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★★★★★
Greyy the Lightningbearer
Sniper.pngFlingerRhodes Island.png
Greyy the Lightningbearer icon.png
Rhodes Island's Electrical Engineer Greyy, aiming to be the mainstay of next decade's engineering technologies.
Carrying others' hope means to carry more responsibilities than before.
Position
Ranged
Tags
DPS
 
Slow
Trait Attacks deal two instances of Physical damage to ground enemies in a small area (The second instance is a shockwave that has half the normal ATK)
Availability [CN] Headhunting
The names/descriptions of Greyy the Lightningbearer's skill(s)/talent(s)/base skills are community-provided translations which may not represent the official localization, to be updated when the Operator is announced/released in the Global server of Arknights.

Range
Base
      
  
  
  
Elite 1
    
   
  
   
    
Elite 2
    
   
  
   
    
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 778 1038 1314 1730 +150
ATK.png ATK 311 421 533 628 +60
DEF.png DEF 120 156 196 240
RES.png RES 10 10 10 15
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 22 22 24 24
BLOCK.png Block 1 1 1 1
ASPD.png Interval 2.1s 2.1s 2.1s 2.1s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment time -4 seconds
Potential 4.png ATK +32
Potential 5.png Redeployment time -6 seconds
Potential 6.png DP cost -1
Total Cost
Greyy the Lightningbearer's Token.png
5
OR
Epic Sniper Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Dawn's Beacon.
  • New talent: Light-stealing Chain.
  • Range extended.
Level 50
LMD.png
20K
 
Sniper Chip
4
 
Sugar.png
5
 
Device.png
2
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • Light-stealing Chain improved.
Elite 1 Level 70
LMD.png
120K
 
Sniper Dualchip
3
 
Grindstone Pentahydrate.png
7
 
Incandescent Alloy.png
16

Skills

Skill-S3.png
Swift Strike γ
Auto Recovery
Manual Trigger
 
35 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png ATK +20%; ASPD +20 0 45 35s
Rank 2.png ATK +22%; ASPD +20 0 44 35s
Rank 3.png ATK +24%; ASPD +20 0 43 35s
Rank 4.png ATK +27%; ASPD +25 5 42 35s
Rank 5.png ATK +29%; ASPD +25 5 41 35s
Rank 6.png ATK +31%; ASPD +25 5 40 35s
Rank 7.png ATK +34%; ASPD +35 10 39 35s
Rank 8.png ATK +37%; ASPD +35 10 38 35s
Rank 9.png ATK +40%; ASPD +35 10 37 35s
Rank 10.png ATK +45%; ASPD +45 15 35 35s
Skill-Lightningbearer2.png
Dawn's Beacon
Auto Recovery
Manual Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png Launches a lightning ball to the target's position, dealing 80% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 6 seconds
Can store 2 charges
0 30
Rank 2.png Launches a lightning ball to the target's position, dealing 85% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 6 seconds
Can store 2 charges
0 30
Rank 3.png Launches a lightning ball to the target's position, dealing 90% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 6 seconds
Can store 2 charges
0 30
Rank 4.png Launches a lightning ball to the target's position, dealing 95% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 8 seconds
Can store 2 charges
0 30
Rank 5.png Launches a lightning ball to the target's position, dealing 100% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 8 seconds
Can store 2 charges
0 30
Rank 6.png Launches a lightning ball to the target's position, dealing 105% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 8 seconds
Can store 2 charges
0 30
Rank 7.png Launches a lightning ball to the target's position, dealing 110% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 10 seconds
Can store 2 charges
0 29
Rank 8.png Launches a lightning ball to the target's position, dealing 120% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.4 seconds, lasting 10 seconds
Can store 2 charges
0 28
Rank 9.png Launches a lightning ball to the target's position, dealing 125% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.5 seconds, lasting 10 seconds
Can store 2 charges
0 27
Rank 10.png Launches a lightning ball to the target's position, dealing 130% ATK as Arts damage every 1.5 seconds and has a 40% chance to inflict Slow for 1.6 seconds, lasting 12 seconds
Can store 2 charges
0 25
Skill upgrades
Rank 2.png
Skill Summary - 1.png
4
Rank 3.png
Skill Summary - 1.png
4
Oriron.png
5
Rank 4.png
Skill Summary - 2.png
6
Polyketon.png
3
Rank 5.png
Skill Summary - 2.png
6
Device.png
3
Rank 6.png
Skill Summary - 2.png
6
Oriron Cluster.png
4
Rank 7.png
Skill Summary - 3.png
6
Aketon.png
2
Loxic Kohl.png
4
Rank 8.png
Swift Strike γ
Skill Summary - 3.png
5
Cutting Fluid Solution.png
3
Integrated Device.png
3
Dawn's Beacon
Skill Summary - 3.png
5
Refined Solvent.png
3
Incandescent Alloy.png
4
Rank 9.png
Swift Strike γ
Skill Summary - 3.png
6
White Horse Kohl.png
3
Keton Colloid.png
5
Dawn's Beacon
Skill Summary - 3.png
6
Manganese Trihydrate.png
3
Cutting Fluid Solution.png
5
Rank 10.png
Swift Strike γ
Skill Summary - 3.png
10
Polymerization Preparation.png
4
Incandescent Alloy Block.png
4
Dawn's Beacon
Skill Summary - 3.png
10
D32 Steel.png
4
Polymerized Gel.png
4

Talent(s)

Light-stealing Chain
Elite 1 Has a 25% chance to inflict Slow for 2 seconds when attacking
Elite 2 Has a 40% chance to inflict Slow for 2 seconds when attacking

Base skills

Skill-PP6.png Line Patrol Framework Base Power Plant.png
When this Operator is assigned to a Power Plant, increases drone recovery rate by +1% for every 10 drone limit
Skill-PP7.png Dawn Elite 2 Power Plant.png
When this Operator is assigned to a Power Plant, if there are no Operation Platforms stationed in Power Plants, Power Plant count +1 (only affects the facility count)

Changelog

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