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Increases the DEF of neighboring allied units.
—Description of operations featuring the Giant Mushroom

The Giant Mushroom is a static device in Arknights.

Giant Mushrooms increase the DEF of Operators in the adjacent tiles to them by 150 and can be turned into Stumps by deploying a Rhodes Island Temporary Employee facing towards one, which takes some time to complete.

Appearances[]

Side Stories MN-7RI-2RI-3RI-4RI-5RI-6RI-7RI-8RI-EX-2RI-EX-3RI-EX-4RI-EX-5RI-EX-6RI-EX-7RI-EX-8RI-TR-1
Vignettes FA-5VI-7
Annihilation The Grand Knight Territory Outskirts
Trials for Navigator Rolling Sands
Paradox Simulation Podenco: Unbeaten PathWarfarin: Combat Power EnhancementWeedy: Ready and Prepared

Stats[]

Increases the DEF of adjacent allied operators
HP 100
ATK 0
DEF 0
RES 0
Aggression level 0
DP cost
Redeployment time
Block count
Attack interval

Skill[]

Natural Camouflage
Passive
    
  
    
Effect Initial SP SP cost Duration
Increases the DEF of adjacent allied units; Aftering[sic] being cleared by a [Rhodes Island Temporary Employee], turns into a deployable Ranged tile

Interactions[]

Enemy Interaction
Can destroy the closest Giant Mushroom (along with the Stump that would appear in its place) every four attacks (range 1.8 tiles).
Can destroy the closest Giant Mushroom (along with the Stump that would appear in its place; range 1.8 tiles, 30 seconds cooldown).
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