Arknights Wiki
Advertisement
Caster.pngMysticIberia.png
Indigo icon.png
Caster Indigo, come bearing a light.
Don't ask for her opinions on Rhodes Island's current lighting systems, unless you're looking forward to a deck-wide lightshow.
Position
Ranged
Tags
DPS
 
Crowd-Control
Trait Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 3 charges)
Availability Headhunting

Range
Base
    
  
    
Elite 1
   
  
   
Elite 2
   
  
   
Attributes Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 625 894 1162 1435
ATK.png ATK 486 695 903 1116 +100
DEF.png DEF 44 75 104 117
RES.png RES 20 20 20 20
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 21 21 23 23
BLOCK.png Block 1 1 1 1
ASPD.png Interval 3s 3s 3s 3s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment cooldown -4
Potential 4.png ATK +36
Potential 5.png Improves Gentle Binding Gaze (+2%)
Potential 6.png DP cost -1

Total Cost
Indigo's Token.png
5
OR
Rare Caster Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Labyrinth of Light.
  • New talent: Gentle Binding Gaze.
  • Range extended.
Level 45
LMD.png
15K
 
Caster Chip
3
 
Device.png
1
 
Oriron.png
1
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • Gentle Binding Gaze improved.
Elite 1 Level 60
LMD.png
60K
 
Caster Chip Pack
5
 
Oriron Cluster.png
14
 
RMA70-12.png
7

Skills

Skill-Indigo1.png
Lighthouse Guardian Range
  
Auto Recovery
Manual Trigger
 
4 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png Attack range changes, attack interval is significantly reduced, and each attack deals 30% of ATK as Arts damage 5 25 4s
Rank 2.png Attack range changes, attack interval is significantly reduced, and each attack deals 31% of ATK as Arts damage 5 24 4s
Rank 3.png Attack range changes, attack interval is significantly reduced, and each attack deals 32% of ATK as Arts damage 5 23 4s
Rank 4.png Attack range changes, attack interval is significantly reduced, and each attack deals 35% of ATK as Arts damage 5 22 4s
Rank 5.png Attack range changes, attack interval is significantly reduced, and each attack deals 36% of ATK as Arts damage 5 21 4s
Rank 6.png Attack range changes, attack interval is significantly reduced, and each attack deals 37% of ATK as Arts damage 5 20 4s
Rank 7.png Attack range changes, attack interval is significantly reduced, and each attack deals 40% of ATK as Arts damage 5 19 4s
Rank 8.png Attack range changes, attack interval is significantly reduced, and each attack deals 43% of ATK as Arts damage 5 18 4s
Rank 9.png Attack range changes, attack interval is significantly reduced, and each attack deals 46% of ATK as Arts damage 5 17 4s
Rank 10.png Attack range changes, attack interval is significantly reduced, and each attack deals 50% of ATK as Arts damage 5 15 4s
Skill-Indigo2.png
Labyrinth of Light
Auto Recovery
Manual Trigger
 
20 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png Attack Interval reduces a little and the activation rate of this unit's Talent increases to 1.5 times. Bound enemies within Attack Range receive Arts damage equal to 10% of Indigo's ATK every 0.5 seconds 10 50 20s
Rank 2.png Attack Interval reduces a little and the activation rate of this unit's Talent increases to 1.5 times. Bound enemies within Attack Range receive Arts damage equal to 10% of Indigo's ATK every 0.5 seconds 10 49 20s
Rank 3.png Attack Interval reduces a little and the activation rate of this unit's Talent increases to 1.5 times. Bound enemies within Attack Range receive Arts damage equal to 10% of Indigo's ATK every 0.5 seconds 10 48 20s
Rank 4.png Attack Interval reduces slightly and the activation rate of this unit's Talent increases to 2 times. Bound enemies within Attack Range receive Arts damage equal to 12% of Indigo's ATK every 0.5 seconds 10 47 20s
Rank 5.png Attack Interval reduces slightly and the activation rate of this unit's Talent increases to 2 times. Bound enemies within Attack Range receive Arts damage equal to 12% of Indigo's ATK every 0.5 seconds 10 46 20s
Rank 6.png Attack Interval reduces slightly and the activation rate of this unit's Talent increases to 2 times. Bound enemies within Attack Range receive Arts damage equal to 12% of Indigo's ATK every 0.5 seconds 10 45 20s
Rank 7.png Attack Interval reduces moderately and the activation rate of this unit's Talent increases to 2.5 times. Bound enemies within Attack Range receive Arts damage equal to 15% of Indigo's ATK every 0.5 seconds 15 44 20s
Rank 8.png Attack Interval reduces moderately and the activation rate of this unit's Talent increases to 2.5 times. Bound enemies within Attack Range receive Arts damage equal to 17% of Indigo's ATK every 0.5 seconds 17 43 20s
Rank 9.png Attack Interval reduces moderately and the activation rate of this unit's Talent increases to 3 times. Bound enemies within Attack Range receive Arts damage equal to 17% of Indigo's ATK every 0.5 seconds 18 42 20s
Rank 10.png Attack Interval reduces and the activation rate of this unit's Talent increases to 3 times. Bound enemies within Attack Range receive Arts damage equal to 20% of Indigo's ATK every 0.5 seconds 29 40 20s
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
2
Rank 3.png
Skill Summary Volume 1.png
2
Diketon.png
3
Rank 4.png
Skill Summary Volume 2.png
3
Device.png
1
Rank 5.png
Skill Summary Volume 2.png
3
Orirock Cube.png
4
Rank 6.png
Skill Summary Volume 2.png
3
Manganese Ore.png
2
Rank 7.png
Skill Summary Volume 3.png
4
Grindstone.png
2
Rank 8.png
Lighthouse Guardian
Skill Summary Volume 3.png
2
White Horse Kohl.png
1
Aketon.png
4
Labyrinth of Light
Skill Summary Volume 3.png
2
Manganese Trihydrate.png
1
Crystalline Component.png
4
Rank 9.png
Lighthouse Guardian
Skill Summary Volume 3.png
4
Integrated Device.png
1
Oriron Block.png
2
Labyrinth of Light
Skill Summary Volume 3.png
4
White Horse Kohl.png
2
Keton Colloid.png
2
Rank 10.png
Lighthouse Guardian
Skill Summary Volume 3.png
6
D32 Steel.png
2
Keton Colloid.png
2
Labyrinth of Light
Skill Summary Volume 3.png
6
Crystalline Electronic Unit.png
2
Grindstone Pentahydrate.png
2

Talent(s)

Gentle Binding Gaze
Elite 1.png When attacking, has a 12% chance to Bind the target for 4 seconds. Will not target Bound enemies
Elite 2.png When attacking, has a 18% chance to Bind the target for 4 seconds. Will not target Bound enemies

Base skills

Skill-Dorm27.png Poisoner's Friend Base.png Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Blue Poison, further increases Morale restored by +0.45
Skill-PP2.png Heat Charge α Base.png Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Skill-PP3.png Lighthouse Power Supply Module Elite 1.png Power Plant.png
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Replaces Heat Charge α

Changelog

Advertisement