★★★★★★
Bagpipe |
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| Position | Melee | |
| Tags | DP-Recovery, DPS | |
| Trait | Obtain 1 DP after this unit defeats an enemy; Refunds the original DP Cost when retreated | |
| Availability | Headhunting; Recruitment | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
| Range | ||
| Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
| Attributes | |||||
|---|---|---|---|---|---|
| 975 | 1355 | 1738 | 2484 | ||
| 250 | 369 | 492 | 586 | +85 | |
| 173 | 241 | 313 | 382 | ||
| 0 | 0 | 0 | 0 | ||
| 70s | 70s | 70s | 70s | ||
| 11 | 11 | 13 | 13 | ||
| 1 | 1 | 1 | 1 | ||
| 1s | 1s | 1s | 1s |
| Potential | ||||
|---|---|---|---|---|
| DP cost -1 | ||||
| Improves Precise Reloading | ||||
| ATK +25 | ||||
| Improves Martial Tradition | ||||
| DP cost -1 | ||||
Total Cost
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| Promotion |
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Skills
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Swift Strike γ Auto Recovery Manual Trigger 35 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| ATK +20%; ASPD +20 | 0 | 45 | 35s | |
| ATK +22%; ASPD +20 | 0 | 44 | 35s | |
| ATK +24%; ASPD +20 | 0 | 43 | 35s | |
| ATK +27%; ASPD +25 | 5 | 42 | 35s | |
| ATK +29%; ASPD +25 | 5 | 41 | 35s | |
| ATK +31%; ASPD +25 | 5 | 40 | 35s | |
| ATK +34%; ASPD +35 | 10 | 39 | 35s | |
| ATK +37%; ASPD +35 | 10 | 38 | 35s | |
| ATK +40%; ASPD +35 | 10 | 37 | 35s | |
| ATK +45%; ASPD +45 | 15 | 35 | 35s |
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High-Impact Assault Auto Recovery Auto Trigger |
| Level | Effect | |||
|---|---|---|---|---|
| Increases the ATK of the next attack to 130%, and strikes an additional time Can store up to 1 charges |
0 | 7 | – | |
| Increases the ATK of the next attack to 135%, and strikes an additional time Can store up to 1 charges |
0 | 7 | – | |
| Increases the ATK of the next attack to 140%, and strikes an additional time Can store up to 1 charges |
0 | 7 | – | |
| Increases the ATK of the next attack to 145%, and strikes an additional time Can store up to 1 charges |
0 | 6 | – | |
| Increases the ATK of the next attack to 150%, and strikes an additional time Can store up to 1 charges |
0 | 6 | – | |
| Increases the ATK of the next attack to 155%, and strikes an additional time Can store up to 1 charges |
0 | 6 | – | |
| Increases the ATK of the next attack to 160%, and strikes an additional time Can store up to 2 charges |
0 | 5 | – | |
| Increases the ATK of the next attack to 170%, and strikes an additional time Can store up to 2 charges |
0 | 5 | – | |
| Increases the ATK of the next attack to 180%, and strikes an additional time Can store up to 3 charges |
0 | 5 | – | |
| Increases the ATK of the next attack to 200%, and strikes an additional time Can store up to 3 charges |
0 | 4 | – |
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Locked Breech Burst Auto Recovery Manual Trigger 20 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| ATK Interval increases, Block +1, ATK and DEF +30%, and attacks hit 3 times in a row | 9 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +40%, and attacks hit 3 times in a row | 10 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +50%, and attacks hit 3 times in a row | 11 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +60%, and attacks hit 3 times in a row | 12 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +70%, and attacks hit 3 times in a row | 13 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +80%, and attacks hit 3 times in a row | 14 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +90%, and attacks hit 3 times in a row | 15 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +100%, and attacks hit 3 times in a row | 18 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +110%, and attacks hit 3 times in a row | 21 | 40 | 20s | |
| ATK Interval increases, Block +1, ATK and DEF +120%, and attacks hit 3 times in a row | 25 | 40 | 20s |
Skill upgrades
Talent(s)
| Precise Reloading |
|---|
| When attacking, has a 25% chance to increase ATK to 110% and strike an additional target | |
| When attacking, has a 28%(+3%) chance to increase ATK to 110% and strike an additional target | |
| When attacking, has a 25% chance to increase ATK to 130% and strike an additional target | |
| When attacking, has a 28%(+3%) chance to increase ATK to 130% and strike an additional target |
| Military Tradition |
|---|
| When this unit is in the squad, all Vanguards gain +6 Initial SP | |
| When this unit is in the squad, all Vanguards gain +8(+2) Initial SP |
Base skills
Modules
![]() ![]() Bagpipe's Badge
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Operator Bagpipe has demonstrated a remarkable aptitude in preemptive penetration of the battlefield situation so as to secure leeway for deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Charger responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() Piledriver Spear Magazine
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Trait improved: Generates 2 DP after this unit defeats an enemy; Refunds the current DP Cost when retreated Attributes increased: Max. HP +150ATK +50 | |
|---|---|---|
Military Tradition improved: When this unit is in the squad, all Vanguard Operators gain +6 Initial SP. When deployed, Bagpipe gains 2 additional SP Attributes increased: Max. HP +165ATK +64 | ||
Military Tradition improved: When this unit is in the squad, all Vanguard Operators gain +6 Initial SP. When deployed, Bagpipe gains 4 additional SP Attributes increased: Max. HP +180ATK +73 |
| Description |
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Every graduate of the Victorian Royal Guard Academy must go through one final, major examination before their formal ceremony. |
| Module Missions | Unlock conditions |
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| Materials | |||||
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Changelog
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