Arknights Wiki
Advertisement
Guard.pngReaperBolívar.png
La Pluma icon.png
Guard Operator La Pluma, a complete compliance with command.
Of course, there are times it's not necessarily a good thing.
Position
Melee
Tags
DPS
Trait Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count
Availability Headhunting

Range
Base
     
    
     
Elite 1
     
    
     
Elite 2
     
    
     
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 1120 1474 1867 2250
ATK.png ATK 297 425 552 650 +75
DEF.png DEF 215 299 384 452
RES.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 19 19 20 22
BLOCK.png Block 1 1 2 2
ASPD.png Interval 1.3s 1.3s 1.3s 1.3s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment time -4 seconds
Potential 4.png DEF +25
Potential 5.png Redeployment time -6 seconds
Potential 6.png DP cost -1

Total Cost
La Pluma's Token.png
5
OR
Epic Guard Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +1.
  • Block +1.
  • New skill: Reap.
  • Into the Groove improved.
Level 50
LMD.png
20K
 
Guard Chip
4
 
Oriron.png
4
 
Orirock Cube.png
3
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Into the Groove improved.
Elite 1 Level 70
LMD.png
120K
 
Guard Dualchip
3
 
Keton Colloid.png
7
 
Manganese Ore.png
13

Skills

Skill-LaPluma1.png
Rapid Slashing
Offensive Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png The ATK of the next attack increases to 105%, attacking twice consecutively 0 4
Rank 2.png The ATK of the next attack increases to 110%, attacking twice consecutively 0 4
Rank 3.png The ATK of the next attack increases to 115%, attacking twice consecutively 0 4
Rank 4.png The ATK of the next attack increases to 120%, attacking twice consecutively 0 3
Rank 5.png The ATK of the next attack increases to 125%, attacking twice consecutively 0 3
Rank 6.png The ATK of the next attack increases to 130%, attacking twice consecutively 0 3
Rank 7.png The ATK of the next attack increases to 135%, attacking twice consecutively 0 3
Rank 8.png The ATK of the next attack increases to 145%, attacking twice consecutively 0 3
Rank 9.png The ATK of the next attack increases to 155%, attacking twice consecutively 0 3
Rank 10.png The ATK of the next attack increases to 165%, attacking twice consecutively 0 2
Skill-LaPluma2.png
Reap
Auto Recovery
Manual Trigger
 
21-25 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Attack Interval reduces slightly, ATK +30%. ATK increases by an additional +30% against enemies with less than 50% HP 30 50 21s
Rank 2.png Attack Interval reduces slightly, ATK +35%. ATK increases by an additional +30% against enemies with less than 50% HP 30 49 21s
Rank 3.png Attack Interval reduces slightly, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP 30 48 21s
Rank 4.png Attack Interval reduces by moderately, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP 30 47 23s
Rank 5.png Attack Interval reduces by moderately, ATK +45%. ATK increases by an additional +40% against enemies with less than 50% HP 30 46 23s
Rank 6.png Attack Interval reduces by moderately, ATK +50%. ATK increases by an additional +40% against enemies with less than 50% HP 30 45 23s
Rank 7.png Attack Interval reduces by moderately, ATK +55%. ATK increases by an additional +40% against enemies with less than 50% HP 30 44 25s
Rank 8.png Attack Interval reduces, ATK +60%. ATK increases by an additional +40% against enemies with less than 50% HP 30 43 25s
Rank 9.png Attack Interval reduces, ATK +65%. ATK increases by an additional +40% against enemies with less than 50% HP 30 42 25s
Rank 10.png Attack Interval reduces greatly, ATK +70%. ATK increases by an additional +50% against enemies with less than 50% HP 30 40 25s
Skill upgrades
Rank 2.png
Skill Summary - 1.png
4
Rank 3.png
Skill Summary - 1.png
4
Diketon.png
5
Rank 4.png
Skill Summary - 2.png
6
Device.png
2
Rank 5.png
Skill Summary - 2.png
6
Orirock Cube.png
8
Rank 6.png
Skill Summary - 2.png
6
Grindstone.png
3
Rank 7.png
Skill Summary - 3.png
6
RMA70-12.png
3
Incandescent Alloy.png
2
Rank 8.png
Rapid Slashing
Skill Summary - 3.png
5
Keton Colloid.png
3
Coagulating Gel.png
2
Reap
Skill Summary - 3.png
5
Optimized Device.png
2
Oriron Cluster.png
3
Rank 9.png
Rapid Slashing
Skill Summary - 3.png
6
Grindstone Pentahydrate.png
3
White Horse Kohl.png
6
Reap
Skill Summary - 3.png
6
RMA70-24.png
3
Manganese Trihydrate.png
5
Rank 10.png
Rapid Slashing
Skill Summary - 3.png
10
Polymerization Preparation.png
4
Oriron Block.png
4
Reap
Skill Summary - 3.png
10
D32 Steel.png
4
Keton Colloid.png
4

Talent(s)

Into the Groove
Base ASPD +2 after defeating an enemy (stacks up to 8 times)
Elite 1 ASPD +3 after defeating an enemy (stacks up to 8 times)
Elite 2 ASPD +3 after defeating an enemy (stacks up to 12 times)

Base skills

Skill-Workshop35.png Spaced Out Base Workshop.png
When this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Skill-Workshop7.png Adaptability Elite 2 Workshop.png
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%

Changelog

Advertisement