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The Londinium Mobile Defense Artillery is an elite enemy in Arknights. They first appear in Episode 11.

Description

Part of Londinium's city defenses. Has a large attack area. Built by the city's workers in their factories.

Long range. Locks onto the target with the highest max HP and bombards it several times, dealing Arts damage to the unit in range with the highest HP percentage.

Overview[]

An armored self-propelled rocket artillery and one of the captured Victorian vehicles used by the Military Commission of Kazdel during their occupation of Londinium, Londinium Mobile Defense Artilleries have high HP and significant DEF which makes them highly resilient to Physical damage (albeit with low RES that makes them weak to Arts damage), as well as a very long-ranged attack which allows them to bombard friendlies from a safe distance.

10 seconds after spawning and every 25 seconds after, if the Londinium Mobile Defense Artillery has targets in range, it stops moving and locks onto the friendly unit with the highest maximum HP in range before marking a 3×3 tile radius centered on the target for a barrage of 10 rockets over 6 seconds at the rate of 1 rocket every 0.5 seconds, with each rocket targeting the friendly in the radius with the highest percentage of HP and dealing Arts damage equal to 55% of the Mobile Defense Artillery's ATK. While launching the barrage, the Defense Cannon cannot be Shifted and immune to Stun, Freeze, Levitate, and Sleep.

Although Londinium Mobile Defense Artilleries' rocket barrage can knock out most lone Operators, the rockets fortunately do not deal splash damage and pick different targets in an area depending on their current percentage of maximum HP. Therefore, it is recommended to use tight formation to lessen the damage Mobile Defense Artilleries can cause.

Appearances[]

Main Theme 11-11 (Story/Standard Env.)11-12 (Story/Standard Env.)11-13 (Story/Standard Env.)11-1411-15 (Story/Standard Env.)11-1811-20

Stats[]

AttributeLevel 0
HP15000
A
ATK600
B
DEF1500
A+
RES10
C
Elemental Resistance0
E
Attack interval6 sec.
D
Movement speed0.5 tiles/sec.
C
Attack range3 tiles
Weight4
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate
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