Attributes | ||||
---|---|---|---|---|
HP | ATK | DEF | RES | Attack interval |
Cost | Redepl. time | Block | Speed | Weight |

Redeployment time represents how long it takes before Operators, summons, and deployable devices can be deployed again after they are knocked out/destroyed or retreated.
Operators have a base redeployment time of 70 seconds, but welfare ones have a base redeployment time of 80 seconds instead. There are exceptions to this rule:
- Executor Specialists excluding THRM-EX have a base redeployment time of 18 seconds.
- Merchant Specialists have a base redeployment time of 25 seconds.
- Agent Vanguards have a base redeployment time of 35 seconds.
- 1★ Operators have a redeployment time of 200(!) seconds.
Most Operators have their redeployment time reduced by 4 seconds (2 seconds for Executor Specialists, 10 seconds for welfare Operators) at Potential 3, with some also having their redeployment time reduced again by 6 seconds at Potential 5.
An Operator's redeployment time is not directly shown, instead displayed as one of the following five ratings which roughly determines their amount:
Rating | Approx. value (seconds) |
---|---|
Very Slow | >80 |
Slow | 60 ~ 80 |
Average | 20 ~ 60 |
Fast | <20 |
Modifiers[]
- Heavyshooter Snipers' ARC-X Operator Module reduces their redeployment time by 25 seconds.
- April's talent Experienced Hunter reduces her redeployment time by 15 (E1)/20 (E2) seconds. With her upgraded MAR-Y Module, the redeployment time reduction is increased to 25 (Stage 2)/28 (Stage 3) seconds.
- Chiave's talent Technical Expertise reduces the redeployment time of Robot Operators by 60% (E1)/75% (E2) when he is deployed.
- Conviction's talent Safe Landing lowers their redeployment by 8 (E1)/15 (E2) seconds. With their upgraded DRE-X Module, the redeployment time reduction is increased to 20 (Stage 2)/30 (Stage 3) seconds.
- If a Frozen Operator is knocked out while the Frozen Monstrosity is present, their redeployment time will be doubled.
- Unless if a Kazimierz Operator is deployed before her, Nearl the Radiant Knight's Night-scouring Gleam will increase her redeployment time by 25%.
- SilverAsh's talent Leader reduces the redeployment time of friendly units by 5% (E1)/10% (E2) (+2% P5).
- Skadi's talent Swift Action reduces her redeployment time by 10 seconds. With her upgraded DRE-X Module, the redeployment time reduction is increased to 20 (Stage 2)/30 (Stage 3) seconds.
- Tachanka's talent Heavy Firepower increases his redeployment time by 20 seconds.
- With her upgraded CHG-X Module, Wild Mane's talent Forward March reduces her redeployment time by 10 (Stage 2)/15 (Stage 3) seconds.
- Yato's talent Fast Redeployment reduces her redeployment time by 30 seconds.
Interactions[]
Operator | Skill/talent | Interaction |
---|---|---|
Battlefield Vassal (EXE-X Operator Module Stage 2+) | Whenever Gravel is deployed, all Kazimierz (including Pinus Sylvestris) Operators that are waiting for deployment have their redeployment time shortened by 3 (Stage 2)/5 (Stage 3) seconds. |