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DefenderFortressPinus Sylvestris
"Ashlock" Knight Greynuty stands ready to face any challenge.
Opponents must choose between being ground beneath a shield or being laid low by cannon fire.
Position Melee
Tags DPS, Defense
Trait When not blocking enemies, prioritizes dealing ranged AoE Physical damage
Availability Headhunting

Stats[]

Range
Base
   
  
   
Elite 1
   
  
   
Elite 2
    
  
    
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 1293 1725 2301 3207
ATK ATK 446 573 717 865 +50
DEF DEF 194 291 394 541 +50
RES RES 0 0 0 0
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 23 23 25 27
BLOCK Blk. cnt. 2 2 3 3
ASPD Atk. itvl. 2.8s 2.8s 2.8s 2.8s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +32
Potential 5 Improves Bombardment Studies
Potential 6 DP cost -1
Total Cost
Ashlock's Token
5
OR
Epic Defender Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • Block +1.
  • New skill: Focused Bombardment.
  • New talent: Bombardment Studies.
Level 50
LMD
20K
Defender Chip
4
Orirock Cube
7
Device
2
Elite 2 Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Bombardment Studies improved.
  • Range extended.
Elite 1 Level 70
LMD
120K
Defender Dualchip
3
Polymerized Gel
8
Compound Cutting Fluid
13

Skills[]

Skill-A3 ATK Up γ
Auto Recovery
Manual Trigger
30 sec.
Level Effect Initial SP SP cost Duration
Rank 1
ATK +30% 0 40 30s
Rank 2
ATK +35% 0 40 30s
Rank 3
ATK +40% 0 40 30s
Rank 4
ATK +45% 5 37 30s
Rank 5
ATK +50% 5 37 30s
Rank 6
ATK +55% 5 37 30s
Rank 7
ATK +60% 10 35 30s
Rank 8
ATK +75% 10 34 30s
Rank 9
ATK +90% 10 33 30s
Rank 10
ATK +100% 15 30 30s
Skill-Ashlock2 Focused Bombardment
Auto Recovery
Manual Trigger
10 sec.
Level Effect Initial SP SP cost Duration
Rank 1
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces slightly, ATK +10% 0 25 10s
Rank 2
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces slightly, ATK +15% 0 25 10s
Rank 3
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces slightly, ATK +20% 0 25 10s
Rank 4
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces moderately, ATK +25% 5 23 10s
Rank 5
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces moderately, ATK +30% 5 23 10s
Rank 6
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces moderately, ATK +35% 5 23 10s
Rank 7
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces, ATK +40% 10 20 10s
Rank 8
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces, ATK +45% 10 18 10s
Rank 9
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces, ATK +50% 10 18 10s
Rank 10
Cannot block enemies and only carry out ranged attacks. Attack Interval reduces significantly, ATK +55% 10 18 10s

Skill upgrades

Rank 2
Skill Summary - 1
4
Rank 3
Skill Summary - 1
4
Sugar Substitute
7
Rank 4
Skill Summary - 2
6
Polyester
3
Rank 5
Skill Summary - 2
6
Oriron
4
Rank 6
Skill Summary - 2
6
RMA70-12
3
Rank 7
Skill Summary - 3
6
Crystalline Component
3
Semi-Synthetic Solvent
3
Rank 8
ATK Up γ
Skill Summary - 3
5
Crystalline Circuit
3
Coagulating Gel
1
Focused Bombardment
Skill Summary - 3
5
Cutting Fluid Solution
3
Integrated Device
3
Rank 9
ATK Up γ
Skill Summary - 3
6
Optimized Device
3
Oriron Block
3
Focused Bombardment
Skill Summary - 3
6
White Horse Kohl
3
Keton Colloid
5
Rank 10
ATK Up γ
Skill Summary - 3
10
Crystalline Electronic Unit
4
Refined Solvent
3
Focused Bombardment
Skill Summary - 3
10
Bipolar Nanoflake
4
Cutting Fluid Solution
4

Talent(s)[]

Bombardment Studies
Elite 1 ATK +4%. If the four adjacent tiles are ground tiles, ATK +8% instead
Elite 1Potential 5 ATK +6% (+2%). If the four adjacent tiles are ground tiles, ATK +10% (+2%) instead
Elite 2 ATK +8%. If the four adjacent tiles are ground tiles, ATK +16% instead
Elite 2Potential 5 ATK +10% (+2%). If the four adjacent tiles are ground tiles, ATK +18% (+2%) instead

Base skills[]

Skill-Factory21 Pinus Sylvestris α Base Factory
When this Operator is assigned to a Factory, productivity +15%
Skill-Factory22 Pinus Sylvestris β Elite 2 Factory
When this Operator is assigned to a Factory, productivity +25%
Replaces Pinus Sylvestris α

Changelog[]

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