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Specialist.pngPush StrokerLaterano.png
Enforcer icon.png
Enforcer of the Laterano Notarial Hall will mediate disputes for you.
His patience is his only secret.
Position
Melee
Tags
Shift
 
Crowd-Control
Trait Can attack all blocked enemies[note 1]
Can be deployed on Ranged Grids
Availability [CN] Guiding Ahead (Missions of Notaries)
The names/descriptions of Enforcer's skill(s)/talent(s)/base skills are temporary community-provided translations which may not represent the final localization, to be updated when the Operator is announced/released in the Global server of Arknights.

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 825 1147 1510 1937 +350
ATK.png ATK 285 396 528 653
DEF.png DEF 158 240 316 381 +35
RES.png RES 0 0 0 0
RDP.png Redeploy 80s 80s 80s 80s
COST.png DP cost 20 20 22 22
BLOCK.png Block 2 2 2 2
ASPD.png Interval 1.2s 1.2s 1.2s 1.2s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment cooldown -4
Potential 4.png DP cost -1
Potential 5.png Improves Skilled Shooting (+20)
Potential 6.png DP cost -1

Total Cost
Enforcer's Token.png
5
OR
Epic Specialist Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Intimidation Shot.
  • New talent: Skilled Shooting.
Level 50
LMD.png
20K
 
Specialist Chip
4
 
Orirock Cube.png
8
 
Sugar.png
2
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • Skilled Shooting improved.
Elite 1 Level 70
LMD.png
120K
 
Specialist Dualchip
3
 
Polymerized Gel.png
8
 
Compound Cutting Fluid.png
12

Skills

Skill-Enforcer1.png
Self-Defense Shot
Auto Recovery
Auto Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png The next attack pushes the target towards the attack direction slightly, and the target is Stunned for 1.2 seconds upon hitting a Ranged tile 0 6
Rank 2.png The next attack pushes the target towards the attack direction slightly, and the target is Stunned for 1.3 seconds upon hitting a Ranged tile 0 6
Rank 3.png The next attack pushes the target towards the attack direction slightly, and the target is Stunned for 1.4 seconds upon hitting a Ranged tile 0 6
Rank 4.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.4 seconds upon hitting a Ranged tile 0 6
Rank 5.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.5 seconds upon hitting a Ranged tile 0 6
Rank 6.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.6 seconds upon hitting a Ranged tile 0 6
Rank 7.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.7 seconds upon hitting a Ranged tile 0 6
Rank 8.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.8 seconds upon hitting a Ranged tile 0 6
Rank 9.png The next attack pushes the target towards the attack direction moderately, and the target is Stunned for 1.9 seconds upon hitting a Ranged tile 0 6
Rank 10.png The next attack pushes the target towards the attack direction significantly, and the target is Stunned for 2 seconds upon hitting a Ranged tile 0 5
Skill-Enforcer2.png
Intimidation Shot Range
  
Auto Recovery
Auto Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png Immediately pushes away all enemies in range moderately and Stuns them for 1.6 seconds (the Stun is extended to 2.7 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 1.6 seconds 0 22
Rank 2.png Immediately pushes away all enemies in range moderately and Stuns them for 1.7 seconds (the Stun is extended to 2.8 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 1.7 seconds 0 22
Rank 3.png Immediately pushes away all enemies in range moderately and Stuns them for 1.8 seconds (the Stun is extended to 2.9 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 1.8 seconds 0 22
Rank 4.png Immediately pushes away all enemies in range moderately and Stuns them for 1.9 seconds (the Stun is extended to 3 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 1.9 seconds 0 21
Rank 5.png Immediately pushes away all enemies in range moderately and Stuns them for 2 seconds (the Stun is extended to 3.1 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2 seconds 0 21
Rank 6.png Immediately pushes away all enemies in range moderately and Stuns them for 2.1 seconds (the Stun is extended to 3.2 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2.1 seconds 0 21
Rank 7.png Immediately pushes away all enemies in range significantly and Stuns them for 2.2 seconds (the Stun is extended to 3.4 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2.2 seconds 0 20
Rank 8.png Immediately pushes away all enemies in range significantly and Stuns them for 2.3 seconds (the Stun is extended to 3.6 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2.3 seconds 0 19
Rank 9.png Immediately pushes away all enemies in range significantly and Stuns them for 2.4 seconds (the Stun is extended to 3.8 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2.4 seconds 0 18
Rank 10.png Immediately pushes away all enemies in range greatly and Stuns them for 2.5 seconds (the Stun is extended to 4 seconds upon hitting a Ranged tile). If the target collides with another enemy, they are Stunned for 2.5 seconds 0 17
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
4
Rank 3.png
Skill Summary Volume 1.png
4
Ester.png
7
Rank 4.png
Skill Summary Volume 2.png
6
Oriron.png
3
Rank 5.png
Skill Summary Volume 2.png
6
Polyketon.png
4
Rank 6.png
Skill Summary Volume 2.png
6
RMA70-12.png
3
Rank 7.png
Skill Summary Volume 3.png
6
Crystalline Component.png
3
Semi-Synthetic Solvent.png
3
Rank 8.png
Body Shot
Skill Summary Volume 3.png
5
Crystalline Circuit.png
3
Coagulating Gel.png
1
Intimidation Shot
Skill Summary Volume 3.png
5
Cutting Fluid Solution.png
3
Integrated Device.png
3
Rank 9.png
Body Shot
Skill Summary Volume 3.png
6
Optimized Device.png
3
Oriron Block.png
3
Intimidation Shot
Skill Summary Volume 3.png
6
White Horse Kohl.png
3
Keton Colloid.png
5
Rank 10.png
Body Shot
Skill Summary Volume 3.png
10
Bipolar Nanoflake.png
4
Cutting Fluid Solution.png
4
Intimidation Shot
Skill Summary Volume 3.png
10
Polymerization Preparation.png
4
Incandescent Alloy Block.png
4

Talent(s)

Skilled Shooting
Elite 1.png When attacking enemies with a weight of 3 or higher, ignore 90 DEF
Elite 2.png When attacking enemies with a weight of 3 or higher, ignore 180 DEF

Base skills

Skill-RR17.png Clue Search α Base.png Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Skill-RR26.png Logical Reasoning Elite 2.png Reception Room.png
When this Operator is assigned to the Reception Room, Clue search speed increases by 35% and Morale consumed per hour +2
Replaces Clue Search α

Notes

  1. Contrary to the wording, Enforcer does not need to block the enemies for his attacks to hit them. Instead, Enforcer's attacks hit multiple enemies within range equal to his block count.

Changelog

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