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★★★★★
Flamebringer
GuardDreadnoughtRhodes Island
Flamebringer, Guard Operator of Rhodes Island, will bring ruination to enemies worthy of standing before him.
He might just ditch if the enemies are too weak.
Position Melee
Tags DPS, Survival
Trait Blocks 1 enemy
Availability Operational Intelligence (Valid Intelligence Unit milestone); Record Restoration

Stats[]

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 1496 2138 2930 3907 +400
ATK ATK 408 601 761 918 +45
DEF DEF 86 123 161 195
RES RES 0 0 0 0
RDP Rdpl. time 80s 80s 80s 80s
COST DP cost 18 18 20 20
BLOCK Blk. cnt. 1 1 1 1
ASPD Atk. itvl. 1.5s 1.5s 1.5s 1.5s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -10 seconds
Potential 4 DP cost -1
Potential 5 Improves Bloody Slaughter
Potential 6 DP cost -1
Total Cost
Flamebringer's Token
5
OR
Epic Guard Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Blade Demon.
  • New talent: Bloody Slaughter.
Level 50
LMD
20K
Guard Chip
4
Orirock Cube
6
Polyketon
3
Elite 2 Elite 2
  • Maximum attributes increased.
  • Bloody Slaughter improved.
  • Operator Modules available.
Elite 1 Level 70
LMD
120K
Guard Dualchip
3
White Horse Kohl
9
Manganese Ore
13

Skills[]

Skill-Flamebringer1 Blood Pact
Offensive Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1
The next attack's power is increased to 155%, and restores HP by 5% 0 5
Rank 2
The next attack's power is increased to 160%, and restores HP by 5% 0 5
Rank 3
The next attack's power is increased to 165%, and restores HP by 5% 0 5
Rank 4
The next attack's power is increased to 170%, and restores HP by 6% 0 4
Rank 5
The next attack's power is increased to 175%, and restores HP by 6% 0 4
Rank 6
The next attack's power is increased to 180%, and restores HP by 6% 0 4
Rank 7
The next attack's power is increased to 190%, and restores HP by 7% 0 4
Rank 8
The next attack's power is increased to 200%, and restores HP by 7% 0 4
Rank 9
The next attack's power is increased to 210%, and restores HP by 7% 0 3
Rank 10
The next attack's power is increased to 220%, and restores HP by 8% 0 3
Skill-Flamebringer2 Blade Demon
Offensive Recovery
Auto Trigger
Unlimited
Level Effect Initial SP SP cost Duration
Rank 1
ATK +30%; ASPD +30
Unlimited duration
0 60
Rank 2
ATK +30%; ASPD +30
Unlimited duration
0 58
Rank 3
ATK +30%; ASPD +30
Unlimited duration
0 56
Rank 4
ATK +40%; ASPD +30
Unlimited duration
0 54
Rank 5
ATK +40%; ASPD +30
Unlimited duration
0 52
Rank 6
ATK +40%; ASPD +30
Unlimited duration
0 50
Rank 7
ATK +50%; ASPD +30
Unlimited duration
0 48
Rank 8
ATK +55%; ASPD +35
Unlimited duration
0 46
Rank 9
ATK +60%; ASPD +40
Unlimited duration
0 44
Rank 10
ATK +70%; ASPD +45
Unlimited duration
0 40

Skill upgrades

Rank 2
Skill Summary - 1
4
Rank 3
Skill Summary - 1
4
Orirock
10
Rank 4
Skill Summary - 2
6
Sugar
3
Rank 5
Skill Summary - 2
6
Polyester
5
Rank 6
Skill Summary - 2
6
RMA70-12
3
Rank 7
Skill Summary - 3
6
Orirock Cluster
4
Integrated Device
2
Rank 8
Blood Pact
Skill Summary - 3
5
Sugar Lump
3
RMA70-12
3
Blade Demon
Skill Summary - 3
5
Polyester Lump
3
Orirock Concentration
4
Rank 9
Blood Pact
Skill Summary - 3
6
Oriron Block
3
Sugar Lump
5
Blade Demon
Skill Summary - 3
6
Keton Colloid
3
Polyester Lump
5
Rank 10
Blood Pact
Skill Summary - 3
10
D32 Steel
4
Oriron Block
3
Blade Demon
Skill Summary - 3
10
Polymerization Preparation
4
Manganese Trihydrate
4

Talent(s)[]

Bloody Slaughter
Elite 1 Increases Max HP by 20 after defeating an enemy, stacking up to 30 times.
Elite 1Potential 5 Increases Max HP by 30 (+10) after defeating an enemy, stacking up to 30 times.
Elite 2 Increases Max HP by 40 after defeating an enemy, stacking up to 30 times.
Elite 2Potential 5 Increases Max HP by 50 (+10) after defeating an enemy, stacking up to 30 times.

Base skills[]

Skill-Workshop6 Tech Theory Base Workshop
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Skill-Workshop7 Arise Elite 2 Workshop
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Replaces Tech Theory

Modules[]

Original module Original
Module Badge
Dreadnought Guard
Flamebringer's Badge
Operator Flamebringer has demonstrated a remarkable aptitude in wielding his twin blades to penetrate enemy formations.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Dreadnought responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
DRE-Y module DRE-Y
Rusty Broken Blade
Rusty Broken Blade
Stage 1
New trait: When defeated, does not retreat and recovers HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
Attributes increased:
Max. HP +300
ASPD +4
Stage 2
Bloody Slaughter improved: Increases Max HP by 60 after an enemy is defeated in the adjacent 4 tiles, stacking up to 30 times.
Attributes increased:
Max. HP +370
ASPD +5
Stage 3
Bloody Slaughter improved: Increases Max HP by 70 after an enemy is defeated in the adjacent 4 tiles, stacking up to 30 times.
Attributes increased:
Max. HP +430
ASPD +5
Description

This blade, and its master, once had the opportunity to end his life. Yet in the end, this blade ended up shattered.
One piece remains buried in the mud of that battlefield, and the other piece rests on the flowerbed's frame.
"That guy came with a score to settle."
"That standard-issue longsword looked like a merc weapon."
"Said he was getting revenge for a friend, but I had no idea who he was talking about."
"The branches in this pot have already begun to turn yellow, and it'll be difficult for it to sprout new ones"
"What can one do when one’s lost one’s will to live?"
"Putting someone else's life above his own, a meaningless gesture."
"Utterly ridiculous."
"People always talk about how they're willing to get run through for their friends. You hear it a lot."
"But when it comes to how many can actually live up to the talk... Hah, guess he's pretty impressive."
"Ugh... the two branches here have tangled together and are starting to wilt. Going to have to prune them"
"When you prune them and let them bud again, the part that survives flourishes. Even plants are like that."
"Too bad he didn't know how to swing a sword at all. Nothing but brute strength."
"Even after I broke his blade, he still wanted to complete his revenge, literally tooth and nail."
"He left his life behind so that the living could pay the price."
"A somewhat interesting idea, but..."
"You'll never become strong if you only see your life as an extension of the dead."
"When plants treat the offshoots that have been pruned and propagated as their own nutrition, they will flourish more vigorously, and perhaps even bloom more flowers."
"All life is like this."
"......"
"This pot might not do too well in the greenhouse. Go take it to the balcony."
"Maybe it'll grow into something new."

Module MissionsUnlock conditions
  1. Complete a total of 5 battles; You must deploy your own Flamebringer, and have Flamebringer use Blade Demon at least 1 time
  2. Clear Main Theme S4-3 with a 3-star rating; You must deploy your own Flamebringer, and have Flamebringer defeat at least 3 Sarkaz enemies
  • Complete both of Flamebringer's DRE-Y Module Missions.
  • Raise Flamebringer to Elite 2 Level 50.
  • Have at least 100% Trust with Flamebringer.
Materials
Stage 1
Module Data Block
2
Polyester Lump
3
LMD
40K
Stage 2
Module Data Block
2
Data Supplement Stick
20
Cutting Fluid Solution
4
LMD
50K
Stage 3
Module Data Block
2
Data Supplement Instrument
8
Incandescent Alloy Block
5
LMD
60K

Changelog[]