★★★★★ GreyThroat ![]() ![]() ![]() |
![]() If you're ever on the receiving end of her evil eye, it's not necessarily meant for you. | |
Position | Ranged
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Tags | DPS
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Trait | Attacks aerial enemies first | |
Availability | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base □□□
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Elite 1 □□□□
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Elite 2 □□□□
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Attributes | ![]() |
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667 | 954 | 1224 | 1493 | |
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173 | 289 | 420 | 513 | +75 |
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53 | 89 | 128 | 152 | |
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0 | 0 | 0 | 0 | |
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70s | 70s | 70s | 70s | |
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11 | 11 | 13 | 13 | |
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1 | 1 | 1 | 1 | |
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1s | 1s | 1s | 1s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ATK +23 | |||
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Redeployment time -6 seconds | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Skills
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Flying Feathers |
Auto Recovery Auto Trigger
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Level | Effect | ![]() |
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The next attack shoots 2 times, each shot dealing 100% ATK as physical damage Can store up to 1 charges |
0 | 6 | – |
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The next attack shoots 2 times, each shot dealing 105% ATK as physical damage Can store up to 1 charges |
0 | 6 | – |
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The next attack shoots 2 times, each shot dealing 110% ATK as physical damage Can store up to 1 charges |
0 | 6 | – |
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The next attack shoots 2 times, each shot dealing 110% ATK as physical damage Can store up to 1 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 115% ATK as physical damage Can store up to 1 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 120% ATK as physical damage Can store up to 1 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 125% ATK as physical damage Can store up to 2 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 130% ATK as physical damage Can store up to 2 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 135% ATK as physical damage Can store up to 2 charges |
0 | 5 | – |
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The next attack shoots 2 times, each shot dealing 140% ATK as physical damage Can store up to 3 charges |
0 | 4 | – |
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Counterflow |
Offensive Recovery Manual Trigger 15-20 sec.
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Level | Effect | ![]() |
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ATK +10%, attacks 3 times consecutively | 10 | 40 | 15s |
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ATK +10%, attacks 3 times consecutively | 10 | 39 | 15s |
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ATK +10%, attacks 3 times consecutively | 10 | 38 | 15s |
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ATK +15%, attacks 3 times consecutively | 11 | 37 | 16s |
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ATK +15%, attacks 3 times consecutively | 11 | 36 | 16s |
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ATK +15%, attacks 3 times consecutively | 11 | 35 | 16s |
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ATK +20%, attacks 3 times consecutively | 12 | 34 | 17s |
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ATK +25%, attacks 3 times consecutively | 13 | 33 | 18s |
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ATK +30%, attacks 3 times consecutively | 14 | 32 | 19s |
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ATK +40%, attacks 3 times consecutively | 15 | 30 | 20s |
Skill upgrades | |
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Talent(s)
Tailwind |
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ASPD +6 |
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ASPD +6, 15% chance to increase ATK to 150% when attacking |
Base skills
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Necessary Responsibility | ![]() |
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When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by -0.05 per hour. |
Changelog
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