Caster branches | |||
---|---|---|---|
Core | Splash | Blast | Chain |
Mech-Accord | Phalanx | Mystic | – |
“ | Deals Arts Damage. | ” |
—Trait description (shared with Arts Fighter Guard and Hexer Supporter) |
Core Caster, colloquially known as Single-target/ST Caster, is a branch of the Caster class in Arknights.
Core Casters attack a single target at a time within a range of 2×3 tiles initially or 2×3 tiles with a 1-tile extension up front from Elite 1, and have the lowest attack interval and DP cost among Caster branches.
Operators[]
6★ | ||
---|---|---|
5★ | ||
4★ | ||
3★ | ||
2★ |
Operator Modules[]
Module | Information |
---|---|
![]() CCR-X
|
New trait: Ignore 10 of target's RES |
![]() CCR-Y
|
New trait: Gains 1 SP when normal attacks hit an elite or leader enemy. |
Strategies[]
- Core Casters excel at dealing single-target Arts DPS because of their balance of good ATK and attack speed among their peers. They will usually be the answer for dealing with high-DEF enemies that Sniper Operators cannot handle.
- Although other Caster branches tend to be more specialized, Core Casters are arguably the most well-rounded out of all of them.
Modules[]
- The CCR-X Module improves the Core Caster's effectiveness against enemies with high RES.
- The CCR-Y Module allows the Core Caster to charge up their skills faster when facing strong elite and boss enemies.
Tips[]
- Any form of RES reduction will make Core Casters better against enemies with high RES, specifically when against Elite and Boss enemies.
- Due to the way of how Arts damage are calculated, having ASPD buffs will increase Core Casters' damage output (especially with Operator Modules).