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Caster.pngSplashSui.png
Dusk icon.png
Coming on a whim, the great painter, Dusk, puts only the finishing touches on all jobs.
Summon your courage to talk to her before she loses interest!
Position
Ranged
Tags
AoE
 
DPS
 
Crowd-Control
Trait Deals AOE Arts Damage
Availability Headhunting (Festival limited)
The names of Dusk's Operator Modules are community-provided translations which may not represent the official localization, to be updated when the Modules are released in the Global server of Arknights.

Range
Base
   
  
   
Elite 1
  
  
  
Elite 2
  
  
  
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 808 1123 1404 1801
ATK.png ATK 426 601 771 918 +110
DEF.png DEF 50 77 106 127
RES.png RES 10 10 15 20
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 31 31 34 34
BLOCK.png Block 1 1 1 1
ASPD.png Interval 2.9s 2.9s 2.9s 2.9s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment time -4 seconds
Potential 4.png ATK +34
Potential 5.png Improves Sublimity
Potential 6.png DP cost -1
Total Cost
Dusk's Token.png
5
OR
Royal Caster Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +3.
  • New skill: Flowing Ink.
  • New talent: Sublimity.
  • Range extended.
Level 50
LMD.png
30K
 
Caster Chip
5
 
Device.png
6
 
Oriron.png
3
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • New skill: Image Over Form.
  • New talent: Finishing Touch.
  • Sublimity improved.
  • Untitled Long Volume available.
Elite 1 Level 80
LMD.png
180K
 
Caster Dualchip
4
 
Crystalline Electronic Unit.png
4
 
Manganese Trihydrate.png
6

Modules

This section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original module.png Original
Module Badge.png
Dusk's Badge
干员夕擅长对复数敌人造成法术杀伤
根据外勤部门决议
在外勤任务中划分为术师干员,行使扩散术师职责
特别颁发此证章
以兹证明
SPC-X module.png SPC-X
Untitled Long Volume.png
Untitled Long Volume
Stage 1
Trait improved:
Range expanded
   
  
   
Attributes increased:
Max HP +120
ATK +55
Stage 2
Sublimity improved:
When Dusk or a "Freeling" defeats an enemy, Dusk gains ATK +2%, stacking up to 20 times
Attributes increased:
Max HP +165
ATK +68
Stage 3
Sublimity improved:
When Dusk or a "Freeling" defeats an enemy, Dusk gains ATK +2%, stacking up to 21 times
Attributes increased:
Max HP +190
ATK +80
Description
灰齐山顶,竹林陋屋,红锋染墨,剑指长卷。
群山巍峨,江水不息,花红柳绿,草木芬芳。
远望绝景,挥剑泼墨。
清墨染群山,松烟工翠枝,干笔积峭峰,淡影现烟云。
画毕,收剑。
端详数载后,夕一声轻叹。
烟雨山水尽失色,只留白卷横案台。
灰齐山景,涂了千百次。
冬去春来花千树,天降玄石异簇生,开山辟路夺天工,又是一年欢庆时。
看了又看,画了又画。
乏了,厌了。
让这笔行自己的道吧。
......
当夕回过神来时,纸上已有了一小物。
虽是缠烟披墨,盘岩昂首,但定睛一看,却还只是个幼兽。
而这幼兽,此时也看着夕。
笔非笔,墨非墨,卷非卷,形物皆伪。
可那灵动,那神意,稍稍让夕有些欢喜。
她突然来了点兴致。
半晌之后,卷中小物跃然纸上。
“这一笔无中生有被那老家伙看到又要说闲话了。”
“不过......”
“你这副与世无干的模样,还算有些意思。”
“山高水遥无是处,无碍吾自在人间。”
“是了。”
“就叫你‘自在’吧。”
Module Missions Unlock conditions
  • Summon Dusk's "Freelings" a total of 20 times (Dusk cannot be a Support Unit)
  • Clear Main Theme 1-6 with a 3-star rating using a squad of at most 2 units (including Support Units); You must deploy your own Dusk, and only Defender Operators are allowed for the remaining units
  • Complete all of Dusk's SPC-X Module Missions first.
  • Raise Dusk to Elite 2 Level 60.
  • Have at least 100% Trust with Dusk.
Materials
Stage 1
Module Data Block.png
4
D32 Steel.png
2
LMD.png
80K
Stage 2
Module Data Block.png
4
Data Patching Strip.png
60
Bipolar Nanoflake.png
3
LMD.png
100K
Stage 3
Module Data Block.png
4
Data Patching Device.png
20
Crystalline Electronic Unit.png
4
LMD.png
120K

Skills

Skill-Dusk1.png
Transcendental Stroke
Auto Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png The next attack has increased splash area and deals 150% ATK as Arts damage
Can store 1 charges
0 7
Rank 2.png The next attack has increased splash area and deals 160% ATK as Arts damage
Can store 1 charges
0 7
Rank 3.png The next attack has increased splash area and deals 170% ATK as Arts damage
Can store 1 charges
0 7
Rank 4.png The next attack has increased splash area and deals 180% ATK as Arts damage
Can store 2 charges
0 7
Rank 5.png The next attack has increased splash area and deals 190% ATK as Arts damage
Can store 2 charges
0 7
Rank 6.png The next attack has increased splash area and deals 200% ATK as Arts damage
Can store 2 charges
0 7
Rank 7.png The next attack has increased splash area and deals 210% ATK as Arts damage
Can store 2 charges
0 6
Rank 8.png The next attack has increased splash area and deals 220% ATK as Arts damage
Can store 3 charges
0 6
Rank 9.png The next attack has increased splash area and deals 235% ATK as Arts damage
Can store 3 charges
0 6
Rank 10.png The next attack has increased splash area and deals 250% ATK as Arts damage
Can store 3 charges
0 5
Skill-Dusk2.png
Flowing Ink
  
  
  
Auto Recovery
Manual Trigger
 
16-20 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Range expands, ATK +20%, ASPD +20 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 115% 10 50 16s
Rank 2.png Range expands, ATK +23%, ASPD +23 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 115% 10 49 16s
Rank 3.png Range expands, ATK +26%, ASPD +26 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 115% 10 48 16s
Rank 4.png Range expands, ATK +29%, ASPD +29 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 120% 15 47 17s
Rank 5.png Range expands, ATK +32%, ASPD +32 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 120% 15 46 17s
Rank 6.png Range expands, ATK +35%, ASPD +35 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 120% 15 45 17s
Rank 7.png Range expands, ATK +40%, ASPD +40 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 125% 20 44 18s
Rank 8.png Range expands, ATK +45%, ASPD +45 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 130% 20 42 18s
Rank 9.png Range expands, ATK +50%, ASPD +50 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 130% 25 40 19s
Rank 10.png Range expands, ATK +55%, ASPD +55 and attacks all enemies within range. Increase Arts damage dealt to enemies with less than 50% HP to 130% 25 38 20s
Skill-Dusk3.png
Image Over Form
   
  
  
  
   
Auto Recovery
Manual Trigger
 
60 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +40% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 45 110 60s
Rank 2.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +50% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 45 109 60s
Rank 3.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +60% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 45 108 60s
Rank 4.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +70% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 50 107 60s
Rank 5.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +80% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 50 106 60s
Rank 6.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +90% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 50 105 60s
Rank 7.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +100% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 55 104 60s
Rank 8.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +110% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 60 103 60s
Rank 9.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +115% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 65 102 60s
Rank 10.png Attack Interval increases and prioritize attacking unblocked enemies. Range and splash area expand, ATK +120% and every attack summons/refreshes a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles) 70 100 60s
Skill upgrades
Rank 2.png
Skill Summary - 1.png
5
Rank 3.png
Skill Summary - 1.png
5
Damaged Device.png
4
Ester.png
4
Rank 4.png
Skill Summary - 2.png
8
Orirock Cube.png
7
Rank 5.png
Skill Summary - 2.png
8
Sugar.png
4
Polyketon.png
4
Rank 6.png
Skill Summary - 2.png
8
Grindstone.png
5
Rank 7.png
Skill Summary - 3.png
8
RMA70-12.png
3
Incandescent Alloy.png
5
Rank 8.png
Transcendental Stroke
Skill Summary - 3.png
8
Orirock Concentration.png
4
Grindstone.png
7
Flowing Ink
Skill Summary - 3.png
8
Polymerized Gel.png
4
Orirock Cluster.png
11
Image Over Form
Skill Summary - 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Rank 9.png
Transcendental Stroke
Skill Summary - 3.png
12
Keton Colloid.png
4
Polymerized Gel.png
9
Flowing Ink
Skill Summary - 3.png
12
Optimized Device.png
3
Crystalline Circuit.png
5
Image Over Form
Skill Summary - 3.png
12
White Horse Kohl.png
4
Keton Colloid.png
8
Rank 10.png
Transcendental Stroke
Skill Summary - 3.png
15
Crystalline Electronic Unit.png
6
White Horse Kohl.png
4
Flowing Ink
Skill Summary - 3.png
15
Bipolar Nanoflake.png
6
Oriron Block.png
4
Image Over Form
Skill Summary - 3.png
15
Crystalline Electronic Unit.png
6
Manganese Trihydrate.png
6

Talent(s)

Sublimity
Elite 1 ATK +2% after defeating an enemy, stacking up to 10 times
Elite 1Potential 5 ATK +2% after defeating an enemy, stacking up to 13 (+3) times
Elite 2 When Dusk or a "Freeling" defeats an enemy, Dusk gains ATK +2%, stacking up to 15 times
Elite 2Potential 5 When Dusk or a "Freeling" defeats an enemy, Dusk gains ATK +2%, stacking up to 18 (+3) times
Finishing Touch
Elite 2 The first attack after deployment will summon a "Freeling" (lasts for 25 seconds) at the target's location (only on deployable ground tiles)

Base skills

Skill-CC11.png "Unstirred by Gain" Base Control Center.png
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05; and when own morale is below 12, Worldly Plight +15
Skill-CC12.png "Unmoved by Loss" Base Control Center.png
When this Operator is assigned to the Control Center, decreases own morale consumption by +0.5; when own morale is above 12, Perception Information +10

Changelog

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