★★★★★ Firewatch ![]() ![]() ![]() |
![]() When will she smile for us? Even the faintest one... | |
Position | Ranged
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Tags | DPS Nuker
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Trait | Prioritizes attacking the enemy with lowest DEF within range first | |
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
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Base
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Elite 1 □□□
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Elite 2 □□□
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Attributes | ![]() |
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714 | 928 | 1160 | 1450 | |
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486 | 675 | 889 | 1085 | +90 |
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63 | 85 | 107 | 131 | |
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0 | 0 | 0 | 0 | |
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70s | 70s | 70s | 70s | |
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19 | 19 | 21 | 21 | |
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1 | 1 | 1 | 1 | |
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2.7s | 2.7s | 2.7s | 2.7s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ATK +35 | |||
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Improves Assassin | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Modules
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![]() Firewatch's Badge
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Operator Firewatch has demonstrated a remarkable aptitude for defeating enemies from long range. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Deadeye responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() Field Sniper Equipment
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New trait: If the attacked enemy remains alive, gain 1 additional SPAttributes increased: Max HP +80ATK +60 |
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Assassin improved: ATK increases to 145% when attacking ranged enemies or enemies with no attackAttributes increased: Max HP +110ATK +75 | |
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Assassin improved: ATK increases to 150% when attacking ranged enemies or enemies with no attackAttributes increased: Max HP +130ATK +87 | |
Description
The leaves were inserted into a small novel as bookmarks. The Knight's Forest, page 21. The Knight's Forest, page 53. The Knights' Forest, page 137. The Knights' Forest, page 201. This may be the last leaf from her hometown that she can still see. This is the story of an ancient war. Just another story. But to Firewatch, this book – and the sole leaf remaining – seems to hold some deeper significance. |
Module Missions | Unlock conditions |
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Materials | |||||
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Skills
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Camouflage |
Auto Recovery Manual Trigger 25-50 sec.
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Level | Effect | ![]() |
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ATK +24% and gain Invisibility | 0 | 30 | 25s |
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ATK +26% and gain Invisibility | 0 | 30 | 26s |
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ATK +28% and gain Invisibility | 0 | 30 | 27s |
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ATK +32% and gain Invisibility | 0 | 28 | 30s |
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ATK +34% and gain Invisibility | 0 | 28 | 31s |
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ATK +36% and gain Invisibility | 0 | 28 | 32s |
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ATK +40% and gain Invisibility | 0 | 26 | 35s |
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ATK +50% and gain Invisibility | 0 | 24 | 40s |
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ATK +60% and gain Invisibility | 0 | 22 | 45s |
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ATK +70% and gain Invisibility | 0 | 20 | 50s |
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Tactical Transceiver |
Auto Recovery Manual Trigger
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Level | Effect | ![]() |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 180% of ATK Physical damage to all nearby enemies | 10 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 190% of ATK Physical damage to all nearby enemies | 10 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 200% of ATK Physical damage to all nearby enemies | 10 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 210% of ATK Physical damage to all nearby enemies | 15 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 220% of ATK Physical damage to all nearby enemies | 15 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 230% of ATK Physical damage to all nearby enemies | 15 | 50 | – |
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Randomly drops 2 bombs within range (especially to enemy's position); Every bomb deals 240% of ATK Physical damage to all nearby enemies | 20 | 50 | – |
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Randomly drops 3 bombs within range (especially to enemy's position); Every bomb deals 260% of ATK Physical damage to all nearby enemies | 20 | 50 | – |
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Randomly drops 3 bombs within range (especially to enemy's position); Every bomb deals 280% of ATK Physical damage to all nearby enemies | 20 | 50 | – |
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Randomly drops 3 bombs within range (especially to enemy's position); Every bomb deals 300% of ATK Physical damage to all nearby enemies | 20 | 50 | – |
Skill upgrades | |
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Talent(s)
Assassin |
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ATK increases to 120% when attacking ranged enemies |
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ATK increases to 125% (+5%) when attacking ranged enemies |
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ATK increases to 140% when attacking ranged enemies |
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ATK increases to 145% (+5%) when attacking ranged enemies |
Base skills
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Clue Search α | ![]() |
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When this Operator is assigned to the Reception Room, Clue search speed increases by 10% |
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Clue Search β | ![]() |
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When this Operator is assigned to the Reception Room, Clue search speed increases by 20% |
Changelog
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