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Vanguard.pngChargerVictoria.png
Bagpipe icon.png
Bagpipe, former Victorian soldier, has come in search of the truth.
Meticulous when it comes to fighting and farming, utterly clueless when it comes to electronics and trends.
Position
Melee
Tags
DP-Recovery
 
DPS
Trait Obtain 1 DP after this unit defeats an enemy; Refunds the original DP Cost when retreated
Availability Headhunting[CN] Recruitment
The names of Bagpipe's Operator Modules are temporary community-provided translations which may not represent the final localization, to be updated when the Modules are released in the Global server of Arknights.

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 975 1355 1738 2484
ATK.png ATK 250 369 492 586 +85
DEF.png DEF 173 241 313 382
RES.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 11 11 13 13
BLOCK.png Block 1 1 1 1
ASPD.png Interval 1s 1s 1s 1s
Potential
Potential 2.png DP cost -1
Potential 3.png Improves Precise Reloading (+3%)
Potential 4.png ATK +25
Potential 5.png Improves Martial Tradition (+2)
Potential 6.png DP cost -1

Total Cost
Bagpipe's Token.png
5
OR
Royal Vanguard Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: High-Impact Assault.
  • New talent: Precise Reloading.
Level 50
LMD.png
30K
 
Vanguard Chip
5
 
Polyester.png
10
 
Polyketon.png
3
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • New skill: Locked Breech Burst.
  • New talent: Martial Tradition.
  • Precise Reloading improved.
  • Piledriver Spear Cylinder available.
Elite 1 Level 80
LMD.png
180K
 
Vanguard Dualchip
4
 
Polymerization Preparation.png
4
 
Orirock Concentration.png
9

Modules

This section still uses the original Chinese texts. You can help out the Arknights Wiki by translating it.
Please read the translation guidelines first before translating the section.

Original

Original module.png Original
Module Badge.png
Bagpipe's Badge
干员风笛擅长抢先切入战局争取部署空间
根据外勤部门决议
在外勤任务中划分为先锋干员,行使冲锋手职责
特别颁发此证章
以兹证明

CHG-X

CHG-X module.png CHG-X
Piledriver Spear Cylinder.png
Piledriver Spear Cylinder
Trait update Obtains 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreated
Attribute changes
  • Max HP +150
  • ATK +50
Description
每一位维多利亚皇家近卫学校毕业生,在正式毕业之前,都需要通过最后一次大考。
而风笛接到的考试内容是,潜入开夏郡南部物流仓库,解救一名被当地匪徒绑架的平民。
临行之前,风笛被叫去了教官办公室。
“不要惊动当地驻军和警察。”
“不要牵涉无关事务。”
“不要受伤。”
老师对她提了三点要求。
“这些是命令吗,斯利姆老师?”
“唉。”老师看着她,叹了口气,“你把这些当成我对你的嘱托吧。”
风笛认真地在小本子上记下了这三条嘱托,并且给最上面一行早就写下的“救人”两个字加了条重重的下划线。
任务的前半截进行得挺顺利。
风笛潜入了目标地点,趴在集装箱下面,等了整整十个小时,终于等到了匪徒出现。
“那个人呢?”
“我把她单独关在红色那辆车里了。要怎么处理?”
“怎么处理?你说怎么处理?给我弄干净。”
红色的车。风笛的耳朵立刻捕捉到了关键词,并且很快锁定了目标。
她轻松击倒了两名守在车里的匪徒,找到了被打了麻醉剂不省人事的平民,又听到了另一群匪徒的对话。
“那些人都还安分吗?”
“打了药,很安分。”
“身份都处理好了?”
“有男爵打点,警局手脚很快。”
“有其他居民发现吗?”
“发现什么?都是刚从萨尔贡来的,还都犯了法,他们的家人哪敢来找人?”
“行,晚上就送出境吧。哥伦比亚好几个实验室催得紧。”
风笛犹豫了两秒,打开笔记本看了看,目光在第一行字上停留了三秒,合上本子。
耳畔传来大货车发动的声音,她左右张望了下,在周围停着的车辆里找了一辆体形最大的,背着任务对象就跳进了驾驶室。
点火,踩油门,一气呵成。
刚开出没多远的大货车撞上了突然出现在仓库门口的集装箱起重机。那辆起重机开得太猛,顺带撞烂了仓库的半面墙。
几分钟后,被惊动的警察赶了过来,带走了晕头转向的十二名匪徒,以及左手食指擦破了点皮的风笛。
回校之后,风笛去找老师。
“对不起,那三条要求,我一条都没做到。”
老师沉默半晌,随后拿给她一封推荐信。
“欸欸?风暴突击队?斯利姆老师,我真的可以吗?”
“推荐信早就写好了。”
“谢谢老师!”
“不过......你知道被你带着撞车的那个人是谁吗?”
“那不是任务目标吗?”
“那是假扮晕倒平民的风暴突击队战士。她和她的队友本来负责干掉那十多名悍匪。对了,因为你,他们的任务提前完成了。”
“那我的任务目标呢?”
“在那辆被撞的车里。放心,他们都没受什么伤,现在平安回家了。”
“那那那......我还是完成了任务?”
“是的。”老师拍了拍她的肩膀,又一次叹了口气,“你合格了。等正式报到以后,你就能拿到真正的破城弹。”
风笛瞪大了眼睛。当老师以为她会和其他学生一样,欢呼着庆祝自己成功毕业时,她带着明显更加兴奋的表情握紧了拳头。
“我说呢,那个‘平民’居然有两米多高!她也太酷了吧!我我我真的能和像她一样的战士做战友吗?我......欸,是不是还要想个代号?你说他们都是什么代号?乐器?我......那我都不用换代号哎!老师老师,你说我去报到时带点什么比较好,不知道他们会不会喜欢碎肉布丁?还有还有......”
丽塔,你最好别怪我。
老师无奈地心想,她真的是个好学生,将来......将来也一定是一名好士兵。
Module Missions
  • Defeat a total of 80 enemies with Bagpipe (Bagpipe cannot be a Support Unit)
  • Clear Main Theme 4-5 with a 3-star rating; a non-Support Bagpipe must be deployed during the operation, and Bagpipe must defeat at least 4 Arts Guards
Unlock
Conditions
  • Complete all of Bagpipe's Module Missions first.
  • Raise Bagpipe to Elite 2 Level 60.
  • Have at least 100% Trust with Bagpipe.
Materials
Module Data Block.png
4
Crystalline Electronic Unit.png
2
LMD.png
80K

Skills

Skill-S3.png
Swift Strike γ
Auto Recovery
Manual Trigger
 
35 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png ATK +20%; ASPD +20 0 45 35s
Rank 2.png ATK +22%; ASPD +20 0 44 35s
Rank 3.png ATK +24%; ASPD +20 0 43 35s
Rank 4.png ATK +27%; ASPD +25 5 42 35s
Rank 5.png ATK +29%; ASPD +25 5 41 35s
Rank 6.png ATK +31%; ASPD +25 5 40 35s
Rank 7.png ATK +34%; ASPD +35 10 39 35s
Rank 8.png ATK +37%; ASPD +35 10 38 35s
Rank 9.png ATK +40%; ASPD +35 10 37 35s
Rank 10.png ATK +45%; ASPD +45 15 35 35s
Skill-Bagpipe1.png
High-Impact Assault
Auto Recovery
Auto Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png Increases the ATK of the next attack to 130%, and strikes an additional time
Can store up to 1 charges
0 7
Rank 2.png Increases the ATK of the next attack to 135%, and strikes an additional time
Can store up to 1 charges
0 7
Rank 3.png Increases the ATK of the next attack to 140%, and strikes an additional time
Can store up to 1 charges
0 7
Rank 4.png Increases the ATK of the next attack to 145%, and strikes an additional time
Can store up to 1 charges
0 6
Rank 5.png Increases the ATK of the next attack to 150%, and strikes an additional time
Can store up to 1 charges
0 6
Rank 6.png Increases the ATK of the next attack to 155%, and strikes an additional time
Can store up to 1 charges
0 6
Rank 7.png Increases the ATK of the next attack to 160%, and strikes an additional time
Can store up to 2 charges
0 5
Rank 8.png Increases the ATK of the next attack to 170%, and strikes an additional time
Can store up to 2 charges
0 5
Rank 9.png Increases the ATK of the next attack to 180%, and strikes an additional time
Can store up to 3 charges
0 5
Rank 10.png Increases the ATK of the next attack to 200%, and strikes an additional time
Can store up to 3 charges
0 4
Skill-Bagpipe2.png
Locked Breech Burst
Auto Recovery
Manual Trigger
 
20 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png ATK Interval increases, Block +1, ATK and DEF +30%, and attacks hit 3 times in a row 9 40 20s
Rank 2.png ATK Interval increases, Block +1, ATK and DEF +40%, and attacks hit 3 times in a row 10 40 20s
Rank 3.png ATK Interval increases, Block +1, ATK and DEF +50%, and attacks hit 3 times in a row 11 40 20s
Rank 4.png ATK Interval increases, Block +1, ATK and DEF +60%, and attacks hit 3 times in a row 12 40 20s
Rank 5.png ATK Interval increases, Block +1, ATK and DEF +70%, and attacks hit 3 times in a row 13 40 20s
Rank 6.png ATK Interval increases, Block +1, ATK and DEF +80%, and attacks hit 3 times in a row 14 40 20s
Rank 7.png ATK Interval increases, Block +1, ATK and DEF +90%, and attacks hit 3 times in a row 15 40 20s
Rank 8.png ATK Interval increases, Block +1, ATK and DEF +100%, and attacks hit 3 times in a row 18 40 20s
Rank 9.png ATK Interval increases, Block +1, ATK and DEF +110%, and attacks hit 3 times in a row 21 40 20s
Rank 10.png ATK Interval increases, Block +1, ATK and DEF +120%, and attacks hit 3 times in a row 25 40 20s
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Ester.png
6
Oriron Shard.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Oriron.png
4
Rank 5.png
Skill Summary Volume 2.png
8
Polyketon.png
4
Orirock Cube.png
5
Rank 6.png
Skill Summary Volume 2.png
8
Oriron Cluster.png
6
Rank 7.png
Skill Summary Volume 3.png
8
Loxic Kohl.png
5
Aketon.png
4
Rank 8.png
Swift Strike γ
Skill Summary Volume 3.png
8
White Horse Kohl.png
4
Aketon.png
8
High-Impact Assault
Skill Summary Volume 3.png
8
Manganese Trihydrate.png
4
Integrated Device.png
4
Locked Breech Burst
Skill Summary Volume 3.png
8
Grindstone Pentahydrate.png
4
Loxic Kohl.png
7
Rank 9.png
Swift Strike γ
Skill Summary Volume 3.png
12
RMA70-24.png
4
Manganese Trihydrate.png
7
High-Impact Assault
Skill Summary Volume 3.png
12
Incandescent Alloy Block.png
4
RMA70-24.png
8
Locked Breech Burst
Skill Summary Volume 3.png
12
Polymerized Gel.png
4
Orirock Concentration.png
10
Rank 10.png
Swift Strike γ
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Keton Colloid.png
5
High-Impact Assault
Skill Summary Volume 3.png
15
D32 Steel.png
6
White Horse Kohl.png
7
Locked Breech Burst
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Oriron Block.png
4

Talent(s)

Precise Reloading
Elite 1.png When attacking, has a 25% chance to increase ATK to 110% and strike an additional target
Elite 2.png When attacking, has a 25% chance to increase ATK to 130% and strike an additional target
Military Tradition
Elite 2.png When this unit is in the squad, all Vanguards gain +6 Initial SP

Base skills

Skill-Dorm3.png Madrigal Base.png Dormitory.png
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Skill-Workshop9.png Well-Trained Elite 2.png Workshop.png
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%

Changelog

References

  1. Referring to her agricultural background.
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