Stops attacking; DEF +50% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 30% DEF as Physical damage to the target
0
50
25s
Stops attacking; DEF +55% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 30% DEF as Physical damage to the target
0
50
25s
Stops attacking; DEF +65% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target
0
50
25s
Stops attacking; DEF +70% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target
0
50
25s
Stops attacking; DEF +75% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target
0
50
25s
Stops attacking; DEF +85% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 40% DEF as Physical damage to the target
0
49
25s
Stops attacking; DEF +95 and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target
0
48
25s
Stops attacking; DEF +105% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target
0
47
25s
Stops attacking; DEF +125% and increases the likelihood of being targeted by enemy attacks. When attacked, deals 50% DEF as Physical damage to the target
0
45
25s
Skill upgrades
2
2
2
3
2
3
3
3
2
4
3
DEF Up β
2
1
3
"Beaten-Up"
2
1
2
DEF Up β
4
2
2
"Beaten-Up"
4
2
3
DEF Up β
6
2
2
"Beaten-Up"
6
2
2
Talent(s)
Spiked Shield
Enemies that attacked Bubble have their ATK reduced by 5% for 5 seconds
Enemies that attacked Bubble have their ATK reduced by 8% for 5 seconds
Base skills
Hoarder
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Bigger is Better!
When this Operator is assigned to a Factory, increases the productivity of Operators in that Factory based upon their increased capacity limit. Operators with 16 or less increased capacity limit gain 1% productivity; Operators with greater than 16 increased capacity limit gain 3% productivity (This effect does not stack with Recycling and takes priority over it).