★★★★★★
Irene |
Inquisition Messenger Irene, fighting to protect Iberia's coastline. Pierce through our night, your keenest sword. Light forth our way, ye lantern ward! | |
Position | Melee | |
Tags | Nuker, DPS, Crowd-Control | |
Trait | Normal attacks deal damage twice | |
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ![]() |
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1236 | 1694 | 2201 | 2935 | |
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249 | 367 | 484 | 621 | +80 |
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151 | 214 | 282 | 349 | +20 |
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0 | 0 | 0 | 0 | |
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70s | 70s | 70s | 70s | |
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19 | 19 | 21 | 23 | |
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2 | 2 | 2 | 2 | |
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1.3s | 1.3s | 1.3s | 1.3s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ATK +23 | |||
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Improves Sword of Cleansing | |||
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DP cost -1 | |||
Total Cost
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Promotion |
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Skills
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Gust Offensive Recovery Auto Trigger |
Level | Effect | ![]() |
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The next attack deals 100% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 100% ATK as Physical damage to it again | 0 | 7 | – |
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The next attack deals 110% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 110% ATK as Physical damage to it again | 0 | 7 | – |
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The next attack deals 120% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 120% ATK as Physical damage to it again | 0 | 7 | – |
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The next attack deals 130% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 130% ATK as Physical damage to it again | 0 | 6 | – |
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The next attack deals 140% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 140% ATK as Physical damage to it again | 0 | 6 | – |
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The next attack deals 150% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 150% ATK as Physical damage to it again | 0 | 6 | – |
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The next attack deals 160% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 160% ATK as Physical damage to it again | 0 | 5 | – |
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The next attack deals 170% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 170% ATK as Physical damage to it again | 0 | 4 | – |
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The next attack deals 190% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 190% ATK as Physical damage to it again | 0 | 4 | – |
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The next attack deals 200% ATK as Physical damage, and causes the target to Levitate for 1 seconds, then deals 200% ATK as Physical damage to it again | 0 | 3 | – |
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Shattertide Offensive Recovery Manual Trigger |
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Level | Effect | ![]() |
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Deals 280% ATK as Physical damage to up to 4 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 1 seconds Can store 2 charges |
0 | 12 | – |
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Deals 290% ATK as Physical damage to up to 4 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 1 seconds Can store 2 charges |
0 | 12 | – |
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Deals 300% ATK as Physical damage to up to 4 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 1 seconds Can store 2 charges |
0 | 12 | – |
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Deals 310% ATK as Physical damage to up to 5 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 2 seconds Can store 2 charges |
0 | 11 | – |
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Deals 320% ATK as Physical damage to up to 5 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 2 seconds Can store 2 charges |
0 | 11 | – |
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Deals 330% ATK as Physical damage to up to 5 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 2 seconds Can store 2 charges |
0 | 11 | – |
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Deals 340% ATK as Physical damage to up to 6 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 3 seconds Can store 2 charges |
0 | 10 | – |
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Deals 360% ATK as Physical damage to up to 6 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 3 seconds Can store 2 charges |
2 | 9 | – |
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Deals 380% ATK as Physical damage to up to 6 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 3 seconds Can store 2 charges |
4 | 8 | – |
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Deals 400% ATK as Physical damage to up to 6 ground enemies in front, and cause targets with 3 or less Weight to Levitate for 4 seconds Can store 2 charges |
6 | 8 | – |
Additional information | ||||
Shatterwind Levitates the target before the damage is dealt, despite what the in-game description states. |
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Judgment Offensive Recovery Manual Trigger |
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□□■□□
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Level | Effect | ![]() |
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Deals 200% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 8 times, each hit dealing 180% ATK as Physical damage to all enemies in a small area around a random target | 0 | 34 | – |
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Deals 200% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 8 times, each hit dealing 190% ATK as Physical damage to all enemies in a small area around a random target | 4 | 34 | – |
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Deals 200% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 8 times, each hit dealing 200% ATK as Physical damage to all enemies in a small area around a random target | 8 | 34 | – |
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Deals 250% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 10 times, each hit dealing 200% ATK as Physical damage to all enemies in a small area around a random target | 8 | 32 | – |
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Deals 250% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 10 times, each hit dealing 210% ATK as Physical damage to all enemies in a small area around a random target | 12 | 32 | – |
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Deals 250% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 2 seconds, then bombard 10 times, each hit dealing 220% ATK as Physical damage to all enemies in a small area around a random target | 16 | 32 | – |
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Deals 250% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 3 seconds, then bombard 10 times, each hit dealing 230% ATK as Physical damage to all enemies in a small area around a random target | 16 | 30 | – |
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Deals 300% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 3 seconds, then bombard 12 times, each hit dealing 230% ATK as Physical damage to all enemies in a small area around a random target | 16 | 28 | – |
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Deals 300% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 3 seconds, then bombard 12 times, each hit dealing 240% ATK as Physical damage to all enemies in a small area around a random target | 16 | 26 | – |
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Deals 300% ATK as Physical damage to all nearby ground enemies, and cause them to Levitate for 4 seconds, then bombard 12 times, each hit dealing 250% ATK as Physical damage to all enemies in a small area around a random target | 16 | 24 | – |
Additional information | ||||
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Skill upgrades
Talent(s)
Flames of Castigation |
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Physical damage has a 50% chance to ignore 30% DEF. Chance increases to 100% against aerial units. |
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Physical damage has a 50% chance to ignore 50% DEF. Chance increases to 100% against aerial units. |
Sword of Cleansing |
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ASPD +18. Effect doubles when there are [Sea Monster] enemies on the battlefield. |
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ASPD +21 (+3). Effect doubles when there are [Sea Monster] enemies on the battlefield. |
Base skills
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When this Operator is assigned to be the Trainer in the Training Room, Guard and Sniper Operators' Specialization training speed +30% |
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When this Operator is assigned to the Training Room to train an Operator for 5 hours or higher, that Operator's next training time -50% (effect expires if either Operator leaves the Training Room) |
Modules
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![]() ![]() Irene's Badge
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Operator Irene has demonstrated a remarkable aptitude for inflicting multistage damage to the enemy in close-quarters combat. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Swordmaster responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() Liber Sacer
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New trait: Attacks ignore 70 DEF Attributes increased: ATK +50DEF +35 |
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Sword of Cleansing improved: ASPD +18, ATK +3%. Effect doubles when there are [Sea Monster] enemies on the battlefield Attributes increased: ATK +59DEF +44 | |
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Sword of Cleansing improved: ASPD +18, ATK +5%. Effect doubles when there are [Sea Monster] enemies on the battlefield Attributes increased: ATK +65DEF +50 |
Description |
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"The miracle child whose life was saved by the Scriptures"–so they all called her at first. "High Inquisitor Dario's darling disciple"–as many people came to speak of her later on. "Inquisitor Irene"–so she frequently proclaimed herself, from the day she was formally appointed by the Inquisition. "Irene, Inquisition Messenger of Iberia." |
Module Missions | Unlock conditions |
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Materials | |||||
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Changelog
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