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This article pertains to a subject that is not yet released in the Global server of Arknights.
This device's skill name/description are tentative translations which may not represent the official localization and will be updated when the second Dispatch Cycle of Stationary Security Service is announced or released in the Global server of Arknights.

The Energy Perturbation Amplifier is a Directional EC Unit in the Stationary Security Service game mode of Arknights, introduced in the second Dispatch Cycle, "Recapture Land".

The Energy Perturbation Amplifier passively causes enemies that are being affected by Slow, Bind, Stun, Cold, Freeze, and Levitate to have their DEF and RES gradually reduced up to 50%.

When the Energy Perturbation Amplifier is deployed, enemies within a radius of 2 tiles around it will be periodically inflicted with the aforementioned effects.

Directional EC Components[]

Branch A
Energy Perturbation Amplifier upgrade A
Signal Blocking Plugin
Now amplifies the damage taken by enemies that are being Slowed, Bound, and Levitated by 30%.
Branch B
Energy Perturbation Amplifier upgrade B
Abnormal Intensifying Plugin
Now doubles the duration of Stun, Cold, and Freeze inflicted on enemies.

Stats[]

Range
    
  
  
    
HP 100
ATK 0
DEF 0
RES 0
Aggression level 0
DP cost 5
Redeployment time 5 sec.
Block count
Attack interval

Skill[]

Skill-EnergyPerturbationAmplifier Energy Perturbation
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Every 7 seconds, randomly applies a negative status effect (Slow, Bind, Cold, Frozen, Stun, Levitate) to all enemies within range for 2.5 seconds 0 7
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