
Interdictive Sniping Tactics
Skill Summary Volume 3.png
6
Orirock Concentration.png
3
Grindstone Pentahydrate.png
6
Rank 10.png
ATK Up γ
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Keton Colloid.png
3
Interdictive Sniping Tactics
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Incandescent Alloy Block.png
4

Talent(s)

Abyssal Intuition
Elite 1.png When this unit is in the squad, all [Abyssal Hunters] Operators gain +6 ASPD.
Elite 2.png When this unit is in the squad, all [Abyssal Hunters] Operators gain +12 ASPD.

Base skills

Skill-Dorm10.png Solitude Base.png Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour.
Skill-Dorm12.png Hard to Avoid Elite 2.png Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
.

Changelog

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