Stun all enemies ahead and disable their special abilities for 2.5 seconds; Can only be used 4 times every deployment
5
23
–
Stun all enemies ahead and disable their special abilities for 2.5 seconds; Can only be used 4 times every deployment
5
22
–
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment
5
21
–
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment
5
20
–
Stun all enemies ahead and disable their special abilities for 3 seconds; Can only be used 4 times every deployment
5
19
–
Stun all enemies ahead and disable their special abilities for 3.5 seconds; Can only be used 4 times every deployment
10
18
–
Stun all enemies ahead and disable their special abilities for 3.8 seconds; Can only be used 4 times every deployment
11
17
–
Stun all enemies ahead and disable their special abilities for 4.1 seconds; Can only be used 4 times every deployment
12
16
–
Stun all enemies ahead and disable their special abilities for 4.5 seconds; Can only be used 4 times every deployment
15
15
–
Shield Bash
Auto Recovery
Manual Trigger
5-7 sec.
Level
Effect
Init. SP
SP cost
Duration
Attacks all blocked enemies once, dealing 125% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times
10
45
5s
Attacks all blocked enemies once, dealing 130% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times
10
45
5s
Attacks all blocked enemies once, dealing 135% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.2 times
10
45
5s
Attacks all blocked enemies once, dealing 140% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times
10
42
5s
Attacks all blocked enemies once, dealing 150% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times
10
42
5s
Attacks all blocked enemies once, dealing 160% ATK as Physical damage and Stunning them for 5 seconds. ASPD +200 and Talent 1 effect increases to 1.3 times
10
42
5s
Attacks all blocked enemies once, dealing 170% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.4 times
15
40
6s
Attacks all blocked enemies once, dealing 180% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times
15
40
6s
Attacks all blocked enemies once, dealing 190% ATK as Physical damage and Stunning them for 6 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times
20
38
6s
Attacks all blocked enemies once, dealing 200% ATK as Physical damage and Stunning them for 7 seconds. ASPD +200 and Talent 1 effect increases to 1.5 times
20
35
7s
Skill upgrades
4
4
5
6
2
6
8
6
4
6
2
3
Flash Shield
5
3
2
Shield Bash
5
3
3
Flash Shield
6
2
5
Shield Bash
6
3
5
Flash Shield
10
4
3
Shield Bash
10
4
4
Talent(s)
Shielded Shooting
Prioritize Stunned enemies; Increase ATK to 130% when attacking Stunned enemies.
Prioritize Stunned enemies; Increase ATK to 160% when attacking Stunned enemies.
Bunker Defense
When there is a High Ground tile beside or behind this operator, gain 25% chance to shrug off physical damage.
Base skills
Team Rainbow
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05 for each Team Rainbow Operator assigned to the Control Center.
Linguistics
When this Operator is assigned to the HR Office, HR contacting speed +20%, each 1 point of Intelligence Reserve adds extra +5% contacting speed, each 1 bottle of Ursus Specialty Beverage adds extra +5% contacting speed.