Attributes | ||||
---|---|---|---|---|
HP | ATK | DEF | RES | Attack interval |
Cost | Redepl. time | Block | Speed | Weight |

Attack or ATK for short represents how much damage that the unit deals after the target's defenses are factored in. For more information, see Damage.
Enemies' ATK values are not directly shown unlike those of Operators and summons, instead displayed as one of the following ten ratings which roughly determines their amount:
Rating | Approx. value |
---|---|
SS | >5000 |
S+ | 3000 ~ 5000 |
S | 2000 ~ 3000 |
A+ | 1500 ~ 2000 |
A | 1000 ~ 1500 |
B+ | 700 ~ 1000 |
B | 500 ~ 700 |
C | 300 ~ 500 |
D | 200 ~ 300 |
E | <200 |
Debuffs[]
Against enemies[]
Operator | Skill/talent | Range/target | Value |
---|---|---|---|
Spiked Shield | Enemies that attacked Bubble, lasts for 5 seconds |
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Forceful Fist | Attack (with a 20% chance), lasts for 3 seconds |
| |
![]() Scratch |
Lasts for 5 seconds |
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Cinder | The namesake debuff: Applied on attack with a 30% chance (100% while ![]() |
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![]() Cursed Doll |
The Cursed Doll unit □□□
□■□
□□□ |
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Against friendlies[]
Enemy | Method | Value |
---|---|---|
ATK debuff (used against the friendly unit with the highest ATK that are not already affected by the debuff, 25 (Trainee)/15 (Elite)/10 (Tytus) seconds cooldown) | 50% |
- Host's Assistants halve the ATK of friendly units in the surrounding tiles.