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This article is about the elite enemy. For the friendly device, see Shieldguard.

The Guerrilla Shieldguard is an elite enemy in Arknights. They first appear in Episode 07.

Description

One of Patriot's elite defenders. Carrying out Patriot's will, these shieldguard form the solid foundation of the "Aegis of the Infected." Equipped with high-performance protective armor, they cover for their comrades by drawing fire from enemies while present on the battlefield.

More likely to be targeted by attacks.

Overview[]

Covers the advance of enemy troops by making themselves more likely to be attacked.
—Tooltip (shared with Guerrilla Shieldguard Leader)

A veteran soldier of Patriot's Guerrillas clad in advanced heavy armor, Guerrilla Shieldguards have superior stats when compared to Heavy Defenders as well as having a surprisingly good RES that makes Arts damage no longer their Achilles' heel and, the most problematic of all, has an aggression level of 1 which can ruin the player's strategy.

Appearances[]

Main Theme 7-137-147-157-167-17S7-2H7-1H7-3
Vignettes TB-7
Annihilation Frozen Abandoned City
Stationary Security Service Equipment Acceptance TestingLeaving HomeOrganized Ranks
Integrated Strategies First Come, Last ServedGopnik's Fist
Contingency Contract Abandoned PlotWindswept Highland
Trials for Navigator Clash of Ideologies
Multivariate Cooperation Abandoned Factory (High-Pressure Test Mode)
Paradox Simulation Ceobe: Tips For Beating Up Bad GuysSchwarz: Flame Net

Stats[]

AttributeLevel 0
HP15000
A
ATK700
B+
DEF1300
A+
RES60
A+
Elemental Resistance0
E
Attack interval3.8 sec.
C
Movement speed0.7 tiles/sec.
B
Weight4
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate
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