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Absorbs a certain amount of damage.
—In-game tip

Barrier is a buff in Arknights, introduced in Il Siracusano.

Effect[]

Only friendly units can receive Barrier, which absorbs a certain amount of damage taken by the bearer before being expended.

The Barrier's strength is represented by a brighter part on the unit's HP meter, which divides their own HP and the Barrier's HP.

Sources[]

Unless noted otherwise, the Barrier from the sources listed below absorbs all types of damage (Physical, Arts, and Pure).

Operator Skill/talent Method Damage absorption
Skill-Gravel2
Rat Swarm
When deployed, decays over 10 seconds
  • L1: 100% max. HP
  • L2: 110% max. HP
  • L3: 120% max. HP
  • L4: 140% max. HP
  • L5: 150% max. HP
  • L6: 160% max. HP
  • L7: 180% max. HP
  • M1: 200% max. HP
  • M2: 220% max. HP
  • M3: 250% max. HP
Skill-Nightingale1
Arts Shield
Healed targets Absorbs Arts damage only
  • L1: 40% of Nightingale's ATK for 3 seconds
  • L2: 43% of Nightingale's ATK for 3 seconds
  • L3: 46% of Nightingale's ATK for 3 seconds
  • L4: 50% of Nightingale's ATK for 3.5 seconds
  • L5: 53% of Nightingale's ATK for 3.5 seconds
  • L6: 56% of Nightingale's ATK for 3.5 seconds
  • L7: 60% of Nightingale's ATK for 4 seconds
  • M1: 70% of Nightingale's ATK for 4 seconds
  • M2: 80% of Nightingale's ATK for 4 seconds
  • M3: 90% of Nightingale's ATK for 5 seconds
Skill-Penance3
Trial of Thorns
When activated
  • L1: 40% max. HP
  • L2: 50% max. HP
  • L3: 60% max. HP
  • L4: 70% max. HP
  • L5: 80% max. HP
  • L6: 90% max. HP
  • L7: 100% max. HP
  • M1: 110% max. HP
  • M2: 120% max. HP
  • M3: 130% max. HP
Guardian of the Law
  • When deployed
  • Upon defeating an enemy from E1 (caps at 300% max. HP)
  • Deployment
    • Base/E1: 30% max. HP
    • E2: 50% max. HP
    • P5: +5% max. HP
  • Defeating enemies
    • E1: 6% max. HP
    • E2: 10% max. HP
Skill-Phantom1
Phantom of the Night
When deployed, lasts for 10 seconds Absorbs Physical damage only
  • L1: 20% max. HP
  • L2: 25% max. HP
  • L3: 30% max. HP
  • L4: 35% max. HP
  • L5: 40% max. HP
  • L6: 45% max. HP
  • L7: 50% max. HP
  • M1: 60% max. HP
  • M2: 70% max. HP
  • M3: 80% max. HP
Skill-Shining2
Auto Protect
Healed target
  • L1: 20% of Shining's ATK for 2 seconds
  • L2: 23% of Shining's ATK for 2 seconds
  • L3: 25% of Shining's ATK for 2 seconds
  • L4: 28% of Shining's ATK for 2 seconds
  • L5: 30% of Shining's ATK for 2 seconds
  • L6: 33% of Shining's ATK for 2 seconds
  • L7: 35% of Shining's ATK for 3 seconds
  • M1: 40% of Shining's ATK for 3 seconds
  • M2: 45% of Shining's ATK for 3 seconds
  • M3: 50% of Shining's ATK for 3 seconds
Skill-Tuye1
Aqua Loop
Healed target
  • L1: 125% of Tuye's ATK for 2 seconds
  • L2: 130% of Tuye's ATK for 2 seconds
  • L3: 135% of Tuye's ATK for 2 seconds
  • L4: 140% of Tuye's ATK for 3 seconds
  • L5: 145% of Tuye's ATK for 3 seconds
  • L6: 150% of Tuye's ATK for 3 seconds
  • L7: 160% of Tuye's ATK for 4 seconds
  • M1: 170% of Tuye's ATK for 4 seconds
  • M2: 180% of Tuye's ATK for 4 seconds
  • M3: 200% of Tuye's ATK for 5 seconds
  • Allerdale's Guard gives friendly units a Barrier that lasts for 10 seconds or until it absorbs 1000 damage, whichever comes first.

Elemental Barrier[]

Absorbs a certain amount of Elemental Damage.
—In-game tip (unofficial translation)

Elemental Barrier is similar to Barrier, but absorbs Elemental Damage build-up instead of the damage taken.

Operator Skill/talent Range/target Build-up absorption
Skill-HvitAska2
Cloudy Barrier
Friendly units within healing range Shared across all affected units
  • L1: 350% ATK for 10 seconds
  • L2: 400% ATK for 10 seconds
  • L3: 450% ATK for 10 seconds
  • L4: 500% ATK for 12 seconds
  • L5: 550% ATK for 12 seconds
  • L6: 600% ATK for 12 seconds
  • L7: 650% ATK for 14 seconds
  • M1: 750% ATK for 16 seconds
  • M2: 800% ATK for 18 seconds
  • M3: 900% ATK for 20 seconds

Interactions[]

Operator Skill/talent Interaction
Skill-Penance2
Stoic Atonement
Increases the damage absorption of the Barrier provided by Guardian of the Law while active:
  • L1-L3: 40%
  • L4-L6: 60%
  • L7-M2: 80%
  • M3: 100%
Wreathed in Thorns If Penance has a Barrier from her skills or Guardian of the Law, enemies that attacked her will receive Arts damage equal to 50% (+3% P5) of Penance's ATK.

Trivia[]

  • Because the HP loss from Warfarin's Skill-Warfarin2 Unstable Plasma is counted as direct HP removal, it will not be absorbed by the Barrier.

See also[]

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