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Liskarm is a 5★ Sentinel Protector Defender who specializes in Defense and, unusually, DPS. What defines Liskarm as a Sentinel Protector Defender is that she uses a ranged attack with her handgun, having a range of two tiles ahead of her and can hit flying targets (though Liskarm is still classified as a melee Operator), allowing her to act as an anti-air Operator in a pinch or attack enemies from behind another Operator. Like Protector Defenders, Liskarm can block up to three enemies but has higher ATK in exchange for lower HP and DEF.

Liskarm's skills strike a balance between improving her defensive and offensive strength, though both are somewhat hampered by the fact that they have defensive SP recovery:

  • The first skill, Charged Defense, is a short-lasting buff to Liskarm's DEF activated once she had taken enough attacks from enemies that also resists the first instance of damage she receives throughout its duration. Charged Defense is best used when Liskarm is going to be used defensively to allow her to withstand more damage.
  • The second skill, Counter Arc, have Liskarm use her Flash Shield to attack with electrical discharges that does more damage as Arts damage to multiple enemies within range with a small chance of stunning them for a short time, but increases her attack interval while active and the exhaustion also stuns her for a short time when it expires. Counter Arc is best used when the player is expected to encounter groups of enemies or those with high DEF, but its drawback will leave Liskarm helpless to ranged enemies and allows melee enemies to freely walk through her, so use it with caution.

Liskarm's first talent, Tactical Defense, gives her and a random Operator in the adjacent tiles to her 1 SP whenever she is hit by enemy attacks (which means that if the attack is resisted or dodged, Tactical Defense won't be triggered), allowing her to act as an "SP generator" in a similar vein to Ch'en, Ptilopsis, and Warfarin; against enemies with low attack interval, especially Brawlers, Liskarm can abuse Tactical Defense by allowing her and the adjacent Operator(s) to literally spam their skills! This also works with Aak's infamous Type-γ Stimpack and Durian-Flavored Stimpack, allowing for a nearly-instant SP refill in one go! Her second talent, Thunder Resistance, slightly buffs Liskarm's RES, making her somewhat resistant to Arts damage.

Liskarm's base skill, Pulsed Arc α (Pulsed Arc β at Elite 2), increases Drone recovery rate by 15% (20% for Pulsed Arc β) when she is assigned to a Power Plant.

Overall, Liskarm is a solid introduction to Sentinel Protector Defenders with balanced offensive and defensive capabilities; when used correctly, Liskarm will be able protect her allies while empowering them and surprisingly, inflicting heavy damage on her foes.

Pros Cons
  • Has a ranged attack with a range of 2 tiles ahead and can hit aerial enemies
  • Higher ATK than other Defenders
  • Charged Defense provides a good defensive buff
  • Counter Arc improves Liskarm's DPS especially against enemies with high DEF and can sometimes stun the victims
  • Tactical Defense gives additional SP to Liskarm and a random adjacent operator when she is hit by attacks; this is more effective if the enemy (or allies with friendly fire skills) has high ASPD which can be exploited to turn her into a literal battery!
  • Thunder Resistance increases Liskarm's RES
  • When equipped with modules, can reveal Invisible enemies
  • Lower HP and DEF than other Defenders
  • Despite having a ranged attack, Liskarm is still classified as a melee Operator
  • Both skills have defensive SP recovery, making them slow to charge outside combat
  • Charged Defense and Tactical Defense can be unreliable at times due to former's automatic activation and the latter's random targeting (which can be mitigated by only having one Operator adjacent to Liskarm)
  • Tactical Defense does not work if the attack is resisted or dodged
  • Counter Arc increases attack interval and stuns Liskarm when its expires where she can neither attack nor block enemies