Arknights Wiki

A list of Contracts in Blazing Cavern.

  • Using any Support Contracts will set the Risk to 0, even when combined with other Contracts.
  • The effects of different percentage-based Contracts which applies to one particular attribute stacks multiplicatively with each other.
  • For Contracts which increases the DP cost of certain Operators, the increased DP cost will never exceed 99.

C.C. Pine Soot

Day 1 and 2

Contract Level Information
Joint Tactics: Combat Readiness
Support Friendlies have their maximum HP doubled and DEF increased by 50%
Originium Zone: Activation I
1 Enemies have their HP increased by 30%
Environment: Surging Lava α
1 Friendlies cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Objective: Last Line of Defense
1 Life Point reduced to 1
Pompeii: Viscous Flame II
2 The burn damage dealt by Pompeii is increased by 25% and lasts three times as long
Objective: Covert Action II
2 Only 7 Operators (including the Support Unit) can be included to the squad
Objective: Urgent Contract
2 Guards and Snipers have their DP cost tripled and redeployment time increased by 50%
Pompeii: Internal Eruption III
3 Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved
Pompeii: Tough Constitution III
3 Pompeii has its ATK, DEF, and RES increased by 60%, 1000, and 40, respectively

Day 14

Contract Level Information
Joint Tactics: Armament
Support Friendlies have their ATK doubled
Environment: High-Value Target I
1 Friendlies have their ATK reduced by 10%
Environment: Surging Lava γ
1 Friendlies cannot be deployed on the following 6 tiles: (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Objective: Last Line of Defense
1 Life Point reduced to 1
Originium Zone: Activation II
2 Enemies have their HP increased by 70%
Objective: Rapid Infiltration II
2 Ergates and Ergate Leaders have their HP increased by 70% and speed doubled
Originium Zone: Erosion II
2 Friendlies have their maximum HP reduced by 25%
Pompeii: Desperate Survival III
3 Pompeii has its HP increased by 60% and ASPD buff when having below 50% HP doubled
Pompeii: Unstoppable Force III
3 Pompeii has its ATK increased by 20%, attack range tripled, immune to Slow, Bind, and Stun, and is invisible

C.C. Dawnseeker

Day 5

Contract Level Information
Joint Tactics: Redeployment
Support Friendlies have their redeployment time reduced by 65%
Environment: Surging Lava α
1 Friendlies cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Environment: Surging Lava γ
1 Friendlies cannot be deployed on the following 6 tiles: (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Objective: Last Line of Defense
1 Life Point reduced to 1
Environment: High-Value Target II
2 Friendlies have their ATK reduced by 25%
Objective: Urgent Contract
2 Defenders and Medics have their DP cost tripled and redeployment time increased by 50%
Environment: Crossfire Zone II
2 Unit Limit reduced to 6
Objective: Rapid Infiltration III
3 Ergates and Ergate Leaders have their HP and speed increased by 100% and 150%, respectively
Originium Zone: Erosion III
3 Friendlies have their maximum HP reduced by 45%

Day 11

Contract Level Information
Joint Tactics: Skills
Support Friendlies have their skills' SP cost halved
Objective: Urgent Contract
2 Defenders and Medics have their DP cost doubled
Objective: Urgent Contract
2 Guards and Snipers have their DP cost doubled
Objective: Last Line of Defense
1 Life Point reduced to 1
Pompeii: Internal Eruption II
2 Pompeii has its HP increased by 50% and its eruption deals double damage
Pompeii: Desperate Survival II
2 Pompeii has its HP increased by 50% and ASPD buff when having below 50% HP doubled
Pompeii: Tough Constitution II
2 Pompeii has its ATK, DEF, and RES increased by 40%, 600, and 25, respectively
Pompeii: Unstoppable Force II
2 Pompeii has its ATK increased by 20%, attack range tripled, and immune to Slow, Bind, and Stun
Pompeii: Viscous Flame III
3 The burn damage dealt by Pompeii is increased by 50% and are permanent
Environment: High-Value Target III
3 Friendlies have their ATK reduced by 45%

C.C. Deepness

Day 7

Contract Level Information
Joint Tactics: Combat Readiness
Support Friendlies have their maximum HP doubled and DEF increased by 50%
Anti-Armor I
1 Enemies have their DEF increased by 100
Objective: Low Efficiency I
1 Friendlies have their redeployment time doubled
Objective: Last Line of Defense
1 Life Point reduced to 1
Pompeii: Internal Eruption II
2 Pompeii has its HP increased by 90% and its eruption deals double damage
Pompeii: Tough Constitution II
2 Pompeii has its ATK, DEF, and RES increased by 40%, 600, and 25, respectively
Objective: Urgent Contract
2 Guards and Snipers have their DP cost tripled and redeployment time increased by 50%
Environment: High-Value Target III
3 Friendlies have their ATK reduced by 45%
Objective: Deep Infiltration III
3 DP generation rate reduced by 75% (to 1 DP every 4 seconds)

Day 12

Contract Level Information
Joint Tactics: Assault
Support Friendlies have their ASPD increased by 100
Environment: Surging Lava α
1 Friendlies cannot be deployed on C7 and the damage dealt by Lava Cracks' eruption are increased by 200
Environment: Surging Lava β
1 Friendlies cannot be deployed on the following 3 tiles: (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Environment: Surging Lava γ
1 Friendlies cannot be deployed on the following 6 tiles: (to be added); The damage dealt by Lava Cracks' eruption are increased by 200
Objective: Last Line of Defense
1 Life Point reduced to 1
Objective: Rapid Infiltration II
2 Ergates and Ergate Leaders have their HP increased by 70% and speed doubled
Originium Zone: Erosion II
2 Friendlies have their maximum HP reduced by 25%
Environment: High-Value Target II
2 Friendlies have their ATK reduced by 25%
Originium Zone: Activation III
3 Enemies have their HP increased by 120%
Pompeii: Internal Eruption III
3 Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved

C.C. Ashring

Day 3

Contract Level Information
Joint Tactics: Redeployment
Support Friendlies have their redeployment time reduced by 65%
Pompeii: Internal Eruption I
1 Pompeii has its HP increased by 60% and its eruption deals 30% more damage
Objective: Last Line of Defense
1 Life Point reduced to 1
Pompeii: Unstoppable Force II
2 Pompeii has its ATK increased by 20%, attack range tripled, and immune to Slow, Bind, and Stun
Environment: High-Value Target II
2 Friendlies have their ATK reduced by 25%
Pompeii: Internal Eruption III
3 Pompeii has its HP increased by 120% and its eruption deals double damage and had the delay halved
Pompeii: Desperate Survival III
3 Pompeii has its HP increased by 60% and ASPD buff when having below 50% HP doubled
Pompeii: Tough Constitution III
3 Pompeii has its ATK, DEF, and RES increased by 60%, 1000, and 40, respectively
Pompeii: Unstoppable Force III
3 Pompeii has its ATK increased by 20%, attack range tripled, immune to Slow, Bind, and Stun, and is invisible

Training Ground

Contract Level Information
Joint Tactics: Skills
Support Friendlies have their skills' SP cost halved
Anti-Armor I
1 Enemies have their DEF increased by 100
Pompeii: Tough Constitution I
1 Pompeii has its ATK, DEF, and RES increased by 20%, 200, and 10, respectively
Objective: Last Line of Defense
1 Life Point reduced to 1
Environment: High-Value Target II
2 Friendlies have their ATK reduced by 25%
Objective: Covert Action II
2 Only 7 Operators (including the Support Unit) can be included to the squad

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