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This article is about the enemy introduced in Invitation to Wine. For the upgrade material, see Grindstone.

The Grindstone is a normal enemy in Arknights. It first appears in Invitation to Wine.

Description

A Waregeist that manifested when it was infected by Sui-Xiang. All blades must be sharpened to not lose their edge. A Waregeist of this type tends to be timid and will dash out of harm's way at the first sign of danger.

Spawns 2 [Wooden Seals] when defeated.

Overview[]

A canine-like Waregeist that materializes itself from two Wooden Seals, Grindstones are an analogue to Hounds; fast-moving enemies that could easily break through defensive lines if left unchecked. However, what separates Grindstones from Hounds is that they will revert into two Wooden Seals upon defeat, which can catch the player off-guard.

Appearances[]

Side Stories IW-1IW-2IW-3IW-4IW-5IW-7IW-8IW-9IW-EX-1
Vignettes DC-1DC-S-2TC-2
Annihilation Lingering Shangshu Trails
Contingency Contract Shangshu Trails
Paradox Simulation Blue Poison: Poison Bone-DeepLing: To Have and Not

Stats[]

AttributeLevel 0
HP2000
D
ATK310
C
DEF0
E
RES20
B
Elemental Resistance0
E
Attack interval1.5 sec.
A
Movement speed1.5 tiles/sec.
S
Weight0
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate

Contingency Contract buffs[]

Contract Effects
 Objective: Medal I
  • Increases HP by 50%
  • Now reverts into 4 Wooden Seals upon defeat
 Objective: Medal II
  • Increases HP by 100%
  • Now reverts into 4 Wooden Seals upon defeat
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