★★★★★ Flamebringer ![]() ![]() ![]() |
![]() Flamebringer, Guard Operator of Rhodes Island, will bring ruination to enemies worthy of standing before him. He might just ditch if the enemies are too weak. | |
Position | Melee
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Tags | DPS Survival
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Trait | Blocks 1 enemy | |
Availability | Operational Intelligence (Valid Intelligence Unit milestone); Record Restoration |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The names of Flamebringer's Operator Modules are community-provided translations which may not represent the official localization, to be updated when the Modules are released in the Global server of Arknights. |
Range | ||
Base ■□
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Elite 1 ■□
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Elite 2 ■□
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Attributes | ![]() |
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1496 | 2138 | 2930 | 3907 | +400 |
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408 | 601 | 761 | 918 | +45 |
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86 | 123 | 161 | 195 | |
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0 | 0 | 0 | 0 | |
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80s | 80s | 80s | 80s | |
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18 | 18 | 20 | 20 | |
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1 | 1 | 1 | 1 | |
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1.5s | 1.5s | 1.5s | 1.5s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -10 seconds | |||
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DP cost -1 | |||
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Improves Bloody Slaughter | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Modules
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![]() Flamebringer's Badge
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干员炎客擅长挥舞双刀切入战阵 根据外勤部门决议 在外勤任务中划分为近卫干员,行使无畏者职责 特别颁发此证章 以兹证明 |
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![]() Rusty Broken Knife
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New trait: Does not retreat when defeated and fully restores HP instead, but Max HP -60%, and ASPD +30 (can only activate once per deployment)Attributes increased: Max HP +300ASPD +4 |
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Bloody Slaughter improved: Increases Max HP by 60 when an enemy in the surrounding four tiles is defeated, stacking up to 30 times.Attributes increased: Max HP +370ASPD +5 | |
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Bloody Slaughter improved: Increases Max HP by 70 when an enemy in the surrounding four tiles is defeated, stacking up to 30 times.Attributes increased: Max HP +430ASPD +5 | |
Description
这把刀和它的主人曾有机会杀掉他,但这刀最后还是成了一把断刀。 一截留在战场的泥地里,另外一截则放在花圃的挂架上。 “那人带着仇恨找过来。” “那把制式长刀,看上去像是雇佣兵们常用的家伙。” “他说是为了朋友报仇,可我都不知道他是谁。” “......这盆的枝条已经开始发黄,很难再发新芽。” “一个失去生存意志的人又还能做到什么?” “把他人生死凌驾于自己的生命上,那更没有什么意义。” “无聊。” “嘴上都说能为了朋友两肋插刀,这很寻常。” “不过真的能将之付诸实践,呵,他还算有点本事。” “唔......这里长成并蒂了,有点蔫,要掐下一株。” “掐掉并蒂芽,活下来的部分就会长得更加茁壮,植物都是这样。” “可惜他根本不懂怎么使刀,左劈右砍,只会用蛮力。” “刀被斩断了,他还想着用拳头,用牙齿,完成他的复仇。” “他为了让活着的人付出代价,就把自己的命抛在脑后。” “有几分意思,但......” “生命如果只是把自己看作死去生命的附属,就无法成为强大的存在。” “植物把被摘掉埋在土里的部分当作自己的养料吸取走,才会更茁壮地生长,说不定还能再开出几朵花。” “一切生命都是如此。” “......” “这盆可能不适合在温室里种,拿到阳台那里吧。” “兴许还能长出点新样子。” |
Module Missions | Unlock conditions |
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Materials | |||||
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Skills
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Blood Pact |
Offensive Recovery Auto Trigger
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Level | Effect | ![]() |
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The next attack's power is increased to 155%, and restores HP by 5% | 0 | 5 | – |
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The next attack's power is increased to 160%, and restores HP by 5% | 0 | 5 | – |
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The next attack's power is increased to 165%, and restores HP by 5% | 0 | 5 | – |
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The next attack's power is increased to 170%, and restores HP by 6% | 0 | 4 | – |
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The next attack's power is increased to 175%, and restores HP by 6% | 0 | 4 | – |
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The next attack's power is increased to 180%, and restores HP by 6% | 0 | 4 | – |
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The next attack's power is increased to 190%, and restores HP by 7% | 0 | 4 | – |
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The next attack's power is increased to 200%, and restores HP by 7% | 0 | 4 | – |
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The next attack's power is increased to 210%, and restores HP by 7% | 0 | 3 | – |
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The next attack's power is increased to 220%, and restores HP by 8% | 0 | 3 | – |
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Blade Demon |
Offensive Recovery Auto Trigger Unlimited
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Level | Effect | ![]() |
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ATK +30%; ASPD +30 Unlimited duration |
0 | 60 | ∞ |
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ATK +30%; ASPD +30 Unlimited duration |
0 | 58 | ∞ |
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ATK +30%; ASPD +30 Unlimited duration |
0 | 56 | ∞ |
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ATK +40%; ASPD +30 Unlimited duration |
0 | 54 | ∞ |
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ATK +40%; ASPD +30 Unlimited duration |
0 | 52 | ∞ |
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ATK +40%; ASPD +30 Unlimited duration |
0 | 50 | ∞ |
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ATK +50%; ASPD +30 Unlimited duration |
0 | 48 | ∞ |
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ATK +55%; ASPD +35 Unlimited duration |
0 | 46 | ∞ |
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ATK +60%; ASPD +40 Unlimited duration |
0 | 44 | ∞ |
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ATK +70%; ASPD +45 Unlimited duration |
0 | 40 | ∞ |
Skill upgrades | |
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Talent(s)
Bloody Slaughter |
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Increases Max HP by 20 after defeating an enemy, stacking up to 30 times. |
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Increases Max HP by 30 (+10) after defeating an enemy, stacking up to 30 times. |
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Increases Max HP by 40 after defeating an enemy, stacking up to 30 times. |
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Increases Max HP by 50 (+10) after defeating an enemy, stacking up to 30 times. |
Base skills
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Tech Theory | ![]() |
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When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70% |
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Arise | ![]() |
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When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80% |
Replaces Tech Theory
Changelog
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