★★★★★
Coldshot |
Helena, a wanderer from the barrenlands, has a tough personality hidden beneath her gentle smile. She has more losses than gains in her life, but she doesn't hate as much as she loves. | |
| Position | Ranged | |
| Tags | DPS | |
| Trait | Consume ammo to attack with the ATK increased to 120%; Slowly reloads ammo while not attacking (max 4/6/8) | |
| Availability | Come Catastrophes or Wakes of Vultures (Price Exchange Office) | |
| Operator | File | Overview | Gallery | Trivia |
| The names/descriptions of Coldshot's skill(s)/talent(s)/base skills are tentative translations which may not represent the official localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
Stats[]
| Range | ||
| Base □□
■□□□
□□ |
Elite 1 □□
■□□□□
□□ |
Elite 2 □□
■□□□□
□□ |
| Attributes | |||||
|---|---|---|---|---|---|
| 845 | 1113 | 1428 | 1855 | ||
| 476 | 635 | 804 | 958 | +105 | |
| 105 | 141 | 179 | 224 | ||
| 0 | 0 | 0 | 0 | ||
| 80s | 80s | 80s | 80s | ||
| 17 | 17 | 19 | 21 | ||
| 1 | 1 | 1 | 1 | ||
| 1.6s | 1.6s | 1.6s | 1.6s |
| Potential | ||||
|---|---|---|---|---|
| DP cost -1 | ||||
| Redeployment time -10 seconds | ||||
| DP cost -1 | ||||
| Improves Not to be Outdone | ||||
| DP cost -1 | ||||
Total Cost
|
||||
| Promotion |
|---|
Skills[]
|
ATK Up γ Auto Recovery Manual Trigger 30 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| ATK +30% | 0 | 40 | 30s | |
| ATK +35% | 0 | 40 | 30s | |
| ATK +40% | 0 | 40 | 30s | |
| ATK +45% | 5 | 37 | 30s | |
| ATK +50% | 5 | 37 | 30s | |
| ATK +55% | 5 | 37 | 30s | |
| ATK +60% | 10 | 35 | 30s | |
| ATK +75% | 10 | 34 | 30s | |
| ATK +90% | 10 | 33 | 30s | |
| ATK +100% | 15 | 30 | 30s |
|
Drunken Night Auto Recovery Manual Trigger 20-40 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| Reload interval increases, ATK +40%, and attacks Slow the target for 1 second | 10 | 40 | 20s | |
| Reload interval increases, ATK +50%, and attacks Slow the target for 1 second | 10 | 40 | 23s | |
| Reload interval increases, ATK +60%, and attacks Slow the target for 1 second | 10 | 40 | 26s | |
| Reload interval increases, ATK +70%, and attacks Slow the target for 1 second | 15 | 40 | 30s | |
| Reload interval increases, ATK +80%, and attacks Slow the target for 1 second | 15 | 40 | 33s | |
| Reload interval increases, ATK +90%, and attacks Slow the target for 1 second | 15 | 40 | 36s | |
| Reload interval increases, ATK +100%, and attacks Slow the target for 1 second | 20 | 40 | 40s | |
| Reload interval increases, ATK +115%, and attacks Slow the target for 1 second | 20 | 40 | 40s | |
| Reload interval increases, ATK +125%, and attacks Slow the target for 1 second | 20 | 40 | 40s | |
| Reload interval increases, ATK +140%, and attacks Slow the target for 1 second | 25 | 40 | 40s |
Skill upgrades
Talent(s)[]
| Not to be Outdone |
|---|
| If this unit does not attack within 2 seconds, the next attack deals 120% of ATK as Physical damage | |
| If this unit does not attack within 2 seconds, the next attack deals 123% (+3%) of ATK as Physical damage | |
| If this unit does not attack within 2 seconds, the next attack deals 130% of ATK as Physical damage | |
| If this unit does not attack within 2 seconds, the next attack deals 133% (+3%) of ATK as Physical damage |
Base skills[]
| When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour |
Changelog[]
|










































































