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Marksman
Meteor, Sniper Operator of Rhodes Island, is always ready to draw her bow.
Like a meteor, she crossed the sky and landed by your side.
Position Ranged
Tags DPS, Debuff
Trait Attacks aerial enemies first
Availability Headhunting; Recruitment

Stats[]

Range
Base
   
  
   
Elite 1
  
  
  
Elite 2
  
  
  
Attributes Trust bonus
HP 612 875 1123 1370
ATK 159 266 381 465 +65
DEF 58 97 139 165
RES 0 0 0 0
Rdpl. time 70s 70s 70s 70s
DP cost 10 10 12 12
Blk. cnt. 1 1 1 1
Atk. itvl. 1s 1s 1s 1s
Potential
DP cost -1
Redeployment time -4 seconds
ATK +23
Improves Anti-Air Specialist
DP cost -1
Total Cost
Meteor's Token
5
OR
Rare Sniper Token
20
Promotion
Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Armor Breaker - Spread.
  • New talent: Anti-Air Specialist.
  • Range extended.
Level 45
LMD
15K
Sniper Chip
3
Oriron
1
Device
1
Elite 2
  • Maximum attributes increased.
  • Anti-Air Specialist improved.
  • Operator Modules available.
Elite 1 Level 60
LMD
60K
Sniper Chip Pack
5
Oriron Cluster
14
Polyester Pack
12

Skills[]

Armor Breaker
Offensive Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
The next attack deals 120% of ATK Physical damage and the target's DEF -20% for 5 seconds 0 5
The next attack deals 125% of ATK Physical damage and the target's DEF -20% for 5 seconds 0 5
The next attack deals 130% of ATK Physical damage and the target's DEF -20% for 5 seconds 0 5
The next attack deals 135% of ATK Physical damage and the target's DEF -25% for 5 seconds 0 5
The next attack deals 140% of ATK Physical damage and the target's DEF -25% for 5 seconds 0 5
The next attack deals 145% of ATK Physical damage and the target's DEF -25% for 5 seconds 0 5
The next attack deals 150% of ATK Physical damage and the target's DEF -30% for 5 seconds 0 4
The next attack deals 160% of ATK Physical damage and the target's DEF -31% for 5 seconds 0 4
The next attack deals 170% of ATK Physical damage and the target's DEF -32% for 5 seconds 0 4
The next attack deals 180% of ATK Physical damage and the target's DEF -35% for 5 seconds 0 4
Armor Breaker - Spread
Offensive Recovery
Manual Trigger
Level Effect Initial SP SP cost Duration
The next attack deals 140% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds 0 20
The next attack deals 145% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds 0 20
The next attack deals 150% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds 0 20
The next attack deals 155% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds 0 19
The next attack deals 160% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds 0 19
The next attack deals 165% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds 0 19
The next attack deals 170% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds 0 18
The next attack deals 180% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds 0 17
The next attack deals 190% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds 0 16
The next attack deals 200% of ATK Physical damage to at most 5 enemies within range and the DEF of targets hit -40% for 5 seconds 0 15

Skill upgrades

Skill Summary - 1
2
Skill Summary - 1
2
Oriron Shard
3
Skill Summary - 2
3
Polyketon
2
Skill Summary - 2
3
Device
2
Skill Summary - 2
3
Loxic Kohl
2
Skill Summary - 3
4
Manganese Ore
3
Armor Breaker
Skill Summary - 3
2
Grindstone Pentahydrate
1
Loxic Kohl
4
Armor Breaker - Spread
Skill Summary - 3
2
RMA70-24
1
Manganese Ore
3
Armor Breaker
Skill Summary - 3
4
Orirock Concentration
2
Grindstone Pentahydrate
3
Armor Breaker - Spread
Skill Summary - 3
4
Sugar Lump
2
RMA70-24
2
Armor Breaker
Skill Summary - 3
6
Polymerization Preparation
2
Optimized Device
2
Armor Breaker - Spread
Skill Summary - 3
6
Bipolar Nanoflake
2
Oriron Block
2

Talent(s)[]

Anti-Air Specialist
Elite 1 Increases ATK to 120% when attacking aerial targets
Elite 1Potential 5 Increases ATK to 125% (+5%) when attacking aerial targets
Elite 2 Increases ATK to 135% when attacking aerial targets
Elite 2Potential 5 Increases ATK to 140% (+5%) when attacking aerial targets

Base skills[]

Standardization α Base
When this Operator is assigned to a Factory, productivity +15%
Thoughtfulness Elite 1
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)

Modules[]

Original
Meteor's Badge
Operator Meteor has demonstrated a remarkable aptitude for maintaining distance whilst conducting suppressive fire against the enemy.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Marksman responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
MAR-X
Hunter's Knife
Stage 1
New trait: Increases ATK to 110% when attacking aerial targets
Attributes increased:
Max. HP +100
ATK +22
Stage 2
Anti-Air Specialist improved: Increases ATK to 140% when attacking aerial targets
Attributes increased:
Max. HP +150
ATK +27
Stage 3
Anti-Air Specialist improved: Increases ATK to 150% when attacking aerial targets
Attributes increased:
Max. HP +180
ATK +30
Description

Coming in at a clip through the dense forest hills, her heart pounds like it wants to leap from her chest. The prey at her knees thrashes relentlessly and still draws ragged gasps, kiln-hot breath met with the ice-cold forest air as it flares from its nostrils, giving rise to a fine white mist.
Stooping low, she leans to its ear, and speaks a few soft words of comfort.
"Shh, it'll be fine soon. Calm down, calm down."
Heeding her warm caress, the prey's struggles slowly cease, and it stares at her with its deep black gaze. In the pool of its stagnant eye, its pupil still tremors and quakes, stirring a whirlpool in its sclera, tenaciously seeking to draw one last drop of mercy from the two eyes staring back.
Yet her voice is a ruthless gust that coils through dead leaves.
"It'll all be over soon."
With a draw of a hunter's knife from her rear hip, slitting the prey's throat is both quick and clean. Fresh blood gushes from the incision and stains the earth, leaving behind a thick iron stench which mixes with the rotting autumn leaves and lingers for a good while in her nose.
This month shows signs of spring, winter having only just thawed, and the ice-littered creeks chill her fingers to a deep red swell while the blood hardened on the knife washes and melts away in the current. Like red threads needling through the water, flowing with the creek to the forest's edge.
Behind her, a full beastskin hangs on a branch, with a bonfire lit below to cook the moisture from it. The prey's carcass has been split, one half skewered above the fire, wafting an enticing aroma of grease as it roasts. The other half she's left by the creek, soon to be found by scavenging animals following the scent of blood, and dragged away in their mouths.
Daytime follows in the departing footsteps of night, early morn filtering through the forest in slanted beams from the east. Perfectly pale light glances again and again off the creek's shimmering waves, stabbing at her undefended eyes still adjusted to the earlier darkness. Her hand quickly shields them as she waits for them to adapt to the sun's sting. Warmth takes to the fine veins in her eyelids, inviting her to open her eyes again and see the beautiful sight. Letting out a deep sigh, she experimentally opens her tightly curled fingers. Her eyelashes tremble, she opens her eyes, and that which filters through the cracks between her fingers is the faint green of a rich forest. Deep in the trees, a kyebeast wanders through the cover, chewing leisurely at the grass, unaware that it's already been trapped in that frigid forest, and of the keen arrow nocked in a bow aimed at the hollow of its throat.

Module MissionsUnlock conditions
  1. Defeat a total of 30 enemies with Meteor (excluding Support Units)
  2. Clear Main Theme 2-7 with a 3-star rating; You must deploy your own Meteor, and have Meteor defeat at least 2 Defender-4s
  • Complete both of Meteor's MAR-X Module Missions.
  • Raise Meteor to Elite 2 Level 40.
  • Have at least 100% Trust with Meteor.
Materials
Stage 1
Module Data Block
1
Manganese Ore
4
LMD
20K
Stage 2
Module Data Block
1
Data Supplement Stick
15
Grindstone
5
LMD
25K
Stage 3
Module Data Block
1
Data Supplement Instrument
5
Incandescent Alloy
6
LMD
30K

Changelog[]