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★★★★
Conviction
Guard.pngDreadnoughtMinos.png
Conviction icon.png
Conviction is ready to join!
Where there are sinners, there must be Conviction!
Position
Melee
Tags
DPS
 
Survival
 
Crowd-Control
 
Nuker
Trait Blocks 1 enemy
Availability April Fools (gift)
The names of Conviction's Operator Modules are community-provided translations which may not represent the official localization, to be updated when the Modules are released in the Global server of Arknights.

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 1449 1932 2577 3483 +222
ATK.png ATK 402 601 771 929 +22
DEF.png DEF 74 107 139 166 +22
RES.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 14 14 16 16
BLOCK.png Block 1 1 1 1
ASPD.png Interval 1.5s 1.5s 1.5s 1.5s
Potential
Conviction's potential cannot be improved.
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Genesis.
Level 45
LMD.png
15K
 
Guard Chip
3
 
Sugar.png
1
 
Polyester.png
1
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • Safe Landing improved.
  • Fist of Conviction available.
Elite 1 Level 60
LMD.png
60K
 
Guard Chip Pack
5
 
Integrated Device.png
11
 
Coagulating Gel.png
9

Modules

This section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original module.png Original
Module Badge.png
Conviction's Badge
干员断罪者擅长挥动双拳切入战阵断罪
根据外勤部门决议
在外勤任务中划分为近卫干员,行使无畏者职责
特别颁发此证章
以兹证明
DRE-X module.png DRE-X
Fist of Conviction.png
Fist of Conviction
Stage 1
New trait:
When attacking enemies blocked by self, increase ATK to 115%
Attributes increased:
ATK +50, ASPD +3
Stage 2
Safe Landing improved:
DP Cost -6, Redeployment Time -25 seconds. This unit is Stunned for 10 seconds upon deployment
Attributes increased:
ATK +70, ASPD +4
Stage 3
Safe Landing improved:
DP Cost -8, Redeployment Time -30 seconds. This unit is Stunned for 10 seconds upon deployment
Attributes increased:
ATK +80, ASPD +4
Description

“请问......”
“别把这玩意怼到我跟前!你从哪儿搞来的?花里胡哨的。”
“断罪是个很神圣,很严肃的仪式,当然要越酷越好。你别管那么多,我发现传统的电车难题不足以考验所有讨人厌的家伙,所以我最近研究出了升级版本的电车难题。请问......”
“啊呀呀我突然有事,再聊。”
“这位占卜师,断罪前的考验,与占卜同属神秘学、逻辑学和艺术学的交叉范畴,请问......”
“占卜可比单纯地让人在两难的选项里纠结有效。”
“这位歌唱家,我问你啊......”
“......”
“电车难题的升级版本:手术难题!拿我身旁的这位医生举例子,某日,这位技艺高超、心地善良的医生收治了六位患者,他们生命垂危,分别需要移植不同的器官,否则很快便会死去,可医院却没有相应的库存。当天医生在帮一位病人进行例行检查的时候,发现其器官与那六位患者的器官并不排异,岂止是不排异,简直是完美适配。更者,这位例行检查的病人只是途经此地,即使消失也不会有人怀疑,那么,医生该如何选择?

电车难题考验的,并不是对方最终给出的答案,而是对方在给出答案之前,所经历的天人交战的过程。是否犹豫,是否盘算,是否于心不忍,是大情小义还是小情大义,反映到外在,便是微表情、眼神、情绪......
你们这帮家伙,对于艺术真是没有一点感知力......断罪,断罪当然是艺术啊,断罪前的困境考验是艺术,断罪拳法本身每一招每一式也是艺术,断罪之后,经受住了考验的人们得到升华,走向更高的境界,这更是艺术!哎,算了,跟你们没法解释。”
“可是刚刚那位医生都被吓跑了!”
Module Missions Unlock conditions
  • Complete a total of 5 operations; in each operation, a non-Support Conviction must deal at least 15,000 damage
  • Clear Main Theme 2-4 with a 3-star rating; You must deploy your own Conviction, and only Specialist Operators are allowed for the remaining units
  • Complete all of Conviction's DRE-X Module Missions first.
  • Raise Conviction to Elite 2 Level 50.
  • Have at least 100% Trust with Conviction.
Materials
Stage 1
Module Data Block.png
1
RMA70-12.png
4
LMD.png
20K
Stage 2
Module Data Block.png
1
Data Patching Strip.png
15
Incandescent Alloy.png
5
LMD.png
25K
Stage 3
Module Data Block.png
1
Data Patching Device.png
5
Crystalline Component.png
6
LMD.png
30K

Skills

Skill-Conviction1.png
Judgment
Auto Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png Increases the ATK of next attack to 140% (Has a 5% chance to instead become 560%)
Can store 3 charges
0 7
Rank 2.png Increases the ATK of next attack to 145% (Has a 5% chance to instead become 580%)
Can store 3 charges
0 7
Rank 3.png Increases the ATK of next attack to 150% (Has a 5% chance to instead become 600%)
Can store 3 charges
0 7
Rank 4.png Increases the ATK of next attack to 155% (Has a 5% chance to instead become 620%)
Can store 3 charges
0 6
Rank 5.png Increases the ATK of next attack to 160% (Has a 5% chance to instead become 640%)
Can store 3 charges
0 6
Rank 6.png Increases the ATK of next attack to 165% (Has a 5% chance to instead become 660%)
Can store 3 charges
0 6
Rank 7.png Increases the ATK of next attack to 170% (Has a 5% chance to instead become 680%)
Can store 3 charges
0 5
Rank 8.png Increases the ATK of next attack to 180% (Has a 5% chance to instead become 720%)
Can store 3 charges
0 5
Rank 9.png Increases the ATK of next attack to 190% (Has a 5% chance to instead become 760%)
Can store 3 charges
0 5
Rank 10.png Increases the ATK of next attack to 200% (Has a 5% chance to instead become 800%)
Can store 3 charges
0 4
Skill-Conviction2.png
Genesis Range
    
  
  
    
Auto Recovery
Manual Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png Immediately deals 180% ATK as Arts damage to all nearby enemies and disables their special abilities for 2 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
0 19
Rank 2.png Immediately deals 190% ATK as Arts damage to all nearby enemies and disables their special abilities for 2 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
0 19
Rank 3.png Immediately deals 200% ATK as Arts damage to all nearby enemies and disables their special abilities for 2 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
0 19
Rank 4.png Immediately deals 220% ATK as Arts damage to all nearby enemies and disables their special abilities for 2.5 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
1 18
Rank 5.png Immediately deals 230% ATK as Arts damage to all nearby enemies and disables their special abilities for 2.5 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
1 18
Rank 6.png Immediately deals 240% ATK as Arts damage to all nearby enemies and disables their special abilities for 2.5 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
1 18
Rank 7.png Immediately deals 260% ATK as Arts damage to all nearby enemies and disables their special abilities for 3 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
2 17
Rank 8.png Immediately deals 290% ATK as Arts damage to all nearby enemies and disables their special abilities for 3.5 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
3 16
Rank 9.png Immediately deals 320% ATK as Arts damage to all nearby enemies and disables their special abilities for 4 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
4 15
Rank 10.png Immediately deals 350% ATK as Arts damage to all nearby enemies and disables their special abilities for 5 seconds
Has a 50% chance to fail, instead Stunning all allied units within range for 5 seconds
5 12
Skill upgrades
Rank 2.png
Skill Summary - 1.png
2
Rank 3.png
Skill Summary - 1.png
2
Diketon.png
3
Rank 4.png
Skill Summary - 2.png
3
Device.png
1
Rank 5.png
Skill Summary - 2.png
3
Orirock Cube.png
4
Rank 6.png
Skill Summary - 2.png
3
Integrated Device.png
2
Rank 7.png
Skill Summary - 3.png
4
Loxic Kohl.png
3
Rank 8.png
Judgment
Skill Summary - 3.png
2
Manganese Trihydrate.png
1
Integrated Device.png
3
Genesis
Skill Summary - 3.png
2
Grindstone Pentahydrate.png
1
Loxic Kohl.png
4
Rank 9.png
Judgment
Skill Summary - 3.png
4
Keton Colloid.png
2
Polymerized Gel.png
2
Genesis
Skill Summary - 3.png
4
Incandescent Alloy Block.png
2
RMA70-24.png
2
Rank 10.png
Judgment
Skill Summary - 3.png
6
Bipolar Nanoflake.png
2
RMA70-24.png
2
Genesis
Skill Summary - 3.png
6
Bipolar Nanoflake.png
2
Orirock Concentration.png
2

Talent(s)

Safe Landing
Base DP Cost -2, Redeployment Time -8 seconds. This unit is Stunned for 10 seconds upon deployment
Elite 2 DP Cost -4, Redeployment Time -15 seconds. This unit is Stunned for 10 seconds upon deployment

Base skills

Skill-Dorm8.png Apocalypse Base Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Skill-Factory12.png Boxing Guidance Video Elite 1 Factory.png
When this Operator is assigned to a Factory, Battle Record formula related productivity +35%

Changelog

References

  1. Based on Conviction's Genesis, in which he will stun friendlies around him if the skill fails.
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