“ | Can stop nearby enemy drones from firing, greatly reduce their speed, and prevent them from activating special abilities after being deployed. | ” |
—Description of operations featuring the Jammer |
The Jammer is a deployable device in Arknights, introduced in Episode 05.
Jammers cost a whopping 40 DP to be deployed, but once it does, it proves to be indispensable as it disarms Drone enemies in a radius of 3 tiles as well as Silencing them and halving their speed as long as the Drones remain in the Jammer's radius. Do note that enemies will attack Jammers over friendly units, so try to place them out of harm's way.
Appearances[]
Main Theme | 5-6 • 5-7 • S5-4 • S5-7 • H5-1 |
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Side Stories | MN-EX-7 |
Vignettes | AF-5 |
Contingency Contract | East Armory |
Stats[]
HP | 1000 |
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ATK | 0 |
DEF | 0 |
RES | 0 |
Aggression level | 1 |
DP cost | 40 |
Redeployment time | 5 sec. |
Block count | – |
Attack interval | – |
Skill[]
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Drone Interference Passive |
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Effect | ![]() |
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Enemy's drones within range cannot attack, lose their special ability and lose 50% Movement Speed Enemies will attack this drone[sic] first |
– | – | – |