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SpecialistMerchantLee's Detective Agency
Lungmen private investigator Lee, open to requests for help no, matter the trouble or challenge.
If you've got nothing else to do, try some of his food, at least.
Position Melee
Tags Fast-Redeploy, Survival, DPS
Trait Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP)
Availability Headhunting

Stats

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 1179 1552 1917 2421 +300
ATK ATK 376 516 654 789 +55
DEF DEF 240 308 395 465
RES RES 0 0 0 0
RDP Rdpl. time 25s 25s 25s 25s
COST DP cost 7 7 9 9
BLOCK Blk. cnt. 1 1 1 1
ASPD Atk. itvl. 1s 1s 1s 1s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +30
Potential 5 Improves Kindness Begets Prosperity
Potential 6 DP cost -1
Total Cost
Lee's Token
5
OR
Royal Specialist Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Exorcise Evil.
  • New talent: Kindness Begets Prosperity.
Level 50
LMD
30K
Specialist Chip
5
Oriron
8
Device
3
Elite 2 Elite 2
  • Maximum attributes increased.
  • New skill: Honored Guest.
  • New talent: Preparedness Averts Peril.
  • Kindness Begets Prosperity improved.
  • Operator Modules available.
Elite 1 Level 80
LMD
180K
Specialist Dualchip
4
Polymerization Preparation
4
White Horse Kohl
9

Skills

Skill-Lee1 Stern Admonishment
Auto Recovery
Auto Trigger
Unlimited
Level Effect Initial SP SP cost Duration
Rank 1
ATK +10% and gain 15% Arts Dodge
Unlimited duration
0 11
Rank 2
ATK +15% and gain 15% Arts Dodge
Unlimited duration
0 11
Rank 3
ATK +20% and gain 15% Arts Dodge
Unlimited duration
0 11
Rank 4
ATK +25% and gain 20% Arts Dodge
Unlimited duration
0 11
Rank 5
ATK +30% and gain 20% Arts Dodge
Unlimited duration
0 11
Rank 6
ATK +35% and gain 20% Arts Dodge
Unlimited duration
0 11
Rank 7
ATK +40% and gain 25% Arts Dodge
Unlimited duration
0 10
Rank 8
ATK +45% and gain 30% Arts Dodge
Unlimited duration
0 9
Rank 9
ATK +50% and gain 35% Arts Dodge
Unlimited duration
0 8
Rank 10
ATK +60% and gain 40% Arts Dodge
Unlimited duration
0 7
Skill-Lee2 Exorcise Evil
Auto Recovery
Manual Trigger
Level Effect Initial SP SP cost Duration
Rank 1
Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 200% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 12
Rank 3
Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 210% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 12
Rank 2
Passive Effect: ASPD +10; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 220% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 5% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 12
Rank 4
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 230% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 11
Rank 5
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 240% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 11
Rank 6
Passive Effect: ASPD +15; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 250% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 10% of Lee's ATK (increases up to 20 times, and prematurely explodes if the limit is reached or the target is defeated) 0 11
Rank 7
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 260% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) 0 10
Rank 8
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 270% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) 0 9
Rank 9
Passive Effect: ASPD +20; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 280% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 15% of Lee's ATK (increases up to 25 times, and prematurely explodes if the limit is reached or the target is defeated) 0 8
Rank 10
Passive Effect: ASPD +30; Active Effect: Marks the target and makes them easier to be targeted by allies. The mark explodes after 5 seconds, dealing 300% Arts damage to nearby enemies. Every hit on the marked target by allies increases the explosion damage by 20% of Lee's ATK (increases up to 30 times, and prematurely explodes if the limit is reached or the target is defeated) 0 7
Skill-Lee3 Honored Guest
Auto Recovery
Auto Trigger
Unlimited
  
  
  
Level Effect Initial SP SP cost Duration
Rank 1
Expands Attack Range, ATK and DEF +25%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 12
Rank 2
Expands Attack Range, ATK and DEF +27%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 12
Rank 3
Expands Attack Range, ATK and DEF +29%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 50% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 12
Rank 4
Expands Attack Range, ATK and DEF +31%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 11
Rank 5
Expands Attack Range, ATK and DEF +33%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 11
Rank 6
Expands Attack Range, ATK and DEF +35%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 55% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 11
Rank 7
Expands Attack Range, ATK and DEF +37%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 10
Rank 8
Expands Attack Range, ATK and DEF +40%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 9
Rank 9
Expands Attack Range, ATK and DEF +45%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 60% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 8
Rank 10
Expands Attack Range, ATK and DEF +50%; Besides the current target, all enemies within range are pushed away slightly every time Lee attacks. Increases the likelihood of being targeted by enemy attacks and gains a 70% chance to dodge Physical or Arts attacks coming from outside his Attack Range
Unlimited duration
0 7

Skill upgrades

Rank 2
Skill Summary - 1
5
Rank 3
Skill Summary - 1
5
Oriron Shard
5
Sugar Substitute
4
Rank 4
Skill Summary - 2
8
Polyketon
4
Rank 5
Skill Summary - 2
8
Device
3
Polyester
3
Rank 6
Skill Summary - 2
8
Semi-Synthetic Solvent
5
Rank 7
Skill Summary - 3
8
Compound Cutting Fluid
4
Grindstone
3
Rank 8
Stern Admonishment
Skill Summary - 3
8
Refined Solvent
4
Incandescent Alloy
7
Exorcise Evil
Skill Summary - 3
8
Orirock Concentration
4
Grindstone
7
Honored Guest
Skill Summary - 3
8
Polymerized Gel
4
Orirock Cluster
11
Rank 9
Stern Admonishment
Skill Summary - 3
12
Grindstone Pentahydrate
4
White Horse Kohl
9
Exorcise Evil
Skill Summary - 3
12
RMA70-24
4
Manganese Trihydrate
7
Honored Guest
Skill Summary - 3
12
Crystalline Circuit
4
Polymerized Gel
8
Rank 10
Stern Admonishment
Skill Summary - 3
15
D32 Steel
6
RMA70-24
5
Exorcise Evil
Skill Summary - 3
15
Crystalline Electronic Unit
6
Refined Solvent
4
Honored Guest
Skill Summary - 3
15
Bipolar Nanoflake
6
Cutting Fluid Solution
5

Talent(s)

Kindness Begets Prosperity
Elite 1 When Lee is blocking an enemy, the enemy has ASPD -7 and Lee has ASPD +7; If there is only one enemy within the surrounding 8 tiles, this effect is doubled
Elite 1Potential 5 When Lee is blocking an enemy, the enemy has ASPD -8 (+1) and Lee has ASPD +8 (+1); If there is only one enemy within the surrounding 8 tiles, this effect is doubled
Elite 2 When Lee is blocking an enemy, the enemy has ASPD -14 and Lee has ASPD +14; If there is only one enemy within the surrounding 8 tiles, this effect is doubled
Elite 2Potential 5 When Lee is blocking an enemy, the enemy has ASPD -15 (+1) and Lee has ASPD +15 (+1); If there is only one enemy within the surrounding 8 tiles, this effect is doubled
  
  
  
Preparedness Averts Peril
Elite 2 When DP is consumed by Lee's Trait, if there is sufficient DP, consumes 5 DP instead to block the next Stun/Frozen effect inflicted on Lee and Stun the attacker for 3 seconds

Base skills

Skill-CC27 Moment of Respite Base Control Center
When this Operator is assigned together with Aak to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.25
Skill-CC28 Worldly Insight Elite 2 Control Center
When this Operator is assigned to the Control Center, clue collection speed +25%

Modules

Original module Original
Module Badge
Merchant Specialist
Lee's Badge
Operator Lee has demonstrated a remarkable aptitude in repeated battlefield penetration.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Specialist Operator during field operations to exercise Merchant responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
MER-X module MER-X
Wandering
"Wandering"
Stage 1
Trait improved: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP)
Attributes increased:
Max. HP +200
ATK +55
Stage 2
Preparedness Averts Peril improved: When DP is consumed by Lee's Trait, if there is sufficient DP, consumes 5 DP instead to block the next Stun/Frozen effect inflicted on Lee and Stun the attacker for 4 seconds
Attributes increased:
Max. HP +260
ATK +67
Stage 3
Preparedness Averts Peril improved: When DP is consumed by Lee's Trait, if there is sufficient DP, consumes 4 DP instead to block the next Stun/Frozen effect inflicted on Lee and Stun the attacker for 4 seconds
Attributes increased:
Max. HP +300
ATK +74
Description

"Master Lee, take a look at these... Do you see anything?"
Old Lee takes out a compass from the suitcase and carries it around the room three times forward and three in reverse. He gestures with one hand, muttering some incantation.
"Your friend is right. That your business troubles are down to a problem with this house."
"Just take a look at this room. There is no window in the east, so it lacks sunlight. The north side is suspended, making it difficult to accumulate wealth. The south faces another office building, which is an invitation of foes. But the worst thing is, there's a farmers' market to the west... Tch."
"What's wrong with a farmers' market?"
"It reeks of death."
"Indeed, it all makes sense! You are a true master!" The client leans over to Lee and looks at the compass. The disk's surface is like a mirror, a frowning face reflected within it.
"The qi of all things heaven and earth are not in alignment. When the qi is in harmony, auspice is invited. When the qi is in disharmony, evil is invited. That this house fails to be in alignment in every direction means it is a cursed house. Stay here for too long, and I'm afraid that business aside, the owner of this house will..."
"Master, Master! You must help me!"
"Don't panic. You are my very first client in Lungmen, and it appears that the two of us will share a bond. I'll send you an after-sale service today - if you move out within three days, I will find another place for you. I'll take care of this house for you."
"Thank you so much, Master! Thank you!"

"And that's how you rented this house for less than half its original price?"
Later, when Lee told this story to the three youths at the dinner table, Hung clutched his belly in uproarious laughter, Aak was rolling on the floor, and Waai Fu was staring intently at the boss, as if at a swindler.
"Can you really get Feng Shui from a compass?"
Lee took a sip of tea and brought out the compass, the three kids gathering around him. Reflected on its surface are three curious noggins.
"That guy opened a remodeling business, but all the buildings in the area were recently-built and newly furnished. Where was he going to get his business? I didn't swindle anyone."

Module MissionsUnlock conditions
  1. Defeat a total of 80 enemies with Lee (excluding Support Units)
  2. Clear Main Theme 3-1 with a 3-star rating; You must deploy your own Lee, and the remaining units can only consist of Sniper, Vanguard, and Medic operators
  • Complete both of Lee's MER-X Module Missions.
  • Raise Lee to Elite 2 Level 60.
  • Have at least 100% Trust with Lee.
Materials
Stage 1
Module Data Block
4
D32 Steel
2
LMD
80K
Stage 2
Module Data Block
4
Data Supplement Stick
60
Polymerization Preparation
3
LMD
100K
Stage 3
Module Data Block
4
Data Supplement Instrument
20
Bipolar Nanoflake
4
LMD
120K

Changelog

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