★★★★★
Melanite |
Former weapon tester Melanite causes immense destruction with her avant-garde weapon. However, this is because the damage output has been limited. | |
Position | Ranged | |
Tags | DPS, Nuker | |
Trait | High-accuracy point-blank shot | |
Availability | Headhunting |
Operator | File | Overview | Gallery | Trivia |
The names/descriptions of Melanite's skill(s)/talent(s)/base skills/ARC-Y Operator Module are tentative translations which may not represent the official localization and will be updated when the Operator is announced or released in the Global server of Arknights. |
Stats[]
Range | ||
Base □□
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Elite 1 □□□
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Elite 2 □□□
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Attributes | ↑ | ↑ | ↑ | ||
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HP | 709 | 985 | 1264 | 1664 | |
ATK | 337 | 462 | 609 | 792 | +90 |
DEF | 79 | 114 | 153 | 210 | |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 15 | 15 | 17 | 19 | |
Blk. cnt. | 1 | 1 | 1 | 1 | |
Atk. itvl. | 1.6s | 1.6s | 1.6s | 1.6s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +30 | ||||
Improves Parameter Calibration | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills[]
Maximum Pulse Auto Recovery Manual Trigger 20-30 sec. |
Level | Effect | |||
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Attack Interval increases, ATK +120% | 0 | 60 | 20s | |
Attack Interval increases, ATK +125% | 0 | 60 | 20s | |
Attack Interval increases, ATK +130% | 0 | 60 | 20s | |
Attack Interval increases, ATK +140% | 10 | 50 | 25s | |
Attack Interval increases, ATK +145% | 10 | 50 | 25s | |
Attack Interval increases, ATK +150% | 10 | 50 | 25s | |
Attack Interval increases, ATK +160% | 20 | 40 | 30s | |
Attack Interval increases, ATK +170% | 23 | 40 | 30s | |
Attack Interval increases, ATK +175% | 24 | 40 | 30s | |
Attack Interval increases, ATK +180% | 25 | 40 | 30s |
Critical Blast Auto Recovery Manual Trigger |
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Level | Effect | |||
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Fires a penetrating bullet straight ahead, dealing 340% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 150% Can store 1 charge |
0 | 20 | – | |
Fires a penetrating bullet straight ahead, dealing 360% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 150% Can store 1 charge |
1 | 20 | – | |
Fires a penetrating bullet straight ahead, dealing 380% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 150% Can store 1 charge |
2 | 19 | – | |
Fires a penetrating bullet straight ahead, dealing 400% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 165% Can store 1 charge |
3 | 18 | – | |
Fires a penetrating bullet straight ahead, dealing 415% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 165% Can store 1 charge |
4 | 18 | – | |
Fires a penetrating bullet straight ahead, dealing 430% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 165% Can store 1 charge |
5 | 18 | – | |
Fires a penetrating bullet straight ahead, dealing 450% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 180% Can store 2 charges |
6 | 18 | – | |
Fires a penetrating bullet straight ahead, dealing 465% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 180% Can store 2 charges |
6 | 17 | – | |
Fires a penetrating bullet straight ahead, dealing 480% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 180% Can store 2 charges |
6 | 16 | – | |
Fires a penetrating bullet straight ahead, dealing 500% ATK as Physical damage to enemies in its path. The damage decreases as the bullet travels to a minimum of 180% Can store 2 charges |
6 | 15 | – |
Skill upgrades
Talent(s)[]
Parameter Calibration |
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After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 10% | |
After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 11% (+1%) | |
After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 15% | |
After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 16% (+1%) |
Base skills[]
Sniper Expert α |
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When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30% |
Final Testing |
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When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45% |
Modules[]
Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original |
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Melanite's Badge
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Operator Melanite has demonstrated a remarkable aptitude for inflicting physical casualties with precision on enemies at close range. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Heavyshooter responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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ARC-Y |
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Aromatherapy Earrings
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New trait: Increases ATK to 105% when attacking enemies directly in front, and ignores their Physical Dodge Attributes increased: ATK +45DEF +20 | |
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Parameter Calibration improved: After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 19% Attributes increased: ATK +60DEF +25 | ||
Parameter Calibration improved: After the skill is activated for the first time, the damage dealt during subsequent skill activations is increased by 24% Attributes increased: ATK +75DEF +30 |
Description |
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当她不得不拿着号称使用了最新技术的“粒子振动切割刃”,直面一名比自己高两头的萨卡兹时,她摘下一只耳朵上的瓶状耳坠,里面 装着她精心调配的绿色橙花香薰。多亏这种香薰,她在来的路上才没有晕车。 |
Module Missions | Unlock conditions |
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Materials | |||||
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Changelog[]
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