This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name/description/ability are tentative translations which may not represent the official localization and will be updated when Come Catastrophes or Wakes of Vultures is announced or released in the Global server of Arknights. |
The Gang Axeman is an elite enemy in Arknights. They first appear in Come Catastrophes or Wakes of Vultures.
Description
- A gang member hired to cause chaos armed with a thermal axe that consumes too much power and the power supply is a bit insufficient when activated.
Overview[]
A gangster hired by the corrupt bank of Davistown to intimidate the debtors with their menacing stature and experimental thermoenergy-powered axe that drains out power from other thermoenergy devices nearby, Gang Axemen have good HP and decent ATK, along with the ability to store up to 20 Energy to enter the Overload state for 20 seconds, boosting their combat abilities further. To aid this, the Axeman will drain 1 Energy from all non-Overloaded enemies within 2.2 tiles (if they have any available) every 2 seconds, allowing them to power themselves up at a rapid rate at the expense of their allies'.
Appearances[]
Side Stories | CV-5 • CV-8 |
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Stats[]
Attribute | Level 0 |
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HP | 16000 A |
ATK | 500 B |
DEF | 250 C |
RES | 20 B |
Elemental Resistance | 0 E |
Attack interval | 2.8 sec. B |
Movement speed | 0.6 tiles/sec. C |
Weight | 3 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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