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Specialist.pngAmbusherHigashi.png
Mizuki icon.png
Landship observation target Mizuki, latent threat principally confirmed low at the present stage.
So this is your choice? He may want an anchor with which to fix himself, and he'll have you tight in his clutches when he does.
Position
Melee
Tags
DPS
 
Crowd-Control
Trait Deals Damage to all targets within range
50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
Availability Headhunting

Range
Base
  
 
  
Elite 1
  
 
  
Elite 2
  
 
  
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 760 1028 1336 1758
ATK.png ATK 372 532 692 865 +110
DEF.png DEF 155 229 302 356
RES.png RES 10 10 20 30
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 19 19 21 21
BLOCK.png Block 0 0 0 0
ASPD.png Interval 3.5s 3.5s 3.5s 3.5s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment time -4 seconds
Potential 4.png ATK +32
Potential 5.png Improves Countertransference
Potential 6.png DP cost -1

Total Cost
Mizuki's Token.png
5
OR
Royal Specialist Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Prisoner's Dilemma.
  • Traumatic Hysteria improved.
Level 50
LMD.png
30K
 
Specialist Chip
5
 
Sugar.png
10
 
Orirock Cube.png
6
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • New skill: Moon in the Water.
  • New talent: Countertransference.
  • Traumatic Hysteria improved.
Elite 1 Level 80
LMD.png
180K
 
Specialist Dualchip
4
 
Polymerization Preparation.png
4
 
Crystalline Circuit.png
6

Skills

Skill-Mizuki1.png
Awaken
Auto Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png The next attack deals 170% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 1.7 times
Can store 1 charges
0 10
Rank 2.png The next attack deals 180% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 1.7 times
Can store 1 charges
0 10
Rank 3.png The next attack deals 190% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 1.7 times
Can store 1 charges
0 10
Rank 4.png The next attack deals 200% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2 times
Can store 2 charges
0 9
Rank 5.png The next attack deals 210% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2 times
Can store 2 charges
0 9
Rank 6.png The next attack deals 220% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2 times
Can store 2 charges
0 9
Rank 7.png The next attack deals 230% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2.3 times
Can store 2 charges
0 8
Rank 8.png The next attack deals 250% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2.5 times
Can store 3 charges
0 8
Rank 9.png The next attack deals 270% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 2.7 times
Can store 3 charges
0 8
Rank 10.png The next attack deals 300% of ATK as Physical damage and increases the damage multiplier of Mizuki's first Talent to 3 times
Can store 3 charges
0 7
Skill-Mizuki2.png
Prisoner's Dilemma
Auto Recovery
Manual Trigger
 
17-21 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Attack Interval reduces slightly, ATK +10%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.6 seconds 5 25 17s
Rank 2.png Attack Interval reduces slightly, ATK +11%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.6 seconds 5 24 17s
Rank 3.png Attack Interval reduces slightly, ATK +12%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.6 seconds 5 23 17s
Rank 4.png Attack Interval reduces slightly, ATK +15%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.8 seconds 5 22 17s
Rank 5.png Attack Interval reduces slightly, ATK +16%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.8 seconds 5 21 17s
Rank 6.png Attack Interval reduces slightly, ATK +17%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 0.8 seconds 5 20 17s
Rank 7.png Attack Interval reduces, ATK +20%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 1 seconds 5 19 19s
Rank 8.png Attack Interval reduces, ATK +23%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 1.1 seconds 7 18 19s
Rank 9.png Attack Interval reduces, ATK +26%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 1.2 seconds 10 17 19s
Rank 10.png Attack Interval reduces greatly, ATK +30%. Mizuki's first Talent targets 1 additional enemy and inflicts Bind for 1.3 seconds 10 15 21s
Skill-Mizuki3.png
Moon in the Water
  
 
 
  
Auto Recovery
Manual Trigger
 
30 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Attack Range expands, ATK +75%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.5 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 20 80 30s
Rank 2.png Attack Range expands, ATK +80%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.5 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 20 80 30s
Rank 3.png Attack Range expands, ATK +85%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.5 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 20 80 30s
Rank 4.png Attack Range expands, ATK +90%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.7 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 25 75 30s
Rank 5.png Attack Range expands, ATK +95%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.7 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 25 75 30s
Rank 6.png Attack Range expands, ATK +100%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 0.7 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 25 75 30s
Rank 7.png Attack Range expands, ATK +105%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 1 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 30 70 30s
Rank 8.png Attack Range expands, ATK +120%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 1 seconds; When attacks hit less than 3 enemies, Mizuki loses 15% Max HP 30 65 30s
Rank 9.png Attack Range expands, ATK +135%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 1 seconds; When attacks hit less than 3 enemies, Mizuki loses 12% Max HP 30 65 30s
Rank 10.png Attack Range expands, ATK +150%. Mizuki's first Talent targets 2 additional enemies and inflicts Stun for 1 seconds; When attacks hit less than 3 enemies, Mizuki loses 12% Max HP 30 60 30s
Skill upgrades
Rank 2.png
Skill Summary - 1.png
5
Rank 3.png
Skill Summary - 1.png
5
Ester.png
6
Oriron Shard.png
4
Rank 4.png
Skill Summary - 2.png
8
Oriron.png
4
Rank 5.png
Skill Summary - 2.png
8
Polyketon.png
4
Orirock Cube.png
5
Rank 6.png
Skill Summary - 2.png
8
Loxic Kohl.png
7
Rank 7.png
Skill Summary - 3.png
8
Manganese Ore.png
3
RMA70-12.png
4
Rank 8.png
Awaken
Skill Summary - 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Prisoner's Dilemma
Skill Summary - 3.png
8
Oriron Block.png
4
Incandescent Alloy.png
4
Moon in the Water
Skill Summary - 3.png
8
Keton Colloid.png
4
Coagulating Gel.png
4
Rank 9.png
Awaken
Skill Summary - 3.png
12
White Horse Kohl.png
4
Keton Colloid.png
8
Prisoner's Dilemma
Skill Summary - 3.png
12
Manganese Trihydrate.png
4
Optimized Device.png
5
Moon in the Water
Skill Summary - 3.png
12
Grindstone Pentahydrate.png
4
White Horse Kohl.png
9
Rank 10.png
Awaken
Skill Summary - 3.png
15
D32 Steel.png
6
Orirock Concentration.png
7
Prisoner's Dilemma
Skill Summary - 3.png
15
Crystalline Electronic Unit.png
6
White Horse Kohl.png
4
Moon in the Water
Skill Summary - 3.png
15
Bipolar Nanoflake.png
6
Oriron Block.png
4

Talent(s)

Traumatic Hysteria
Base Attacks deal additional 20% of ATK as Arts damage to the target with the lowest HP
Elite 1 Attacks deal additional 30% of ATK as Arts damage to the target with the lowest HP
Elite 2 Attacks deal additional 50% of ATK as Arts damage to the target with the lowest HP
Countertransference
Elite 2 When there are enemies with less than 50% HP within Attack Range, ATK +10%
Elite 2Potential 5 When there are enemies with less than 50% HP within Attack Range, ATK +12% (+2%)

Base skills

Skill-Factory39.png Consciousness Agreement Base Factory.png
When this Operator is assigned to a Factory, provides an additional +5% productivity for every Standardization Skill in the same Factory
Skill-Factory22.png Standardization β Elite 2 Factory.png
When this Operator is assigned to a Factory, productivity +25%

Changelog

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