The Anvil is a normal enemy in Arknights. They first appear in A Walk in the Dust.
Description
- The enemy's defensive Air Support Drones. It strengthens the DEF of enemy units within range and slowly recovers their HP.
- Flying unit; Continually provides DEF increase and HP recovery to nearby enemy units; Difficult to attack; Automatically retreats after some time
Overview[]
“ | [Flying Unit] Increase the DEF of enemy units within range and slowly recovers their HP. Difficult to attack and automatically retreats after some time. | ” |
—Tooltip (unused due to the way Anvils are spawned) |
A defensive Air Support drone called in by Tactical Defenders and War Phantoms when their HP falls below 50% for the first time, Anvils will fly towards the marked location from the Mobile Tactical Hangar and emits a green aura upon arrival that increases the DEF of all enemies in a radius of 2.5 tiles around it by 200 as well as restoring their HP by 200 every second, but have no offensive capabilities whatsoever. Fortunately, the Anvil is not affected by its own healing and DEF buff, which also does not stack with the aura from other Anvils, and are disabled when it is being silenced.
In addition, the Anvil has an aggression level of -1 but will self-destruct after loitering at the marked location for 30 seconds.
Appearances[]
Intermezzi | WD-3 • WD-5 • WD-6 • WD-7 • WD-EX-4 • WD-EX-5 |
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Vignettes | VI-2 |
Annihilation | Lungmen Commercial District |
Stationary Security Service | Engineering Checkup |
Contingency Contract | Sandsea Remnants |
Stats[]
Attribute | Level 0 |
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HP | 5000 B |
ATK | 0 E |
DEF | 80 E |
RES | 50 A |
Elemental Resistance | 0 E |
Attack interval | 1 sec. A+ |
Movement speed | 1 tiles/sec. A |
Attack range | 2.5 tiles |
Weight | 0 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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Contingency Contract buffs[]
Contract | Effects |
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Doubles the speed of Drones (including Anvils) |
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