Arknights Wiki

Movement Speed or simply speed represents how fast the enemy can move around the map.

Prior to the Hortus de Escapismo update, enemies' speed are not shown in-game. After the update, they are now displayed as one of the following ten ratings which roughly determines their value:

Rating Approx. value
SS >2 tiles/sec.
S+ 1.8 ~ 2 tiles/sec.
S 1.5 ~ 1.8 tiles/sec.
A+ 1.2 ~ 1.5 tiles/sec.
A 1 ~ 1.2 tiles/sec.
B+ 0.9 ~ 1 tiles/sec.
B 0.7 ~ 0.9 tiles/sec.
C 0.5 ~ 0.7 tiles/sec.
D 0.3 ~ 0.5 tiles/sec.
E <0.3 tiles/sec.

Debuffs[]

Enemies who are being Slowed have their speed reduced by 80%, which is independent from other speed debuffs and thus can be stacked to further impede their movement.

Operator Skill/talent Range/target Value
Interdictive Sniping Tactics
Attack while active
  • L1-L6: 20%
  • L7: 30%
  • M1-M2: 35%
  • M3: 40%
"Night of Violet"
Creates a goo that covers the attack range for 5 seconds in each attack
  • L1-L3: 10%
  • L4-L7: 20%
  • L7-M1: 30%
  • M2-M3: 35%
"Holiday Storm"
Creates a goo that covers the extended attack range for 5 seconds in each attack
    
   
  
   
    
  • L1-L3: 20%
  • L4-L7: 30%
  • L7: 40%
  • M1-M3: 45%
Monitor
  
  
60%
Raging Iron Fist
Attack when charged
  • L1: 15% for 3 seconds
  • L2: 16% for 3 seconds
  • L3: 17% for 3 seconds
  • L4: 18% for 4 seconds
  • L5: 19% for 4 seconds
  • L6: 20% for 4 seconds
  • L7: 21% for 4 seconds
  • M1: 24% for 5 seconds
  • M2: 27% for 5 seconds
  • M3: 30% for 5 seconds
Destructive Fist
  
Frost Tomahawk
Attack once charged
  • L1: 20% for 1.5 seconds
  • L2: 23% for 1.5 seconds
  • L3: 25% for 1.5 seconds
  • L4: 28% for 2 seconds
  • L5: 30% for 2 seconds
  • L6: 32% for 2 seconds
  • L7: 35% for 2.5 seconds
  • M1: 40% for 2.5 seconds
  • M2: 45% for 2.5 seconds
  • M3: 50% for 3 seconds
Ice Tomahawk
Attack while active
  • L1: 30% for 1.5 seconds
  • L2: 32% for 1.5 seconds
  • L3: 34% for 1.5 seconds
  • L4: 36% for 1.5 seconds
  • L5: 38% for 1.5 seconds
  • L6: 40% for 1.5 seconds
  • L7: 42% for 1.5 seconds
  • M1: 44% for 2 seconds
  • M2: 46% for 2 seconds
  • M3: 50% for 2 seconds
Waterless Dance of the Shattered Maelstrom
Enemies caught in the maelstrom 50%
A Disastrous Drowning
Creates a watery zone that covers the attack range while active
  • L1-L3: 45%
  • L4-L7: 50%
  • L7: 55%
  • M1-M3: 60%
Nurturing Touch
Up to 2 enemies within attack range while active
  • L1-L3: 25%
  • L4-L6: 30%
  • L7: 35%
  • M1-M2: 40%
  • M3: 45%
Dust of Days Past
Enemies struck by the spinning chakram 50%
Scorpion Venom
Attack
  • L1: 23% for 3 seconds
  • L2: 25% for 3 seconds
  • L3: 27% for 3 seconds
  • L4: 29% for 3.5 seconds
  • L5: 31% for 3.5 seconds
  • L6: 33% for 3.5 seconds
  • L7: 35% for 4 seconds
  • M1: 40% for 4 seconds
  • M2: 45% for 4 seconds
  • M3: 50% for 5 seconds
Subjective Time Dilation Within attack range (and all enemies outside attack range with the SPC-Y Operator Module at Stage 2+)
  • Base: 15%
  • SPC-Y Stage 2: 25%/15%
  • SPC-Y Stage 3: 30%/18%
  • P5: +3%

The speed debuff is tripled while Key of Chronology is active (except for those outside attack range with the SPC-Y Operator Module at Stage 2+)

Bloodline of Desecrated Earth
First phase
    
  
  
    
60%
Calcification
      
    
  
  
    
      
Fatal Shuriken
Enemies struck by the spinning shuriken
  • L1: 22%
  • L2: 23%
  • L3: 24%
  • L4: 25%
  • L5: 26%
  • L6: 27%
  • L7: 28%
  • M1: 30%
  • M2: 32%
  • M3: 35%
Embraced Self Substitute
  
  
  
  • Base: 20%
  • E1: 30%
  • E2: 40%
  • PUM-X Stage 2: 50%
  • PUM-X Stage 3: 60%