★★★★★★ Archetto ![]() ![]() ![]() |
![]() Cleric of Landen Monastery Archetto, the power to rebuild faith stronger than faith itself. If she pulls you into "doing your part" for the Monastery, just do what you can. | |
Position | Ranged
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Tags | DPS
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Trait | Attacks aerial enemies first | |
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base □□□
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□□□
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Elite 1 □□□□
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Elite 2 □□□□
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Attributes | ![]() |
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725 | 1036 | 1364 | 1705 | |
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178 | 298 | 427 | 528 | +90 |
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61 | 102 | 146 | 172 | |
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0 | 0 | 0 | 0 | |
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70s | 70s | 70s | 70s | |
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12 | 12 | 14 | 14 | |
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1 | 1 | 1 | 1 | |
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1s | 1s | 1s | 1s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ATK +27 | |||
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Improves Iron Bowstring | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Skills
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Dispersing Arrows |
Offensive Recovery Auto Trigger
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Level | Effect | ![]() |
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The next attack deals 170% ATK as Physical damage to the target and 120% ATK as Physical damage to up to 3 other nearby enemies | 0 | 5 | – |
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The next attack deals 175% ATK as Physical damage to the target and 125% ATK as Physical damage to up to 3 other nearby enemies | 0 | 5 | – |
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The next attack deals 180% ATK as Physical damage to the target and 130% ATK as Physical damage to up to 3 other nearby enemies | 0 | 5 | – |
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The next attack deals 185% ATK as Physical damage to the target and 135% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 190% ATK as Physical damage to the target and 140% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 195% ATK as Physical damage to the target and 145% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 200% ATK as Physical damage to the target and 150% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 210% ATK as Physical damage to the target and 160% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 220% ATK as Physical damage to the target and 170% ATK as Physical damage to up to 3 other nearby enemies | 0 | 4 | – |
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The next attack deals 230% ATK as Physical damage to the target and 180% ATK as Physical damage to up to 3 other nearby enemies | 0 | 3 | – |
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Pursuing Arrows |
Offensive Recovery Manual Trigger
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Level | Effect | ![]() |
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Immediately fire an arrow that deals 108% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 14 | – |
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Immediately fire an arrow that deals 110% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 14 | – |
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Immediately fire an arrow that deals 112% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 14 | – |
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Immediately fire an arrow that deals 114% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 13 | – |
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Immediately fire an arrow that deals 116% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 13 | – |
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Immediately fire an arrow that deals 118% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 1 charges | 0 | 13 | – |
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Immediately fire an arrow that deals 120% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 2 charges | 0 | 12 | – |
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Immediately fire an arrow that deals 125% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 2 charges | 0 | 11 | – |
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Immediately fire an arrow that deals 130% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 3 charges | 0 | 10 | – |
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Immediately fire an arrow that deals 140% ATK damage 5 times in a row. The arrow can repeatedly ricochet to nearby enemies that have not been targeted yet (each ricochet reduces available ricochets by 1); Can store 3 charges | 0 | 9 | – |
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Thundering Arrows |
Offensive Recovery Manual Trigger 20 sec.
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Level | Effect | ![]() |
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ATK +5%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 40 | 20s |
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ATK +5%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 39 | 20s |
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ATK +5%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 38 | 20s |
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ATK +10%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 37 | 20s |
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ATK +10%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 36 | 20s |
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ATK +10%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 35 | 20s |
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ATK +15%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 34 | 20s |
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ATK +20%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 33 | 20s |
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ATK +25%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 32 | 20s |
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ATK +30%, attack range +1 tile, attacks hit 3 times in a row and target 2 enemies simultaneously | 15 | 30 | 20s |
Skill upgrades | |
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Talent(s)
Landen Tactics |
Iron Bowstring |
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When deployed, this unit gains 1 Shield. Restores 7 Skill Points after the Shield breaks |
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When deployed, this unit gains 1 Shield. Restores 9(+2) Skill Points after the Shield breaks |
Base skills
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Pious Fundraising α | ![]() |
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When this Operator is assigned to a Trading Post, order acquisition efficiency +1% for every level of each Dormitory |
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Pious Fundraising β | ![]() |
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When this Operator is assigned to a Trading Post, order acquisition efficiency +2% for every level of each Dormitory |
Replaces Pious Fundraising α
Changelog
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