★★★★★
Honeyberry |
Apprentice doctor Honeyberry, using bitter herbals to defend the body and sweet snacks to cure the soul. Be sure to catch her when she jumps down from up high. | |
| Position | Ranged | |
| Tags | Healing | |
| Trait | Restores the HP of allied units and recovers Elemental Damage by 50% of ATK (can recover Elemental Damage of unhurt allied units) | |
| Availability | Shop Vouchers Store | |
| Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats[]
| Range | ||
| Base □□□□
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Elite 1 □□□
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Elite 2 □□□
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| Potential | ||||
|---|---|---|---|---|
| DP cost -1 | ||||
| Redeployment time -4 seconds | ||||
| ATK +19 | ||||
| Improves Collective Consciousness | ||||
| DP cost -1 | ||||
Total Cost
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| Promotion |
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Skills[]
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Spiritual Care Auto Recovery Auto Trigger |
| Level | Effect | |||
|---|---|---|---|---|
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 10% of Honeyberry's ATK every second for 2 seconds | 0 | 7 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 20% of Honeyberry's ATK every second for 2 seconds | 0 | 7 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 30% of Honeyberry's ATK every second for 2 seconds | 0 | 7 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 40% of Honeyberry's ATK every second for 2 seconds | 0 | 6 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 50% of Honeyberry's ATK every second for 2 seconds | 0 | 6 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 60% of Honeyberry's ATK every second for 2 seconds | 0 | 6 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 70% of Honeyberry's ATK every second for 3 seconds | 0 | 6 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 80% of Honeyberry's ATK every second for 3 seconds | 0 | 5 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 90% of Honeyberry's ATK every second for 3 seconds | 0 | 5 | – | |
| The next heal targets 2 Operators with the highest Elemental Damage taken, and additionally recovers their Elemental Damage by 100% of Honeyberry's ATK every second for 3 seconds | 0 | 4 | – |
|
Rouse Auto Recovery Manual Trigger 25 sec. |
| Level | Effect | |||
|---|---|---|---|---|
| ATK +15%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 55 | 25s | |
| ATK +18%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 54 | 25s | |
| ATK +21%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 53 | 25s | |
| ATK +25%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 52 | 25s | |
| ATK +28%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 51 | 25s | |
| ATK +31%. Every heal prioritizes 2 Operators with the highest Elemental Damage taken | 20 | 50 | 25s | |
| ATK +35%. Every heal prioritizes 3 Operators with the highest Elemental Damage taken | 20 | 49 | 25s | |
| ATK +40%. Every heal prioritizes 3 Operators with the highest Elemental Damage taken | 20 | 48 | 25s | |
| ATK +45%. Every heal prioritizes 3 Operators with the highest Elemental Damage taken | 20 | 47 | 25s | |
| ATK +50%. Every heal prioritizes 3 Operators with the highest Elemental Damage taken | 20 | 45 | 25s |
Skill upgrades
Talent(s)[]
| Collective Consciousness |
|---|
| Ranged Operators within Attack Range gain Max HP +5% | |
| Ranged Operators within Attack Range gain Max HP +7% (+2%) | |
| Ranged Operators within Attack Range gain Max HP +10% | |
| Ranged Operators within Attack Range gain Max HP +12% (+2%) |
Base skills[]
| When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75% |
| When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80% |
Replaces Herbalism α
Changelog[]
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