This article pertains to a subject that is not yet released in the Global server of Arknights. |
This device's skill name/description are tentative translations which may not represent the official localization and will be updated when the second Dispatch Cycle of Stationary Security Service is announced or released in the Global server of Arknights. |
The Energy Perturbation Amplifier is a Directional EC Unit in the Stationary Security Service game mode of Arknights, introduced in the second Dispatch Cycle, "Recapture Land".
The Energy Perturbation Amplifier passively causes enemies that are being affected by Slow, Bind, Stun, Cold, Freeze, and Levitate to have their DEF and RES gradually reduced up to 50%.
When the Energy Perturbation Amplifier is deployed, enemies within a radius of 2 tiles around it will be periodically inflicted with the aforementioned effects.
Directional EC Components[]
Branch A![]() |
Now amplifies the damage taken by enemies that are being Slowed, Bound, and Levitated by 30%. |
Branch B![]() |
Now doubles the duration of Stun, Cold, and Freeze inflicted on enemies. |
Stats[]
Range | □
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□□■□□
□□□
□ |
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HP | 100 |
ATK | 0 |
DEF | 0 |
RES | 0 |
Aggression level | 0 |
DP cost | 5 |
Redeployment time | 5 sec. |
Block count | – |
Attack interval | – |
Skill[]
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Energy Perturbation Auto Recovery Auto Trigger |
Effect | ![]() |
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Every 7 seconds, randomly applies a negative status effect (Slow, Bind, Cold, Frozen, Stun, Levitate) to all enemies within range for 2.5 seconds | 0 | 7 | – |