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★★★★★★
Gavial the Invincible
Centurion
The Gavial you know and love. (Toting a battleaxe.)
Excels in employing body language which communicates her passion for others, creating palpable comfort and warmth in them.
Position Melee
Tags Nuker, DPS, Survival
Trait Attacks all blocked enemies[note 1]
Availability Headhunting (Carnival limited)
The name of Gavial the Invincible's CEN-X Operator Module is a tentative translation which may not represent the official localization and will be updated when the Module is released in the Global server of Arknights.

Stats[]

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Trust bonus
HP 1325 1699 2179 2906
ATK 309 430 582 766 +50
DEF 165 236 320 391 +60
RES 0 0 0 0
Rdpl. time 70s 70s 70s 70s
DP cost 20 20 22 24
Blk. cnt. 2 2 2 3
Atk. itvl. 1.2s 1.2s 1.2s 1.2s
Potential
DP cost -1
Improves Battleaxe
ATK +28
Improves Medical Background
DP cost -1
Total Cost
Gavial the Invincible's Token
5
OR
Royal Guard Token
20
Promotion
Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Chainsaw Assault.
  • New talent: Battleaxe.
Level 50
LMD
30K
Guard Chip
5
Orirock Cube
12
Polyketon
4
Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Block count +1.
  • New skill: Soul of the Jungle.
  • New talent: Medical Background.
  • Battleaxe improved.
Elite 1 Level 80
LMD
180K
Guard Dualchip
4
Bipolar Nanoflake
4
Polymerized Gel
6

Skills[]

Precise Thrashing
Auto Recovery
Manual Trigger
25 sec.
Level Effect Initial SP SP cost Duration
ATK +30%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
ATK +35%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
ATK +40%, each attack restores HP to this unit equal to 25% of the damage dealt 10 25 25s
ATK +45%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
ATK +50%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
ATK +55%, each attack restores HP to this unit equal to 30% of the damage dealt 10 25 25s
ATK +60%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
ATK +65%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
ATK +70%, each attack restores HP to this unit equal to 35% of the damage dealt 10 25 25s
ATK +80%, each attack restores HP to this unit equal to 40% of the damage dealt 10 25 25s
Chainsaw Assault
Auto Recovery
Manual Trigger
30-40 sec.
   
  
   
Level Effect Initial SP SP cost Duration
Attack Range expands, ATK +80%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 45 30s
Attack Range expands, ATK +90%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 44 31s
Attack Range expands, ATK +100%, DEF +30%; When attacking unblocked enemies, pulls them towards this unit moderately 25 43 32s
Attack Range expands, ATK +110%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 42 33s
Attack Range expands, ATK +120%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 41 34s
Attack Range expands, ATK +130%, DEF +35%; When attacking unblocked enemies, pulls them towards this unit moderately 25 40 35s
Attack Range expands, ATK +140%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 39 36s
Attack Range expands, ATK +150%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 38 37s
Attack Range expands, ATK +165%, DEF +40%; When attacking unblocked enemies, pulls them towards this unit moderately 25 37 38s
Attack Range expands, ATK +180%, DEF +50%; When attacking unblocked enemies, pulls them towards this unit moderately 25 35 40s
Soul of the Jungle
Auto Recovery
Manual Trigger
25 sec.
Level Effect Initial SP SP cost Duration
ATK +70%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +75%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +80%, ASPD +40, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +85%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +90%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +95%, ASPD +60, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 20 40 25s
ATK +100%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 21 39 25s
ATK +110%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 22 38 25s
ATK +120%, ASPD +80, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 23 37 25s
ATK +140%, ASPD +100, Block +2; While this skill is active, this unit only takes 50% of incoming damage, with the remaining amount dealt as HP loss over 20 seconds after this skill ends 25 35 25s

Skill upgrades

Skill Summary - 1
5
Skill Summary - 1
5
Sugar Substitute
5
Diketon
4
Skill Summary - 2
8
Polyester
5
Skill Summary - 2
8
Oriron
4
Sugar
3
Skill Summary - 2
8
Grindstone
5
Skill Summary - 3
8
RMA70-12
3
Incandescent Alloy
5
Precise Thrashing
Skill Summary - 3
8
Oriron Block
4
Semi-Synthetic Solvent
3
Chainsaw Assault
Skill Summary - 3
8
Keton Colloid
4
Coagulating Gel
4
Soul of the Jungle
Skill Summary - 3
8
Optimized Device
3
Oriron Cluster
4
Precise Thrashing
Skill Summary - 3
12
Refined Solvent
4
Polymerized Gel
9
Chainsaw Assault
Skill Summary - 3
12
Orirock Concentration
4
Grindstone Pentahydrate
9
Soul of the Jungle
Skill Summary - 3
12
Polymerized Gel
4
Orirock Concentration
10
Precise Thrashing
Skill Summary - 3
15
Crystalline Electronic Unit
6
Orirock Concentration
4
Chainsaw Assault
Skill Summary - 3
15
Bipolar Nanoflake
6
Optimized Device
4
Soul of the Jungle
Skill Summary - 3
15
Polymerization Preparation
6
Oriron Block
5

Talent(s)[]

Battleaxe
Elite 1 Increases ATK and DEF by 5%, increased by a further 3% for each blocked enemy
Elite 1Potential 3 Increases ATK and DEF by 7% (+2%), increased by a further 4% (+1%) for each blocked enemy
Elite 2 Increases ATK and DEF by 10%, increased by a further 4% for each blocked enemy
Elite 2Potential 3 Increases ATK and DEF by 12% (+2%), increased by a further 5% (+1%) for each blocked enemy
Medical Background
Elite 2 Increases this unit's healing received by 20%, increased to 40% when under half HP
Elite 2Potential 5 Increases this unit's healing received by 25% (+5%), increased to 45% (+5%) when under half HP

Base skills[]

Guard Expert α Base
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Practical Instruction Elite 2
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Replaces Guard Expert α
Excessive Training Elite 2
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Guard Operator's skill to Specialization Level 3

Modules[]

Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Original
Gavial the Invincible's Badge
Operator Gavial the Invincible has demonstrated a remarkable aptitude for blocking the enemy and delivering fierce melee attacks.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations to exercise Centurion responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CEN-X
The Harrowing of Gavial
Stage 1
Trait improved: Attacks all blocked enemies;[note 1] Increases ATK to 110% when attacking blocked enemies
Attributes increased:
Max. HP +150
ATK +45
DEF +23
Stage 2
Battleaxe improved: Increases ATK and DEF by 13%, increased by a further 4% for each blocked enemy
Attributes increased:
Max. HP +180
ATK +60
DEF +29
Stage 3
Battleaxe improved: Increases ATK and DEF by 13%, increased by a further 5% for each blocked enemy
Attributes increased:
Max. HP +200
ATK +73
DEF +34
Description

火把在低矮的木屋里安静燃烧着,一阵风从木板的缝隙间吹来,几道影子微微摇晃。
“进来吧。”
木屋的门被用力搬开,一抹绿色略显急迫地挤进火光中,以至于与门框发生了亲密接触。
“东西带齐了吗?”
“带、带齐了......”嘉维尔揉着脑袋。
“都拿出来。”
嘉维尔用尾巴卷起身后的袋子,小心翼翼地在桌子上解开,各式武器散落开来。桌对面的人拎起了一把武器。
“刀。”
“刃口锋利,有打磨过的痕迹。”
另一个声音响起,嘉维尔拧过头看了一眼,旋即缩回脑袋。
“链锯。”
“锯链上没有杂物,传动轴上的油很新,手把绑带也更换过。传动系统运转良好,供能系统稳定。”
“嗯。斧头呢?”
“和链锯情况差不多。唯一不同的是斧面上有一些锈迹......”
“不关她的事。我制作时那块就生锈了。”又一个声音冒了出来。
“......你不是说用的是最好的材料吗?”
“这就是最好的材料。‘暴躁铁皮’上用的材料都没它好。”
“你们两个停一停,事情还没结束......嘉维尔。”
“在......”
“法杖呢?”
“法、法杖......”嘉维尔垂下脑袋。
“法杖在哪里?拿出来。”
嘉维尔眼见事情瞒不住,一咬牙,从靴子里抽出了法杖。
“法杖......坏了。”
“怎么坏的?”
“前几天在外面揍人的时候,我就那么一抡......就坏了。”
“怎么可能?我明明加强了法杖的强度,只要好好保养......嘉维尔,把检查表给我。你有好好填吗?”
“那当然!”
“上个月三号你在干什么?那天是你该来保养的日子,可上面什么都没有写。你忘了吗?”
“没有。那天、那天我很忙......哦!你知道!我在和杜林人的机器打架!图纸都是你给他们的!”
“好像是有这么一回事,但是你还是把法杖弄坏了,所以......”
嘉维尔深深吸了一口气:“当初说的是五天不吃肉。我准备好了......”
短暂的安静后,桌后的几人对视了几眼,忽然“扑哧”笑了出来。
“有什么好笑的......特米米?祖玛玛?依娜姆!你们在笑什么?”嘉维尔一脸疑惑。
依娜姆抓了抓脑袋:“嘉维尔竟然也会认真保养武器了,是竖起雕像的关系吗......”
“我向你们保证过的!你们还不相信我?!”
“还不是听人说你经常会抱怨保养武器麻烦,我们才来检查。”祖玛玛解释道。
“我们不会让嘉维尔五天不吃肉的......那对嘉维尔来说太恐怖了。”特米米小声说。
嘉维尔长舒一口气:“吓死我了。我还真以为要受折磨......”
“我会再给你做一根法杖的。以后也要记得按时保养!”
“知道啦......嗯?好香,这味道——”
“不过凭着对你的了解,我们还是准备了其他的惩罚......一大锅丛林炖肉!”依娜姆说道,“嘉维尔,你只能站在那里看着我们吃完哦。”
嘉维尔瞪大眼睛:“这是折磨!折磨啊!”

Module MissionsUnlock conditions
  1. During battle, have Gavial the Invincible use Chainsaw Assault a total of 10 times (excluding Support Units)
  2. Clear Main Theme 9-2 with a 3-star rating; You must deploy Gavial the Invincible, and have Gavial the Invincible defeat at least 15 enemies
  • Complete both of Gavial the Invincible's CEN-X Module Missions.
  • Raise Gavial the Invincible to Elite 2 Level 60.
  • Have at least 100% Trust with Gavial (the Invincible).
Materials
Stage 1
Module Data Block
4
Crystalline Electronic Unit
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
D32 Steel
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Polymerization Preparation
4
LMD
120K

Alternate Operator Missions[]

Alternate Operator Missions have been removed on June 23, 2023 in the Global server.
The following missions are available when the player have both Gavial and Gavial the Invincible in their roster.
Mission Rewards
Raise Gavial the Invincible to Elite 1 Level 1.
Medic Chip
3
Skill Summary - 1
10
Tactical Battle Record
50
LMD
50K
Raise Gavial the Invincible to Elite 2 Level 1.
Medic Chip Pack
2
Bipolar Nanoflake
1
Coagulating Gel
2
Skill Summary - 2
10
Tactical Battle Record
100
LMD
100K

Notes[]

  1. 1.0 1.1 Contrary to the wording, Gavial the Invincible does not actually need to block the enemies for her attacks to hit them. Rather, Gavial the Invincible's attacks hit multiple targets within range equal to her block count.

Changelog[]