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Pumps out high temperature gas periodically, dealing damage that ignores DEF and Art Res to any units on it.
—Tooltip

Heated Path, also known as Heat Pump Passage, is a terrain feature in Arknights.

Overview[]

Likely due to the rampant Catastrophes, certain locations around Terra have unstable geothermal activity to which point cracks that pumps out intense heat at certain, often random, frequencies are often present, which can be hazardous to anyone and anything due to their unpredictability. This translates to a Heated Path "erupting" every several seconds, which deals Pure damage to units, both friendly and enemy, on it. This can be a double-edged sword, as deploying a friendly unit on a Heated Path exposes them to a risk of losing a chunk of their HP periodically, but can also be used to whittle down enemies, especially those with high defenses. In addition, Heated Paths do provide Defensive Recovery, and can damage invisible/camouflaged units, making it a powerful tool against invisible enemies like Lurkers.

The Heated Paths' eruption damage and interval varies on the operation they are featured; refer to each specific operation's terrain notes for more information.

Appearances[]

Main Theme 4-64-74-9JT8-2H9-4
Side Stories CF-EX-4MN-4OD-EX-5
Vignettes AF-4SA-3SV-3SW-EV-4
Annihilation Abandoned Mine
Stationary Security Service A Piece of Steak
Integrated Strategies Blaze of GloryFight to the DeathTerritorial Tendencies
Contingency Contract Broken Path
Paradox Simulation Kroos: Simulation Scenario 1122KTexas: Roll With It

Trivia[]

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