Arknights Wiki
★★★★
Luo Xiaohei
Lord
Executor-in-Training Luo Xiaohei, here to protect his friends with all he has.
A lot of what you say flies over his head, but his heart will always take it in.
Position Melee
Tags DPS
Trait Can launch Ranged Attacks that deal 80% of normal ATK
Availability It's Been A While (Stray Animal Shelter; crossover limited)

Stats[]

Range
Base
   
  
   
Elite 1
    
  
    
Elite 2
    
  
    
Attributes Trust bonus
HP 856 1224 1611 2040
ATK 287 423 565 698 +30
DEF 154 212 269 325 +25
RES 5 5 10 10
Rdpl. time 70s 70s 70s 70s
DP cost 15 15 17 17
Blk. cnt. 2 2 2 2
Atk. itvl. 1.3s 1.3s 1.3s 1.3s
Promotion
Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Broken Blade.
  • Range extended.
Level 45
LMD
15K
Guard Chip
3
Oriron
1
Orirock Cube
1
Elite 2
  • Maximum attributes increased.
  • Executor-in-Training improved.
Elite 1 Level 60
LMD
60K
Guard Chip Pack
5
Manganese Ore
15
Oriron Cluster
9

Skills[]

Tail Afterimage
Auto Recovery
Manual Trigger
    
  
    
Level Effect Initial SP SP cost Duration
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, gains 20% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, gains 25% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, gains 30% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +10, gains 30% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +15, gains 30% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +20, gains 30% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +25, gains 35% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +30, gains 35% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +35, gains 35% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Can switch between the original state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +40, gains 45% Physical Dodge, and attacks multiple enemies up to Block count[note 1]
0 10
Broken Blade
Auto Recovery
Manual Trigger
15-20 sec.
Level Effect Initial SP SP cost Duration
ATK +10%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 100 enemy DEF when target HP is below 50% 0 45 15s
ATK +15%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 110 enemy DEF when target HP is below 50% 0 45 15s
ATK +20%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 120 enemy DEF when target HP is below 50% 0 45 15s
ATK +25%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 130 enemy DEF when target HP is below 50% 5 43 17s
ATK +30%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 140 enemy DEF when target HP is below 50% 5 43 17s
ATK +35%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 150 enemy DEF when target HP is below 50% 5 43 17s
ATK +40%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 160 enemy DEF when target HP is below 50% 10 40 20s
ATK +50%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 170 enemy DEF when target HP is below 50% 10 39 20s
ATK +60%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 180 enemy DEF when target HP is below 50% 10 37 20s
ATK +70%, ranged attacks no longer reduce ATK, target 1 more enemy, and add an additional attack that ignores 200 enemy DEF when target HP is below 50% 15 35 20s

Skill upgrades

Skill Summary - 1
2
Skill Summary - 1
2
Ester
4
Skill Summary - 2
3
Oriron
2
Skill Summary - 2
3
Polyketon
2
Skill Summary - 2
3
Orirock Cluster
3
Skill Summary - 3
4
Coagulating Gel
2
Tail Afterimage
Skill Summary - 3
2
Polymerized Gel
1
Orirock Cluster
6
Broken Blade
Skill Summary - 3
2
Incandescent Alloy Block
1
Compound Cutting Fluid
3
Tail Afterimage
Skill Summary - 3
4
RMA70-24
2
Manganese Trihydrate
2
Broken Blade
Skill Summary - 3
4
Crystalline Circuit
2
Polymerized Gel
2
Tail Afterimage
Skill Summary - 3
6
D32 Steel
2
Polymerized Gel
2
Broken Blade
Skill Summary - 3
6
Crystalline Electronic Unit
2
Orirock Concentration
2

Talent(s)[]

Executor-in-Training
Base When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +1 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets
Elite 2 When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Luo Xiaohei will not attack Critically Wounded targets

Base skills[]

Spiritshaping: Metal Base
When this Operator is assigned to the Workshop to process any material with a base Morale cost of 8, byproduct production chance is increased by 50%
Catform Elite 2
When this Operator is assigned to the Workshop to process any material, any recipes with Morale cost of 4 or higher have their Morale cost divided by 4

Notes[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 The in-game description states "Attacks all blocked enemies", which can be misleading.

Changelog[]