★ "Justice Knight" ![]() ![]() ![]() |
![]() "Justice Knight" of the Pinus Sylvestris Knightclub, tasked at Rhodes Island with cover fire support. She knows that she's a robot. | |
Position | Ranged
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Tags | Support Robot
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Trait | Attacks aerial enemies first and ignores the Deployment Limit, but has a long Redeployment Time | |
Availability | Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range |
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Attributes | ![]() |
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396 | 495 | – | – | +100 |
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137 | 172 | – | – | +45 |
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32 | 41 | – | – | |
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0 | 0 | – | – | |
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200s | 200s | – | – | |
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3 | 3 | – | – | |
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1 | 1 | – | – | |
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1s | 1s | – | – |
Potential | ||
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Justice Drive I becomes Justice Drive II | |
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Justice Drive II becomes Justice Drive III | |
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Justice Drive III becomes Justice Drive IV | |
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Justice Drive IV becomes Justice Drive V | |
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Justice Drive V becomes Justice Drive VI | |
Total Cost
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Promotion |
Justice Knight cannot be promoted. |
Talent(s)
Justice Drive I |
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For 10 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 10% Fragile effect to aerial enemies |
Justice Drive II |
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For 12 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 13% Fragile effect to aerial enemies |
Replaces Justice Drive I
Justice Drive III |
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For 14 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 16% Fragile effect to aerial enemies |
Replaces Justice Drive II
Justice Drive IV |
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For 16 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 19% Fragile effect to aerial enemies |
Replaces Justice Drive III
Justice Drive V |
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For 18 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 22% Fragile effect to aerial enemies |
Replaces Justice Drive IV
Justice Drive VI |
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For 20 seconds after deployment, all ranged allied units within Attack Range becomes less likely to be attacked and apply 25% Fragile effect to aerial enemies |
Replaces Justice Drive V
Base skills
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Backup Energy | ![]() |
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When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10% |
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"Beep beep, activate!" | ![]() |
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When this Operator is assigned to a Power Plant, increases the productivity of the Factory Wild Mane is assigned to by +5% |
Changelog
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