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ATK

Attack or ATK for short represents how much damage that the unit deals after the target's defenses are factored in. For more information, see Damage.

Enemies' ATK values are not directly shown unlike those of Operators and summons, instead displayed as one of the following ten ratings which roughly determines their amount:

Rating Approx. value
SS >5000
S+ 3000 ~ 5000
S 2000 ~ 3000
A+ 1500 ~ 2000
A 1000 ~ 1500
B+ 700 ~ 1000
B 500 ~ 700
C 300 ~ 500
D 200 ~ 300
E <200

Debuffs[]

Against enemies[]

Operator Skill/talent Range/target Value
Spiked Shield Enemies that attacked Bubble, lasts for 5 seconds
  • E1: 5%
  • E2: 8%
Forceful Fist Attack (with a 20% chance), lasts for 3 seconds
  • E1: 10%
  • E2: 15%
Skill-Mousse1
Scratch
Lasts for 5 seconds
  • L1-L3: 15%
  • L4-L6: 20%
  • L7: 25%
  • M1: 30%
  • M2: 35%
  • M3: 40%
Cinder The namesake debuff: Applied on attack with a 30% chance (100% while Skill-FlameShadow3 Ember of Life is active), lasts for 6 seconds
  • E1: 10%
  • E2: 20%
  • P5: +2%
Skill-Shamare2
Cursed Doll
The Cursed Doll unit
  
  
  
  • L1-L3: 20%
  • L4-L6: 25%
  • L7: 30%
  • M1: 40%
  • M2: 45%
  • M3: 50%

Against friendlies[]

Enemy Method Value
ATK debuff (used against the friendly unit with the highest ATK that are not already affected by the debuff, 25 (Trainee)/15 (Elite)/10 (Tytus) seconds cooldown) 50%
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