Arknights Wiki
Arknights Wiki
Advertisement

"Gravestone" is a boss enemy in the Integrated Strategies game mode of Arknights. They are one of the three possible final bosses of Ceobe's Fungimist.

Description

A cruel murderer, an assassin that pursues you relentlessly. The violence bred in this land will eventually grow inside every perpetrator.

Drains 30 Objective HP when entering the Objective Point; Halves the ATK and DEF of all your units on the battlefield; Halves natural DP regeneration rate; Doubles Redeployment Time; Periodically gains a shield proportional to Max HP.

Overview[]

Significantly weakens the combat capabilities of our units and periodically gains a Shield to absorb damage.
—Tooltip

An enigmatic killer who will chase their victim to the ends of the world and is implied to be the Terrans' "shadows" made manifest from the constant violence faced by its denizens, Gravestone boasts sheer HP and ATK along with high RES which makes them a deadly force to be reckoned with by anyone unfortunate enough to be their target, although their DEF is somewhat lacking. Not only that, Gravestone has both a ranged and melee attack as well as the following abilities, reminiscent of both Skullshatterer and Mudrock:

  • When not blocked, Gravestone fires their grenade launcher in their left hand from a moderate range at a target, dealing 0.4× their ATK to the target and friendly units on the surrounding tiles.
  • When blocked, Gravestone slashes the blocking unit with a double-edged blade in their right hand.
  • Protects themselves in a barrier 10 seconds from after Gravestone spawns, which absorbs damage equal to 10% of their maximum HP, and fully restores it every 30 seconds afterwards.
  • Applies the following effects from the start of the operation, which will persist even after Gravestone is defeated:
    • Friendly units' ATK and DEF halved.
    • Friendly units' redeployment time doubled.
    • Automatic DP generation rate halved.

Gravestone will deduct no less than 30 Life Points in the event they managed to enter a Protection Objective, which will cause the player to instantly fail the run unless they have at least 31 Life Points when this happens!

Appearances[]

Integrated Strategies Avoid Dangerous RoadsAvoid Unsafe Roads

Stats[]

AttributeLevel 0
HP60000
A+
ATK2000
S
DEF330
C
RES55
A
Elemental Resistance0
E
Attack interval3.5 sec.
C
Movement speed0.5 tiles/sec.
C
Attack range2.2 tiles
Weight6
Life Point penalty30

Susceptibilities

Silence Stun Sleep Freeze Levitate
Cross Tick Tick Tick Tick
Advertisement