Arknights Wiki
CasterCoreRhodes Island
Ceobe is always ready to go after the bad guys.
Knocks 'em down one after another, fast and accurate.
Position Ranged
Tags DPS, Crowd-Control
Trait Deals Arts Damage
Availability Headhunting; Recruitment
The name of Ceobe's CCR-Y Operator Module is a tentative translation which may not represent the official localization and will be updated when the Module is released in the Global server of Arknights.

Stats

Range
Base
  
  
  
Elite 1
   
  
   
Elite 2
   
  
   
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 657 939 1220 1565
ATK ATK 302 420 553 667 +90
DEF DEF 48 82 114 128
RES RES 10 10 15 20
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 19 19 21 21
BLOCK Blk. cnt. 1 1 1 1
ASPD Atk. itvl. 1.6s 1.6s 1.6s 1.6s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +27
Potential 5 Improves Thresher
Potential 6 DP cost -1
Total Cost
Ceobe's Token
5
OR
Royal Caster Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: "Really Hot Knives".
  • New talent: Thresher.
  • Range extended.
Level 50
LMD
30K
Caster Chip
5
Oriron
3
Device
5
Elite 2 Elite 2
  • Maximum attributes increased.
  • New skill: "Really Heavy Spear".
  • New talent: Lone Journey.
  • Thresher improved.
  • Operator Modules available.
Elite 1 Level 80
LMD
180K
Caster Dualchip
4
Bipolar Nanoflake
4
Incandescent Alloy Block
5

Skills

Skill-Ceobe1 "Really Cold Axe"
Auto Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1
Increases the ATK of the next attack by 150%, prioritizing enemies that are not blocked and Binding them for 1.5 seconds
Can store 1 charge(s)
0 8
Rank 2
Increases the ATK of the next attack by 155%, prioritizing enemies that are not blocked and Binding them for 1.5 seconds
Can store 1 charge(s)
0 8
Rank 3
Increases the ATK of the next attack by 160%, prioritizing enemies that are not blocked and Binding them for 1.5 seconds
Can store 1 charge(s)
0 8
Rank 4
Increases the ATK of the next attack by 165%, prioritizing enemies that are not blocked and Binding them for 2 seconds
Can store 1 charge(s)
0 7
Rank 5
Increases the ATK of the next attack by 170%, prioritizing enemies that are not blocked and Binding them for 2 seconds
Can store 1 charge(s)
0 7
Rank 6
Increases the ATK of the next attack by 175%, prioritizing enemies that are not blocked and Binding them for 2 seconds
Can store 1 charge(s)
0 7
Rank 7
Increases the ATK of the next attack by 180%, prioritizing enemies that are not blocked and Binding them for 2.5 seconds
Can store 2 charge(s)
0 7
Rank 8
Increases the ATK of the next attack by 190%, prioritizing enemies that are not blocked and Binding them for 2.5 seconds
Can store 2 charge(s)
0 7
Rank 9
Increases the ATK of the next attack by 200%, prioritizing enemies that are not blocked and Binding them for 2.5 seconds
Can store 3 charge(s)
0 7
Rank 10
Increases the ATK of the next attack by 210%, prioritizing enemies that are not blocked and Binding them for 3 seconds
Can store 3 charge(s)
0 6
Skill-Ceobe2 "Really Hot Knives"
Auto Recovery
Manual Trigger
30-40 sec.
Level Effect Initial SP SP cost Duration
Rank 1
Attack Interval is reduced slightly, and attacks prioritize enemies with the highest DEF 10 50 30s
Rank 2
Attack Interval is reduced slightly, and attacks prioritize enemies with the highest DEF 11 49 31s
Rank 3
Attack Interval is reduced slightly, and attacks prioritize enemies with the highest DEF 12 48 32s
Rank 4
Attack Interval is reduced, and attacks prioritize enemies with the highest DEF 13 47 33s
Rank 5
Attack Interval is reduced, and attacks prioritize enemies with the highest DEF 14 46 34s
Rank 6
Attack Interval is reduced, and attacks prioritize enemies with the highest DEF 15 45 35s
Rank 7
Attack Interval is reduced moderately, and attacks prioritize enemies with the highest DEF 16 44 36s
Rank 8
Attack Interval is reduced significantly, and attacks prioritize enemies with the highest DEF 18 43 37s
Rank 9
Attack Interval is reduced significantly, and attacks prioritize enemies with the highest DEF 20 42 38s
Rank 10
Attack Interval is reduced greatly, and attacks prioritize enemies with the highest DEF 25 40 40s
Skill-Ceobe3 "Really Heavy Spear"
Auto Recovery
Manual Trigger
55-60 sec.
  
  
  
Level Effect Initial SP SP cost Duration
Rank 1
Attack Range expands, ATK +100%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2 seconds 35 80 55s
Rank 2
Attack range expands, ATK +110%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2 seconds 37 80 55s
Rank 3
Attack range expands, ATK +120%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2 seconds 39 80 55s
Rank 4
Attack range expands, ATK +130%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2.5 seconds 41 80 56s
Rank 5
Attack range expands, ATK +140%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2.5 seconds 43 80 56s
Rank 6
Attack range expands, ATK +150%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 2.5 seconds 45 80 56s
Rank 7
Attack range expands, ATK +160%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 3 seconds 47 80 57s
Rank 8
Attack range expands, ATK +175%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 3.5 seconds 49 80 58s
Rank 9
Attack range expands, ATK +190%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 4 seconds 52 80 59s
Rank 10
Attack range expands, ATK +210%, attacks now deal Physical damage, prioritize enemies with the lowest defense, and silence targets for 5 seconds 55 80 60s

Skill upgrades

Rank 2
Skill Summary - 1
5
Rank 3
Skill Summary - 1
5
Oriron Shard
5
Sugar Substitute
4
Rank 4
Skill Summary - 2
8
Polyketon
4
Rank 5
Skill Summary - 2
8
Device
3
Polyester
3
Rank 6
Skill Summary - 2
8
Aketon
6
Rank 7
Skill Summary - 3
8
Grindstone
4
Orirock Cluster
5
Rank 8
"Really Cold Axe"
Skill Summary - 3
6
RMA70-24
4
Manganese Ore
5
"Really Hot Knives"
Skill Summary - 3
6
Incandescent Alloy Block
4
RMA70-12
5
"Really Heavy Spear"
Skill Summary - 3
6
Polymerized Gel
4
Orirock Cluster
11
Rank 9
"Really Cold Axe"
Skill Summary - 3
12
Oriron Block
4
Incandescent Alloy Block
7
"Really Hot Knives"
Skill Summary - 3
12
Keton Colloid
4
Polymerized Gel
9
"Really Heavy Spear"
Skill Summary - 3
12
Optimized Device
3
Oriron Block
6
Rank 10
"Really Cold Axe"
Skill Summary - 3
15
Polymerization Preparation
6
Polymerized Gel
7
"Really Hot Knives"
Skill Summary - 3
15
D32 Steel
6
Incandescent Alloy Block
6
"Really Heavy Spear"
Skill Summary - 3
15
Bipolar Nanoflake
6
Orirock Concentration
6

Talent(s)

Thresher
Elite 1 Each attack deals additional Arts damage to the target equal to 25% of its DEF
Elite 1Potential 5 Each attack deals additional Arts damage to the target equal to 29%(+4%) of its DEF
Elite 2 Each attack deals additional Arts damage to the target equal to 40% of its DEF
Elite 2Potential 5 Each attack deals additional Arts damage to the target equal to 44%(+4%) of its DEF
Lone Journey
Elite 2 When there are no other friendly units in the surrounding 4 tiles, ATK +8% and ASPD +8
    
  
    

Base skills

Skill-Factory6 I Want It All Base Factory
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Skill-Factory7 Right Now Elite 2 Factory
When this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%

Modules

Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original module Original
Module Badge
Core Caster
Ceobe's Badge
Operator Ceobe has demonstrated a remarkable aptitude for inflicting Arts casualties on the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Caster Operator during field operations to exercise Core Caster responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CCR-X module CCR-X
Really Dry Bread
"Really Dry Bread"
Stage 1
New trait: Ignore 10 of target's RES
Attributes increased:
Max. HP +130
ATK +40
Stage 2
Thresher improved: Each attack deals additional Arts damage to the target equal to 45% of its DEF; percentage increases with repeated attacks against the same target, up to 70%
Attributes increased:
Max. HP +160
ATK +55
Stage 3
Thresher improved: Each attack deals additional Arts damage to the target equal to 50% of its DEF; percentage increases with repeated attacks against the same target, up to 75%
Attributes increased:
Max. HP +180
ATK +65
Description

The first thing Ceobe couldn't understand was why, when there was so much bread here, she can't have any.
She held the bread in her hand and stood in front of the counter only to see the angry boss staring at her. She was hungry and couldn't help but take a bite out of it.
The boss said she had to pay for it. Ceobe couldn't pay so she took out a broken arrow and a glass tube that she didn't know where she got.
In the midst of that business, Ceobe heard someone shouting outside, "Thief!"
Ceobe grabbed the bread and rushed out.

The second thing she couldn't understand was why bad people would steal wallets and make it hard for people to eat bread.
She was chasing a motorcycle, and the motorcycle was vrooming along the field. And then the sky was getting dark. She got tired of chasing, but the bad guy was still sitting on the motorcycle.
She heard the bad guy shouting excitedly, "She's been chasing us all this time! What kind of monster is she?! Let's fight her!"
The motorcycle stopped, and then the bad guy ran over with a metal stick and got knocked over with a "thud" sound.
Ceobe held the bread and looked at him.

The third thing that Ceobe couldn't understand was why other people could suddenly hear weapons talking too.
The people who got their wallets back surrounded her. She stood in front of the boss and said she wanted to keep the bread for herself. That's because she heard the bread talking to her, and the bread was also a weapon.
"What did the bread say?" the gentle boss asked her.
Ceobe tilted her head and thought for a while, and listened for a while: "The bread sounds like a grumbling stomach."
So Ceobe left the houses and the very flat road with a large bag of bread. The bread that could be used to hit people didn't talk anymore and became too hard to bite, which was strange.
Ceobe thought that one day she could come to understand these things.

Module MissionsUnlock conditions
  1. Defeat 10 elite or leader enemies with Ceobe (excluding Support Units)
  2. Clear Side Story RI-6 with a 3-star rating; You must deploy your own Ceobe, and have Ceobe defeat at least 2 Tiacauh Shredders
  • Complete both of Ceobe's CCR-X Module Missions.
  • Raise Ceobe to Elite 2 Level 60.
  • Have at least 100% Trust with Ceobe.
Materials
Stage 1
Module Data Block
4
Bipolar Nanoflake
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
D32 Steel
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Crystalline Electronic Unit
4
LMD
120K
CCR-Y module CCR-Y
The Knife I Smithed
"The Knife I Smithed"
Stage 1
New trait: Gains 1 SP when normal attacks hit an elite or leader enemy.
Attributes increased:
Max. HP +80
ATK +40
DEF +17
Stage 2
Lone Journey improved: On deployment, ATK +12% and ASPD +12 if there are no other friendly units in the surrounding 4 tiles
Attributes increased:
Max. HP +105
ATK +49
DEF +21
Stage 3
Lone Journey improved: On deployment, ATK +15% and ASPD +15 if there are no other friendly units in the surrounding 4 tiles
Attributes increased:
Max. HP +120
ATK +56
DEF +23
Description

我一直以为,只要好好和火神大姐撒娇,她就什么事都会听我的。但当我说想要造一把武器的时候,她很严肃地拒绝了。
她说我只是想玩,态度不端正,不会好好学。
我都发誓不好好学以后就没好吃的了,她还是不答应,摇尾巴也没用,这时候的大姐就像块石头一样,我拿她一点办法都没有......
——————————
今天......刚刚买的小钢刀......断了......
火神大姐说是用的钢不好,加上锻造手艺有问题,就算不是我用也会很快断掉。
我听不懂,也听不进去。脑袋里空空的,什么都想不出来。
......
回过神来的时候,大姐已经在工作了。
她瞥了我一眼,停下手上的活,把一个大铁块放进了火炉里。
然后又把锤子塞到了我手中,让我握着。
锤柄的布还有些湿,温温的,握住了就很难脱手。但锤子很重,大姐到底是怎么天天挥舞它那么多下的?
我想问大姐一些问题......嗯......大姐还是盯着那红通通的铁块,还是不打扰她比较好。
火炉把空气烤得有点热,趁着大姐不注意,我用锤子轻轻砸了下手掌,然后简单想象了一下全力挥动锤子时会发生的事。 那一定很疼。
......
过了一会,大姐把烧红的铁块从炉子里取出来,放在了铁砧上,握住我拿锤子的手,一锤敲了下去。
噔!
手有些疼,耳朵也有点嗡嗡响,但我太幸福了,完全不在意这些。
这就是打铁吗?大姐是在教我打铁吗?我是不是能成为一个像大姐一样的好铁匠了?!
......
好吧,我是做不到的......
就算大姐在旁边教了半天,我还是只打出了这个......铁块?铁条?铁片?
表面坑坑洼洼的,也没有刃,只能砸坏人,不能打坏人。
我这样糟蹋大姐的好铁块,大姐一定很生气......
大姐她......给了我一块小饼干,说我做得还不错?
这是真的吗?我很厉害吗?!
嘿嘿~~
我想我会把它和宝贝武器们放在一起。
虽然不太好看。
但这是我的刀,我打的刀。
很厚实,很硬。
砸坏人还能发出超级闪电!
我很喜欢~~~~

Module MissionsUnlock conditions
  1. Deal a total of 120,000 damage with Ceobe (excluding Support Units)
  2. Clear Main Theme 11-7 with a 3-star rating; You must deploy your own Ceobe, and have Ceobe defeat the Rot Eater
  • Complete both of Ceobe's CCR-Y Module Missions.
  • Raise Ceobe to Elite 2 Level 60.
  • Have at least 100% Trust with Ceobe.
Materials
Stage 1
Module Data Block
4
Bipolar Nanoflake
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
D32 Steel
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Crystalline Electronic Unit
4
LMD
120K

Changelog