★★★★★ Manticore ![]() ![]() ![]() |
![]() Manticore, Specialist Operator of Rhodes Island, will hunt down enemies silently with her scorpion tail. I'm right here! | |
Position | Melee
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Tags | DPS Survival
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Trait | Deals Damage to all targets within range 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies | |
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base □□□
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Elite 1 □□□
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Elite 2 □□□
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Attributes | ![]() |
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777 | 1080 | 1385 | 1630 | |
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378 | 511 | 656 | 811 | +60 |
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141 | 218 | 284 | 343 | +30 |
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10 | 10 | 20 | 30 | |
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70s | 70s | 70s | 70s | |
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18 | 18 | 20 | 20 | |
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0 | 0 | 0 | 0 | |
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3.5s | 3.5s | 3.5s | 3.5s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ATK +30 | |||
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Improves Hidden Killer - Medium/Elite (+4%) | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Skills
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Scorpion Venom |
Passive
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Level | Effect | ![]() |
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The Movement Speed of targets hit -23% for 3 seconds | – | – | – |
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The Movement Speed of targets hit -25% for 3 seconds | – | – | – |
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The Movement Speed of targets hit -27% for 3 seconds | – | – | – |
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The Movement Speed of targets hit -29% for 3.5 seconds | – | – | – |
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The Movement Speed of targets hit -31% for 3.5 seconds | – | – | – |
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The Movement Speed of targets hit -33% for 3.5 seconds | – | – | – |
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The Movement Speed of targets hit -35% for 4 seconds | – | – | – |
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The Movement Speed of targets hit -40% for 4 seconds | – | – | – |
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The Movement Speed of targets hit -45% for 4 seconds | – | – | – |
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The Movement Speed of targets hit -50% for 5 seconds | – | – | – |
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Toxic Overload |
Auto Recovery Manual Trigger 31-40 sec.
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Level | Effect | ![]() |
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Attack wind-up and Attack Interval increases. ATK +30% and hit targets are Stunned for 0.5 seconds | 0 | 20 | 31s |
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Attack wind-up and Attack Interval increases. ATK +35% and hit targets are Stunned for 0.5 seconds | 0 | 20 | 32s |
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Attack wind-up and Attack Interval increases. ATK +40% and hit targets are Stunned for 0.5 seconds | 0 | 20 | 33s |
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Attack wind-up and Attack Interval increases. ATK +45% and hit targets are Stunned for 0.6 seconds | 0 | 20 | 34s |
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Attack wind-up and Attack Interval increases. ATK +50% and hit targets are Stunned for 0.6 seconds | 0 | 20 | 35s |
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Attack wind-up and Attack Interval increases. ATK +55% and hit targets are Stunned for 0.6 seconds | 0 | 20 | 36s |
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Attack wind-up and Attack Interval increases. ATK +60% and hit targets are Stunned for 0.7 seconds | 5 | 20 | 37s |
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Attack wind-up and Attack Interval increases. ATK +70% and hit targets are Stunned for 0.8 seconds | 6 | 20 | 38s |
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Attack wind-up and Attack Interval increases. ATK +80% and hit targets are Stunned for 0.9 seconds | 8 | 20 | 39s |
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Attack wind-up and Attack Interval increases. ATK +90% and hit targets are Stunned for 1 seconds | 10 | 20 | 40s |
Skill upgrades | |
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Talent(s)
Hidden Killer - Medium |
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Stays Invisible normally. The first attack made gains +25% ATK and removes Invisibility. Regains Invisible state after not attacking for 6 seconds |
Hidden Killer - Elite |
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Stays Invisible normally. The first attack made gains +50% ATK and removes Invisibility. Regains Invisible state after not attacking for 5 seconds |
Replaces Hidden Killer - Medium
Base skills
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Specialist Expert α | ![]() |
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When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30% |
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Specialist Expert β | ![]() |
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When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +50% |
Replaces Specialist Expert α
Changelog
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