★★★★★★
Lee |
Lungmen private investigator Lee, open to requests for help no, matter the trouble or challenge. If you've got nothing else to do, try some of his food, at least. | |
Position | Melee | |
Tags | Fast-Redeploy, Survival, DPS | |
Trait | Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP) | |
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ↑ | ↑ | ↑ | ||
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HP | 1179 | 1552 | 1917 | 2421 | +300 |
ATK | 376 | 516 | 654 | 789 | +55 |
DEF | 240 | 308 | 395 | 465 | |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 25s | 25s | 25s | 25s | |
DP cost | 7 | 7 | 9 | 9 | |
Blk. cnt. | 1 | 1 | 1 | 1 | |
Atk. itvl. | 1s | 1s | 1s | 1s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +30 | ||||
Improves Kindness Begets Prosperity | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills
Stern Admonishment Auto Recovery Auto Trigger Unlimited |
Level | Effect | |||
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ATK +10% and gain 15% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +15% and gain 15% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +20% and gain 15% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +25% and gain 20% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +30% and gain 20% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +35% and gain 20% Arts Dodge Unlimited duration |
0 | 11 | ∞ | |
ATK +40% and gain 25% Arts Dodge Unlimited duration |
0 | 10 | ∞ | |
ATK +45% and gain 30% Arts Dodge Unlimited duration |
0 | 9 | ∞ | |
ATK +50% and gain 35% Arts Dodge Unlimited duration |
0 | 8 | ∞ | |
ATK +60% and gain 40% Arts Dodge Unlimited duration |
0 | 7 | ∞ |
Exorcise Evil Auto Recovery Manual Trigger |
Level | Effect | |||
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Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 200% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 12 | – | |
Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 210% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 12 | – | |
Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 220% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 12 | – | |
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 230% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 11 | – | |
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 240% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 11 | – | |
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 250% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 11 | – | |
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 260% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 10 | – | |
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 270% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 9 | – | |
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 280% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 8 | – | |
Passive Effect: ASPD +30; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 300% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 20% of Lee's ATK (increases up to 30 times, and prematurely explodes if the limit is reached or the target is defeated) | 0 | 7 | – |
Honored Guest Auto Recovery Auto Trigger Unlimited |
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Level | Effect | |||
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Expands Attack Range, ATK and DEF +25%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 12 | ∞ | |
Expands Attack Range, ATK and DEF +27%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 12 | ∞ | |
Expands Attack Range, ATK and DEF +29%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 12 | ∞ | |
Expands Attack Range, ATK and DEF +31%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 11 | ∞ | |
Expands Attack Range, ATK and DEF +33%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 11 | ∞ | |
Expands Attack Range, ATK and DEF +35%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 11 | ∞ | |
Expands Attack Range, ATK and DEF +37%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 10 | ∞ | |
Expands Attack Range, ATK and DEF +40%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 9 | ∞ | |
Expands Attack Range, ATK and DEF +45%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 8 | ∞ | |
Expands Attack Range, ATK and DEF +50%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 70% chance to dodge Physical or Arts attacks coming from outside his Attack Range Unlimited duration |
0 | 7 | ∞ |
Skill upgrades
Talent(s)
Kindness Begets Prosperity |
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When Lee is blocking an enemy, the enemy has ASPD -7 and Lee has ASPD +7; If there is only one enemy within the surrounding 8 tiles, this effect is doubled | |
When Lee is blocking an enemy, the enemy has ASPD -8 (+1) and Lee has ASPD +8 (+1); If there is only one enemy within the surrounding 8 tiles, this effect is doubled | |
When Lee is blocking an enemy, the enemy has ASPD -14 and Lee has ASPD +14; If there is only one enemy within the surrounding 8 tiles, this effect is doubled | |
When Lee is blocking an enemy, the enemy has ASPD -15 (+1) and Lee has ASPD +15 (+1); If there is only one enemy within the surrounding 8 tiles, this effect is doubled |
Preparedness Averts Peril |
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Base skills
Moment of Respite |
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When this Operator is assigned together with Aak to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.25 |
Worldly Insight |
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When this Operator is assigned to the Control Center, clue collection speed +25% |
Modules
Original |
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Lee's Badge
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Operator Lee has demonstrated a remarkable aptitude in repeated battlefield penetration. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Merchant responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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MER-X |
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"Wandering"
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Trait improved: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP) Attributes increased: Max. HP +200ATK +55 | |
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Preparedness Averts Peril improved: When DP is consumed by Lee's Trait, if there is sufficient DP, consumes 5 DP instead to block the next Stun/Frozen effect inflicted on Lee and Stun the attacker for 4 seconds Attributes increased: Max. HP +260ATK +67 | ||
Preparedness Averts Peril improved: When DP is consumed by Lee's Trait, if there is sufficient DP, consumes 4 DP instead to block the next Stun/Frozen effect inflicted on Lee and Stun the attacker for 4 seconds Attributes increased: Max. HP +300ATK +74 |
Description |
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"Master Lee, take a look at these... Do you see anything?" "And that's how you rented this house for less than half its original price?" |
Module Missions | Unlock conditions |
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Materials | |||||
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Changelog
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