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This article pertains to a subject that is not yet released in the Global server of Arknights.
This enemy's name/description/ability are tentative translations which may not represent the official localization and will be updated when Come Catastrophes or Wakes of Vultures is announced or released in the Global server of Arknights.

The Gang Thief is a normal enemy in Arknights. They first appear in Come Catastrophes or Wakes of Vultures.

Description

A gangster hired to cause chaos who are more interested in stealing property than harming people. They are equipped with a thermal energy amplifier that are not yet tested for safety.

Overview[]

A gangster infiltrator and thief hired by the corrupt bank of Davistown and equipped with an experimental thermoenergy pack, Gang Thieves are similar to Wraiths in which they cannot be blocked and quite a fleet of foot, but can store 5 Energy to enter the Overload state, increasing their bulk and making them harder to stop in time.

Appearances[]

Side Stories CV-4

Stats[]

AttributeLevel 0
HP5000
B
ATK100
E
DEF120
D
RES10
C
Elemental Resistance0
E
Attack interval2 sec.
B+
Movement speed1.2 tiles/sec.
A+
Weight1
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate

Notes[]

  1. Incorrectly shown as 10 in-game
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