Arknights Wiki
Barrenlands
Howling Desert
Contingency Contract
On the desolate plains where sandstorms reign supreme, locals and mercenaries alike fall together in a deadly clash, each seeking to usurp the other's wealth. It's time to correct such thinking.
<Sandstorm> Allied units caught inside the sandstorm will have reduced ATK, continuously take damage over time, and have extended redeployment time; Enemy units will instead be slowed
<Dirt Mound> A reinforcable structure that can be used to resist sandstorms; Dirt Mounds are naturally more durable in this environment and have higher HP
Appearances
  1. C.C. Wild Scales (Permanent Site)
  2. C.C. Pine Soot (Rotating Site #7)
  3. C.C. Dawnseeker (Rotating Site #3)
  4. C.C. Deepness (Rotating Site #5)

Information

Unit Limit Initial DP Life Points Enemies
9 5 3 42
Static devices Dirt Mound ×9
Additional information
  • The Sandstorm faces right (can be changed with the Environment: Howling Winds Contracts) and lasts for 1500 seconds.
  • Dirt Mounds have 15000 HP.

Enemies

Normal Holographic Mirage, Tiacauh Warrior ×24, Tiacauh Fanatic ×6, Tiacauh Ritualist ×3
Elite "Redmark" Eradicator ×2, "Redmark" Infiltrator ×2, Tiacauh Brave ×5
Additional information
  • Redmark Eradicators have 1200 ATK.
  • Holographic Mirages are excluded from the enemy counter.

Guide