★★★★★★
Mountain |
The unchained jail tiger himself, Mountain, immovable as his name. You can try it, but you're not taking one step forward. | |
| Position | Melee | |
| Tags | DPS, Survival | |
| Trait | Blocks 1 enemy | |
| Availability | Headhunting | |
| Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats[]
| Range | ||
| Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
| Attributes | |||||
|---|---|---|---|---|---|
| 1298 | 1755 | 2250 | 2745 | ||
| 242 | 356 | 475 | 587 | +45 | |
| 154 | 221 | 299 | 357 | +45 | |
| 0 | 0 | 0 | 0 | ||
| 70s | 70s | 70s | 70s | ||
| 9 | 9 | 11 | 11 | ||
| 1 | 1 | 1 | 1 | ||
| 0.78s | 0.78s | 0.78s | 0.78s |
| Potential | ||||
|---|---|---|---|---|
| DP cost -1 | ||||
| Redeployment time -4 seconds | ||||
| ATK +24 | ||||
| Improves Forceful Fist | ||||
| DP cost -1 | ||||
Total Cost
|
||||
| Promotion |
|---|
Skills[]
|
Left Hook Offensive Recovery Auto Trigger |
| Level | Effect | |||
|---|---|---|---|---|
| The next attack deals 140% damage and hits 1 additional target | 0 | 5 | – | |
| The next attack deals 150% damage and hits 1 additional target | 0 | 5 | – | |
| The next attack deals 160% damage and hits 1 additional target | 0 | 5 | – | |
| The next attack deals 170% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 180% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 190% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 200% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 210% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 220% damage and hits 1 additional target | 0 | 4 | – | |
| The next attack deals 230% damage and hits 1 additional target | 0 | 3 | – |
|
Sweeping Stance Auto Recovery Manual Trigger |
■ |
| Level | Effect | |||
|---|---|---|---|---|
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +20%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second |
0 | 10 | – | |
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +25%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second |
0 | 10 | – | |
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +30%, Block +1, attacks all blocked enemies, and restores 3% Max HP per second |
0 | 10 | – | |
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +35%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second |
0 | 9 | – | |
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +40%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second |
0 | 9 | – | |
| Can switch between the original state and the following state: DEF -30%, Attack Range reduces, ATK +45%, Block +1, attacks all blocked enemies, and restores 4% Max HP per second |
0 | 9 | – | |
| Can switch between the original state and the following state: DEF -25%, Attack Range reduces, ATK +50%, Block +1, attacks all blocked enemies, and restores 5% Max HP per second |
0 | 8 | – | |
| Can switch between the original state and the following state: DEF -25%, Attack Range reduces, ATK +60%, Block +1, attacks all blocked enemies, and restores 5.5% Max HP per second |
0 | 7 | – | |
| Can switch between the original state and the following state: DEF -25%, Attack Range reduces, ATK +70%, Block +1, attacks all blocked enemies, and restores 6% Max HP per second |
0 | 6 | – | |
| Can switch between the original state and the following state: DEF -20%, Attack Range reduces, ATK +80%, Block +1, attacks all blocked enemies, and restores 7% Max HP per second |
0 | 5 | – |
|
Earth-Shattering Smash Auto Recovery Manual Trigger 25-30 sec. |
□
□■□
□ |
| Level | Effect | |||
|---|---|---|---|---|
| Attack Interval increases, ATK +40%, attacks hit 2 times, increases the activation rate of the first Talent to 40%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 50 | 25s | |
| Attack Interval increases, ATK +45%, attacks hit 2 times, increases the activation rate of the first Talent to 42%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 49 | 25s | |
| Attack Interval increases, ATK +50%, attacks hit 2 times, increases the activation rate of the first Talent to 44%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 48 | 25s | |
| Attack Interval increases, ATK +55%, attacks hit 2 times, increases the activation rate of the first Talent to 48%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 47 | 26s | |
| Attack Interval increases, ATK +60%, attacks hit 2 times, increases the activation rate of the first Talent to 50%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 46 | 26s | |
| Attack Interval increases, ATK +65%, attacks hit 2 times, increases the activation rate of the first Talent to 52%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 45 | 26s | |
| Attack Interval increases, ATK +70%, attacks hit 2 times, increases the activation rate of the first Talent to 55%, and each attack pushes up to 3 surrounding targets away moderately | 25 | 44 | 27s | |
| Attack Interval increases, ATK +80%, attacks hit 2 times, increases the activation rate of the first Talent to 60%, and each attack pushes up to 4 surrounding targets away moderately | 25 | 43 | 28s | |
| Attack Interval increases, ATK +90%, attacks hit 2 times, increases the activation rate of the first Talent to 65%, and each attack pushes up to 4 surrounding targets away moderately | 25 | 42 | 29s | |
| Attack Interval increases, ATK +100%, attacks hit 2 times, increases the activation rate of the first Talent to 70%, and each attack pushes up to 4 surrounding targets away moderately | 25 | 40 | 30s |
Skill upgrades
Talent(s)[]
| Forceful Fist |
|---|
| 20% chance for attacks to deal 140% damage and reduce the target's ATK by 10% for 3 seconds (Does not stack) | |
| 20% chance for attacks to deal 145% (+5%) damage and reduce the target's ATK by 10% for 3 seconds (Does not stack) | |
| 20% chance for attacks to deal 160% damage and reduce the target's ATK by 15% for 3 seconds (Does not stack) | |
| 20% chance for attacks to deal 165% (+5%) damage and reduce the target's ATK by 15% for 3 seconds (Does not stack) |
| Sturdy Constitution |
|---|
| DEF +10%, Physical Dodge +15% |
Base skills[]
| When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Blacksteel clues (working time and recruitment slots improves the likelihood) |
| When this Operator is assigned to the Reception Room, every time that a non-Rhine Lab clue is collected, the likehood of obtaining Rhine Lab clues is increased (working time improves the likelihood) |
Changelog[]
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