“ | You deployed a Heat Cluster and triggered Explode. | ” |
—Message when a Heat Cluster is transferred into the Deployment Waiting Zone |
The Heat Cluster is a deployable device in the Stationary Security Service game mode of Arknights.
A Heat Cluster will be added to the Preparation Area at periodic intervals as long as Milan is present; there is no limit on how many Clusters can be in the Preparation Area at a time. Should a Cluster is ever transferred into the Deployment Waiting Zone, it will trigger an explosion that deals True damage to all deployed friendly units and Stuns them for a short time; the Cluster disappears in the process. This can be fatal if the Cluster is transferred amidst a large enemy wave, as it would leave friendly units unable to deal with them!
Since the Cluster is technically a device, it can be safely removed by Reassignment Transmitters or destroying a Contaminated Mineral, awarding Transfer Permits for all the trouble.
Appearances[]
Stationary Security Service | Nature's Premature Death |
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Stats[]
HP | 100 |
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ATK | 0 |
DEF | 0 |
RES | 0 |
Aggression level | 0 |
DP cost | 3 |
Redeployment time | 5 sec. |
Block count | – |
Attack interval | – |
Skill[]
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Explode Passive |
Effect | ![]() |
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When transferred, explodes and deals 500 True damage to all allied units and Stuns them for 5 seconds | – | – | – |