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Upon explosion, deals heavy damage to enemies in the surrounding tiles and amplifies the damage they take for 15 seconds.
—Description of operations featuring the Interference Mine

The Interference Mine, also known as Disruption Mine, is a deployable device in Arknights.

As its name suggests, Interference Mines are landmines that can be deployed on any open melee tiles, but takes a few seconds to be armed. Once it does, the Interference Mine will detonate when an enemy moves over it, inflicting True damage and amplifying the damage the enemy takes from all sources for a short time, making their use against nigh-invincible enemies like Patriot indispensable.

The Interference Mine is invulnerable and does not block enemies, so it can be deployed right in front of them.

Appearances[]

Main Theme S7-1S7-27-18H7-3
Side Stories MN-EX-5MN-EX-6
Vignettes SV-6
Paradox Simulation Cardigan: Now Lay 'Em Down!Ethan: Enemy Ambush Control

In Integrated Strategies since Phantom & Crimson Solitaire, three Interference Mines are available in operations as long as the player has the Support Landmine Set.

Stats[]

Range
    
HP 100
ATK 0
DEF 0
RES 0
Aggression level 0
DP cost 5
Redeployment time 7 sec.
Block count
Attack interval

Skill[]

Detonate
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Explodes when an enemy passes by, dealing 2000 True Damage to all nearby enemies and making them take +50% more damage for 15 seconds 0 25
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