“ | Increases the DEF of neighboring allied units. | ” |
—Description of operations featuring the Giant Mushroom |
The Giant Mushroom is a static device in Arknights.
Giant Mushrooms increase the DEF of Operators in the adjacent tiles to them by 150 and can be turned into Stumps by deploying a Rhodes Island Temporary Employee facing towards one, which takes some time to complete.
Appearances[]
Stats[]
Increases the DEF of adjacent allied operators | |
HP | 100 |
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ATK | 0 |
DEF | 0 |
RES | 0 |
Aggression level | 0 |
DP cost | – |
Redeployment time | – |
Block count | – |
Attack interval | – |
Skill[]
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Natural Camouflage Passive |
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Effect | ![]() |
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Increases the DEF of adjacent allied units; Aftering[sic] being cleared by a [Rhodes Island Temporary Employee], turns into a deployable Ranged tile | – | – | – |
Interactions[]
Enemy | Interaction |
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Can destroy the closest Giant Mushroom (along with the Stump that would appear in its place) every four attacks (range 1.8 tiles). | |
Can destroy the closest Giant Mushroom (along with the Stump that would appear in its place; range 1.8 tiles, 30 seconds cooldown). |