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You deployed a Heat Cluster and triggered Explode.
—Message when a Heat Cluster is transferred into the Deployment Waiting Zone

The Heat Cluster is a deployable device in the Stationary Security Service game mode of Arknights.

A Heat Cluster will be added to the Preparation Area at periodic intervals as long as Milan is present; there is no limit on how many Clusters can be in the Preparation Area at a time. Should a Cluster is ever transferred into the Deployment Waiting Zone, it will trigger an explosion that deals True damage to all deployed friendly units and Stuns them for a short time; the Cluster disappears in the process. This can be fatal if the Cluster is transferred amidst a large enemy wave, as it would leave friendly units unable to deal with them!

Since the Cluster is technically a device, it can be safely removed by Reassignment Transmitters or destroying a Contaminated Mineral, awarding Transfer Permits for all the trouble.

Appearances[]

Stationary Security Service Nature's Premature Death

Stats[]

HP 100
ATK 0
DEF 0
RES 0
Aggression level 0
DP cost 3
Redeployment time 5 sec.
Block count
Attack interval

Skill[]

Skill-HeatCluster Explode
Passive
Effect Initial SP SP cost Duration
When transferred, explodes and deals 500 True damage to all allied units and Stuns them for 5 seconds
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